Re-fix dev-time conflict with lithium height overrides

See cfa80c44 and 2acd5cc2
This commit is contained in:
Jason Penilla
2024-09-30 19:00:00 -07:00
parent 6e82b034b7
commit 65253d5199
2 changed files with 3 additions and 7 deletions

View File

@@ -1,6 +1,5 @@
package ca.spottedleaf.moonrise.mixin.collisions;
import ca.spottedleaf.moonrise.common.util.WorldUtil;
import ca.spottedleaf.moonrise.patches.block_counting.BlockCountingChunkSection;
import ca.spottedleaf.moonrise.patches.collisions.CollisionUtil;
import ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState;
@@ -34,15 +33,11 @@ import net.minecraft.world.phys.shapes.VoxelShape;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.ArrayList;
import java.util.List;
import java.util.Optional;
// Higher priority to apply after Lithium mixin.world.inline_height.WorldMixin
@Mixin(value = Level.class, priority = 1100)
@Mixin(Level.class)
abstract class LevelMixin implements LevelAccessor, AutoCloseable {
@Shadow

View File

@@ -11,7 +11,8 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(Level.class)
// Higher priority to apply after Lithium mixin.world.inline_height.WorldMixin
@Mixin(value = Level.class, priority = 1100)
abstract class LevelMixin implements GetBlockLevel, LevelAccessor, AutoCloseable {
@Unique