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https://github.com/IrisDimensions/earthworld.git
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Format your shit
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@@ -3,7 +3,6 @@
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"name": "Overworld",
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"environment": "NORMAL",
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"fluidHeight": 63,
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"CONTINENTS": "Continent settings containing placement of the continents.",
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"continentZoom": 1,
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"landChance": 0.69,
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@@ -13,7 +12,6 @@
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"zoom": 12.925,
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"exponent": 10.1
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},
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"REGIONS": "Contains the list of regions and their placement style",
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"regionZoom": 12,
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"regions": [
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@@ -44,13 +42,11 @@
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}
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}
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},
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"SEAS": "Sea settings (for the biomes that are oceans).",
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"seaZoom": 1.25,
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"seaBiomeStyle": {
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"style": "CELLULAR_IRIS_DOUBLE"
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},
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"LAND": "Land settings (for the biomes that are non-ocean).",
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"landZoom": 3.15,
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"landBiomeStyle": {
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@@ -67,7 +63,6 @@
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}
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}
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},
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"LOOT": "Contains a list of loot tables that are attempted to be applied to all chests that spawn.",
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"lootTries": 32,
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"loot": {
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@@ -77,7 +72,6 @@
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"global-clutter"
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]
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},
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"ORES": "All settings in regards to deposits. Contains the ores spawning in your world.",
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"deposits": [
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{
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@@ -91,7 +85,6 @@
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{
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"block": "granite"
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}
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],
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"varience": 2
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},
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@@ -106,7 +99,6 @@
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{
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"block": "andesite"
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}
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],
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"varience": 2
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},
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@@ -121,7 +113,6 @@
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{
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"block": "diorite"
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}
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],
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"varience": 2
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},
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@@ -136,7 +127,6 @@
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{
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"block": "gravel"
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}
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],
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"varience": 2
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},
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@@ -151,7 +141,6 @@
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{
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"block": "deepslate"
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}
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],
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"varience": 2
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},
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@@ -169,7 +158,6 @@
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{
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"block": "coarse_dirt"
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}
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],
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"varience": 2
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},
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@@ -274,10 +262,7 @@
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],
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"varience": 9
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}
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],
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"CAVES": "All settings in regards to caves. Contains a toggle and the cave carve layers.",
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"caves": true,
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"caveLayers": [
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@@ -323,8 +308,6 @@
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}
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}
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},
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{
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"canBreakSurface": false,
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"caveThickness": 0.1,
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@@ -356,7 +339,6 @@
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"caveBiomeStyle": {
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"style": "CELLULAR_IRIS_DOUBLE"
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},
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"CARVING": "Carving layers that cut off certain parts of the world",
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"carving": true,
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"carveLayers": [
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@@ -365,10 +347,10 @@
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"style": "IRIS_DOUBLE",
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"zoom": 1,
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"fracture": {
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"multiplier": 5,
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"style": "FRACTAL_SMOKE",
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"zoom": 0.5
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}
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"multiplier": 5,
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"style": "FRACTAL_SMOKE",
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"zoom": 0.5
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}
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},
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"fullPercent": 0.01,
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"threshold": 0.75,
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@@ -380,10 +362,10 @@
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"style": "PERLIN_IRIS_HALF",
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"zoom": 0.3,
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"fracture": {
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"multiplier": 5,
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"style": "FRACTAL_SMOKE",
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"zoom": 0.5
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}
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"multiplier": 5,
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"style": "FRACTAL_SMOKE",
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"zoom": 0.5
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}
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},
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"fullPercent": 0.5,
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"threshold": 0.68,
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@@ -391,12 +373,10 @@
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"maxHeight": 100
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}
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],
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"RAVINES": "Settings regarding ravines. Iris does not know when and where they spawn, so it may look weird (with cave fluids)",
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"ravines": false,
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"ravineRarity": 500,
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"ravineRibRarity": 3,
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"OTHER": "Other settings you probably should not touch.",
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"aggressiveBiomeReshuffle": true,
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"coordFractureDistance": 926,
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