diff --git a/patches/server/0013-Packet-obfuscation-and-reduction.patch b/patches/server/0013-Packet-obfuscation-and-reduction.patch index 33ea37ec8..7581687b4 100644 --- a/patches/server/0013-Packet-obfuscation-and-reduction.patch +++ b/patches/server/0013-Packet-obfuscation-and-reduction.patch @@ -13,14 +13,14 @@ In summary, this patch creates the concept of a "foreignValue" of a packet's dat This patch adds the ability to set a "foreignValue" for an entity value so as to obfuscate data received by other players. The current packets modified/obfuscated are the following: -- Health - Foreign Players will only receive packets that say the player is "alive or dead (max health or 0 health). - -- This reduces the amount of health packet updates as well which is great for players in combat. +# Health - Foreign Players will only receive packets that say the player is "alive or dead (max health or 0 health). + ## This reduces the amount of health packet updates as well which is great for players in combat. -- Air Level - Foreign players will only ever see a player as having full oxygen - -- Air level packets are sent PER-TICK, and as such a player with any change in air level will only spam themselves +# Air Level - Foreign players will only ever see a player as having full oxygen + ## Air level packets are sent PER-TICK, and as such a player with any change in air level will only spam themselves with packets instead of every single player within tracking distance -- Score - Foreign players will only see a player's score as 0 and will not update due to gathering xp orbs, etc. +# Score - Foreign players will only see a player's score as 0 and will not update due to gathering xp orbs, etc.