diff --git a/eco-core/core-plugin/src/main/resources/stats/_example.yml b/eco-core/core-plugin/src/main/resources/stats/_example.yml index 6acacdb..48687b0 100644 --- a/eco-core/core-plugin/src/main/resources/stats/_example.yml +++ b/eco-core/core-plugin/src/main/resources/stats/_example.yml @@ -10,7 +10,7 @@ description: "&8Lose &a%placeholder%%&8 less hunger" # The description to be sho # Options for the stat in the GUI gui: - enabled: true # If the stat should show up in the GUI + enabled: false # (Optional) If the stat should show up in the GUI position: row: 5 diff --git a/eco-core/core-plugin/src/main/resources/stats/attack_speed.yml b/eco-core/core-plugin/src/main/resources/stats/attack_speed.yml new file mode 100644 index 0000000..5d8350a --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/attack_speed.yml @@ -0,0 +1,19 @@ +name: "&#fcba03āš” Attack Speed" +placeholder: "%level%" +description: "&8Increases your attack speed by &a%placeholder%%" + +gui: + enabled: false + + position: + row: 5 + column: 6 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmJiOGQ3MjU5YzhlNzI1ZTdjZjc1ODFjNzY5YWRkNDIyMmU3NjY3NWZlOTZlZDAxYWQ3YjRkYjdkNTU0ZjRhMyJ9fX0= + +effects: + - id: attack_speed_multiplier + args: + multiplier: "1 + (%level% * 0.01)" + +conditions: [ ] diff --git a/eco-core/core-plugin/src/main/resources/stats/crit_chance.yml b/eco-core/core-plugin/src/main/resources/stats/crit_chance.yml new file mode 100644 index 0000000..af44234 --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/crit_chance.yml @@ -0,0 +1,22 @@ +name: "&#f7ff85☣ Crit Chance" +placeholder: "min(%level%, 100)" +description: "&8Gives you a &a%placeholder%%&8 chance to deal crits" + +gui: + position: + row: 3 + column: 6 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmFiMTgwZTgyMGY3MTYyOWYwMWYyNWI2MmJkZWI5YzMyNGQ1MGEzOGFmNzRlNmE5MzIxNDM5NDcxMDQ2ZGM0MSJ9fX0= + +effects: + - id: make_skill_crit + args: + chance: "%level%" + multiplier: "1.5 + (%ecoskills_crit_damage% * 0.005)" + triggers: + - melee_attack + - bow_attack + - trident_attack + +conditions: [ ] diff --git a/eco-core/core-plugin/src/main/resources/stats/crit_damage.yml b/eco-core/core-plugin/src/main/resources/stats/crit_damage.yml new file mode 100644 index 0000000..be99d75 --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/crit_damage.yml @@ -0,0 +1,15 @@ +name: "&9☠ Crit Damage" +placeholder: "50 + %level% * 0.5" +description: "&8Crits deal &a%placeholder%%&8 more damage" + +gui: + position: + row: 3 + column: 8 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2UzN2RmMjdkMWU5MjVkMmY3OGRlNjkzNDEzYWRhYjc1ZDc5MTg4NDViYWM4ZjYxNzRmZGIyMmVjNTc3NjExZCJ9fX0= + +# Defined in crit_chance.yml +effects: [ ] + +conditions: [ ] diff --git a/eco-core/core-plugin/src/main/resources/stats/defense.yml b/eco-core/core-plugin/src/main/resources/stats/defense.yml new file mode 100644 index 0000000..2c79815 --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/defense.yml @@ -0,0 +1,19 @@ +name: "&#e884b0šŸ›” Defense" +placeholder: "%level% * 0.25" +description: "&8Take &a%placeholder%%&8 less damage" + +gui: + position: + row: 3 + column: 2 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjlhODczZjI0OGMzOTExMjIxODg3OWNjOWMwMzM0N2VkMTZlN2Y2MDIzOTBhYzdhNjgwNmY4ZTg0OTI3OTRkNSJ9fX0= + +effects: + - id: damage_multiplier + args: + multiplier: "1 - (%level% * 0.0025)" + triggers: + - take_damage + +conditions: [ ] diff --git