9
0
mirror of https://github.com/Auxilor/EcoSkills.git synced 2026-01-02 05:46:57 +00:00

Reimplemented all base stats

This commit is contained in:
Auxilor
2023-05-11 17:53:12 +01:00
parent bcc3c48456
commit c4e4d45ab4
10 changed files with 171 additions and 1 deletions

View File

@@ -10,7 +10,7 @@ description: "&8Lose &a%placeholder%%&8 less hunger" # The description to be sho
# Options for the stat in the GUI
gui:
enabled: true # If the stat should show up in the GUI
enabled: false # (Optional) If the stat should show up in the GUI
position:
row: 5

View File

@@ -0,0 +1,19 @@
name: "&#fcba03⚔ Attack Speed"
placeholder: "%level%"
description: "&8Increases your attack speed by &a%placeholder%%"
gui:
enabled: false
position:
row: 5
column: 6
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmJiOGQ3MjU5YzhlNzI1ZTdjZjc1ODFjNzY5YWRkNDIyMmU3NjY3NWZlOTZlZDAxYWQ3YjRkYjdkNTU0ZjRhMyJ9fX0=
effects:
- id: attack_speed_multiplier
args:
multiplier: "1 + (%level% * 0.01)"
conditions: [ ]

View File

@@ -0,0 +1,22 @@
name: "&#f7ff85☣ Crit Chance"
placeholder: "min(%level%, 100)"
description: "&8Gives you a &a%placeholder%%&8 chance to deal crits"
gui:
position:
row: 3
column: 6
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmFiMTgwZTgyMGY3MTYyOWYwMWYyNWI2MmJkZWI5YzMyNGQ1MGEzOGFmNzRlNmE5MzIxNDM5NDcxMDQ2ZGM0MSJ9fX0=
effects:
- id: make_skill_crit
args:
chance: "%level%"
multiplier: "1.5 + (%ecoskills_crit_damage% * 0.005)"
triggers:
- melee_attack
- bow_attack
- trident_attack
conditions: [ ]

View File

@@ -0,0 +1,15 @@
name: "&9☠ Crit Damage"
placeholder: "50 + %level% * 0.5"
description: "&8Crits deal &a%placeholder%%&8 more damage"
gui:
position:
row: 3
column: 8
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2UzN2RmMjdkMWU5MjVkMmY3OGRlNjkzNDEzYWRhYjc1ZDc5MTg4NDViYWM4ZjYxNzRmZGIyMmVjNTc3NjExZCJ9fX0=
# Defined in crit_chance.yml
effects: [ ]
conditions: [ ]

View File

@@ -0,0 +1,19 @@
name: "&#e884b0🛡 Defense"
placeholder: "%level% * 0.25"
description: "&8Take &a%placeholder%%&8 less damage"
gui:
position:
row: 3
column: 2
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjlhODczZjI0OGMzOTExMjIxODg3OWNjOWMwMzM0N2VkMTZlN2Y2MDIzOTBhYzdhNjgwNmY4ZTg0OTI3OTRkNSJ9fX0=
effects:
- id: damage_multiplier
args:
multiplier: "1 - (%level% * 0.0025)"
triggers:
- take_damage
conditions: [ ]

View File

@@ -0,0 +1,21 @@
name: "&#6b0000⫽ Ferocity"
placeholder: "%level% * 0.5"
description: "&8Gives a &a%placeholder%%&8 chance to deal damage twice"
gui:
position:
row: 4
column: 7
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjk2YTYzNTMwZjhmNGVkMzBhMWQzNjg2ZTk4OGY2NzYzMDBlNGYxODE0MDllMDc4YWUzMGY5ZTA2NDZmYjI3ZCJ9fX0=
effects:
- id: damage_twice
args:
chance: "%level% * 0.5"
triggers:
- melee_attack
- bow_attack
- trident_attack
conditions: [ ]

View File

@@ -0,0 +1,19 @@
name: "&c❤ Health"
placeholder: "%level%"
description: "&8Gives &a+%placeholder%&8 health"
gui:
enabled: false
position:
row: 5
column: 4
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWNhYTc0NDZiZTg3NGJmMWExNGVkMWZjZWZjYzBhMDkyMzM2YzFiZjViZjQ2NWU5ZDI1NGRlZTM0YWZlYTc5In19fQ==
effects:
- id: bonus_health
args:
health: "%level%"
conditions: [ ]

View File

@@ -0,0 +1,17 @@
name: "&#40ffe6✦ Speed"
placeholder: "%level%"
description: "&8Makes you move &a%placeholder%%&8 faster"
gui:
position:
row: 4
column: 3
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODYyNGJhY2I1ZjE5ODZlNjQ3N2FiY2U0YWU3ZGNhMTgyMGE1MjYwYjYyMzNiNTViYTFkOWJhOTM2Yzg0YiJ9fX0=
effects:
- id: movement_speed_multiplier
args:
multiplier: "1 + (%level% * 0.01)"
conditions: [ ]

View File

@@ -0,0 +1,21 @@
name: "&#db0000🗡 Strength"
placeholder: "%level% * 0.25"
description: "&8Deal &a%placeholder%%&8 more damage"
gui:
position:
row: 3
column: 4
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWRmOTZjY2Q5Mjk5MGRkOGI4NTUzZDJjY2VhYjRjMmM5YjIwOGFhMjI1ZGIxNTc1ODJmY2Q1NjY5MTVkNGJjZiJ9fX0=
effects:
- id: damage_multiplier
args:
multiplier: "1 + (%level% * 0.0025)"
triggers:
- melee_attack
- bow_attack
- trident_attack
conditions: [ ]

View File

@@ -0,0 +1,17 @@
name: "&#42f566✎ Wisdom"
placeholder: "%level%"
description: "&8Increases xp gain by &a%placeholder%%"
gui:
position:
row: 4
column: 5
icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzA1NGMyOWM3ODA5MDQ3MWMxZWEwNThiZDY0MTg5NzM5MWM5ZTQ2OTRhYTlkMTQwYWZiYmE4ZDBjYzQzNjM3In19fQ==
effects:
- id: xp_multiplier
args:
multiplier: "1 + (%level% * 0.01)"
conditions: [ ]