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https://github.com/Samsuik/Sakura.git
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Configure explosions breaking blocks when outside the world border
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@@ -595,10 +595,10 @@ index 0000000000000000000000000000000000000000..94dd734ca4049354f925af1736bda57c
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+}
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diff --git a/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java b/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..b61e1581b3de1bae39492598afb196e3f00c386e
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index 0000000000000000000000000000000000000000..42a233ad23223c857b6c86936415380e1eaf30d1
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--- /dev/null
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+++ b/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
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@@ -0,0 +1,238 @@
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@@ -0,0 +1,239 @@
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+package me.samsuik.sakura.configuration;
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+
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+import com.mojang.logging.LogUtils;
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@@ -700,6 +700,7 @@ index 0000000000000000000000000000000000000000..b61e1581b3de1bae39492598afb196e3
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+ public boolean explosionsHurtPlayers = true;
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+ public boolean explosionsDropItems = true;
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+ public boolean useBlockCacheAcrossExplosions = false;
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+ public boolean breakBlocksWhenOutsideTheWorldBorder = true;
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+ }
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+
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+ public Mechanics mechanics = new Mechanics();
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@@ -0,0 +1,22 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <kfian294ma4@gmail.com>
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Date: Fri, 7 Mar 2025 19:16:58 +0000
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Subject: [PATCH] Configure breaking blocks outside the world border
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diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
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index 2679c5062a6385466dc707582ada71b361ec7106..8eb9e93427a4a43f8264e8bd73bca1f35ea9085e 100644
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--- a/src/main/java/net/minecraft/world/level/Explosion.java
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+++ b/src/main/java/net/minecraft/world/level/Explosion.java
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@@ -565,6 +565,11 @@ public class Explosion {
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protected final void searchForBlocks(ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache[] blockCache, final ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache initialCache) {
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// Sakura end - optimise paper explosions
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+ // Sakura start - configure breaking blocks when outside the world border
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+ if (!this.level.sakuraConfig().cannons.explosion.breakBlocksWhenOutsideTheWorldBorder && !this.level.getWorldBorder().isWithinBounds(new Vec3(this.x, this.y, this.z))) {
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+ return;
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+ }
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+ // Sakura end - configure breaking blocks when outside the world border
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for (int ray = 0, len = CACHED_RAYS.length; ray < len;) {
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ca.spottedleaf.moonrise.patches.collisions.ExplosionBlockCache cachedBlock = initialCache;
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