Update 0013-Packet-obfuscation-and-reduction.patch

This commit is contained in:
Tom Miller
2021-10-06 11:15:22 -05:00
committed by GitHub
parent a7a96a6b6e
commit 36e215da61

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@@ -13,14 +13,14 @@ In summary, this patch creates the concept of a "foreignValue" of a packet's dat
This patch adds the ability to set a "foreignValue" for an entity value so as to obfuscate data received by other players.
The current packets modified/obfuscated are the following:
- Health - Foreign Players will only receive packets that say the player is "alive or dead (max health or 0 health).
-- This reduces the amount of health packet updates as well which is great for players in combat.
# Health - Foreign Players will only receive packets that say the player is "alive or dead (max health or 0 health).
## This reduces the amount of health packet updates as well which is great for players in combat.
- Air Level - Foreign players will only ever see a player as having full oxygen
-- Air level packets are sent PER-TICK, and as such a player with any change in air level will only spam themselves
# Air Level - Foreign players will only ever see a player as having full oxygen
## Air level packets are sent PER-TICK, and as such a player with any change in air level will only spam themselves
with packets instead of every single player within tracking distance
- Score - Foreign players will only see a player's score as 0 and will not update due to gathering xp orbs, etc.
# Score - Foreign players will only see a player's score as 0 and will not update due to gathering xp orbs, etc.