a/eco-core/core-plugin/src/main/resources/stats/ferocity.yml b/eco-core/core-plugin/src/main/resources/stats/ferocity.yml new file mode 100644 index 0000000..b669ad3 --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/ferocity.yml @@ -0,0 +1,21 @@ +name: "b0000⫽ Ferocity" +placeholder: "%level% * 0.5" +description: "&8Gives a &a%placeholder%%&8 chance to deal damage twice" + +gui: + position: + row: 4 + column: 7 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjk2YTYzNTMwZjhmNGVkMzBhMWQzNjg2ZTk4OGY2NzYzMDBlNGYxODE0MDllMDc4YWUzMGY5ZTA2NDZmYjI3ZCJ9fX0= + +effects: + - id: damage_twice + args: + chance: "%level% * 0.5" + triggers: + - melee_attack + - bow_attack + - trident_attack + +conditions: [ ] diff --git a/eco-core/core-plugin/src/main/resources/stats/health.yml b/eco-core/core-plugin/src/main/resources/stats/health.yml new file mode 100644 index 0000000..1eef4c7 --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/health.yml @@ -0,0 +1,19 @@ +name: "&cā¤ Health" +placeholder: "%level%" +description: "&8Gives &a+%placeholder%&8 health" + +gui: + enabled: false + + position: + row: 5 + column: 4 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWNhYTc0NDZiZTg3NGJmMWExNGVkMWZjZWZjYzBhMDkyMzM2YzFiZjViZjQ2NWU5ZDI1NGRlZTM0YWZlYTc5In19fQ== + +effects: + - id: bonus_health + args: + health: "%level%" + +conditions: [ ] diff --git a/eco-core/core-plugin/src/main/resources/stats/speed.yml b/eco-core/core-plugin/src/main/resources/stats/speed.yml new file mode 100644 index 0000000..eda7bdc --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/speed.yml @@ -0,0 +1,17 @@ +name: "(ffe6✦ Speed" +placeholder: "%level%" +description: "&8Makes you move &a%placeholder%%&8 faster" + +gui: + position: + row: 4 + column: 3 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODYyNGJhY2I1ZjE5ODZlNjQ3N2FiY2U0YWU3ZGNhMTgyMGE1MjYwYjYyMzNiNTViYTFkOWJhOTM2Yzg0YiJ9fX0= + +effects: + - id: movement_speed_multiplier + args: + multiplier: "1 + (%level% * 0.01)" + +conditions: [ ] diff --git a/eco-core/core-plugin/src/main/resources/stats/strength.yml b/eco-core/core-plugin/src/main/resources/stats/strength.yml new file mode 100644 index 0000000..5d76828 --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/strength.yml @@ -0,0 +1,21 @@ +name: "&#db0000šŸ—” Strength" +placeholder: "%level% * 0.25" +description: "&8Deal &a%placeholder%%&8 more damage" + +gui: + position: + row: 3 + column: 4 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWRmOTZjY2Q5Mjk5MGRkOGI4NTUzZDJjY2VhYjRjMmM5YjIwOGFhMjI1ZGIxNTc1ODJmY2Q1NjY5MTVkNGJjZiJ9fX0= + +effects: + - id: damage_multiplier + args: + multiplier: "1 + (%level% * 0.0025)" + triggers: + - melee_attack + - bow_attack + - trident_attack + +conditions: [ ] diff --git a/eco-core/core-plugin/src/main/resources/stats/wisdom.yml b/eco-core/core-plugin/src/main/resources/stats/wisdom.yml new file mode 100644 index 0000000..538f7be --- /dev/null +++ b/eco-core/core-plugin/src/main/resources/stats/wisdom.yml @@ -0,0 +1,17 @@ +name: "*f566āœŽ Wisdom" +placeholder: "%level%" +description: "&8Increases xp gain by &a%placeholder%%" + +gui: + position: + row: 4 + column: 5 + + icon: player_head texture:eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzA1NGMyOWM3ODA5MDQ3MWMxZWEwNThiZDY0MTg5NzM5MWM5ZTQ2OTRhYTlkMTQwYWZiYmE4ZDBjYzQzNjM3In19fQ== + +effects: + - id: xp_multiplier + args: + multiplier: "1 + (%level% * 0.01)" + +conditions: [ ]