From 2c1404ee470e77c25f9c6d3483ea527d15ee44e2 Mon Sep 17 00:00:00 2001 From: Brian Fopiano Date: Sat, 3 Jul 2021 23:51:10 -0700 Subject: [PATCH] Format your shit --- dimensions/overworld.json | 36 ++++++++---------------------------- 1 file changed, 8 insertions(+), 28 deletions(-) diff --git a/dimensions/overworld.json b/dimensions/overworld.json index 7f6fe105..3aba6659 100644 --- a/dimensions/overworld.json +++ b/dimensions/overworld.json @@ -3,7 +3,6 @@ "name": "Overworld", "environment": "NORMAL", "fluidHeight": 63, - "CONTINENTS": "Continent settings containing placement of the continents.", "continentZoom": 1, "landChance": 0.69, @@ -13,7 +12,6 @@ "zoom": 12.925, "exponent": 10.1 }, - "REGIONS": "Contains the list of regions and their placement style", "regionZoom": 12, "regions": [ @@ -44,13 +42,11 @@ } } }, - "SEAS": "Sea settings (for the biomes that are oceans).", "seaZoom": 1.25, "seaBiomeStyle": { "style": "CELLULAR_IRIS_DOUBLE" }, - "LAND": "Land settings (for the biomes that are non-ocean).", "landZoom": 3.15, "landBiomeStyle": { @@ -67,7 +63,6 @@ } } }, - "LOOT": "Contains a list of loot tables that are attempted to be applied to all chests that spawn.", "lootTries": 32, "loot": { @@ -77,7 +72,6 @@ "global-clutter" ] }, - "ORES": "All settings in regards to deposits. Contains the ores spawning in your world.", "deposits": [ { @@ -91,7 +85,6 @@ { "block": "granite" } - ], "varience": 2 }, @@ -106,7 +99,6 @@ { "block": "andesite" } - ], "varience": 2 }, @@ -121,7 +113,6 @@ { "block": "diorite" } - ], "varience": 2 }, @@ -136,7 +127,6 @@ { "block": "gravel" } - ], "varience": 2 }, @@ -151,7 +141,6 @@ { "block": "deepslate" } - ], "varience": 2 }, @@ -169,7 +158,6 @@ { "block": "coarse_dirt" } - ], "varience": 2 }, @@ -274,10 +262,7 @@ ], "varience": 9 } - ], - - "CAVES": "All settings in regards to caves. Contains a toggle and the cave carve layers.", "caves": true, "caveLayers": [ @@ -323,8 +308,6 @@ } } }, - - { "canBreakSurface": false, "caveThickness": 0.1, @@ -356,7 +339,6 @@ "caveBiomeStyle": { "style": "CELLULAR_IRIS_DOUBLE" }, - "CARVING": "Carving layers that cut off certain parts of the world", "carving": true, "carveLayers": [ @@ -365,10 +347,10 @@ "style": "IRIS_DOUBLE", "zoom": 1, "fracture": { - "multiplier": 5, - "style": "FRACTAL_SMOKE", - "zoom": 0.5 - } + "multiplier": 5, + "style": "FRACTAL_SMOKE", + "zoom": 0.5 + } }, "fullPercent": 0.01, "threshold": 0.75, @@ -380,10 +362,10 @@ "style": "PERLIN_IRIS_HALF", "zoom": 0.3, "fracture": { - "multiplier": 5, - "style": "FRACTAL_SMOKE", - "zoom": 0.5 - } + "multiplier": 5, + "style": "FRACTAL_SMOKE", + "zoom": 0.5 + } }, "fullPercent": 0.5, "threshold": 0.68, @@ -391,12 +373,10 @@ "maxHeight": 100 } ], - "RAVINES": "Settings regarding ravines. Iris does not know when and where they spawn, so it may look weird (with cave fluids)", "ravines": false, "ravineRarity": 500, "ravineRibRarity": 3, - "OTHER": "Other settings you probably should not touch.", "aggressiveBiomeReshuffle": true, "coordFractureDistance": 926,