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https://github.com/Auxilor/EcoMobs.git
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17 Commits
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f17eb06b03 |
@@ -4,6 +4,7 @@ import com.willfp.eco.core.command.impl.PluginCommand
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import com.willfp.eco.core.display.DisplayModule
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import com.willfp.eco.core.entities.ai.EntityGoals
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import com.willfp.eco.core.integrations.IntegrationLoader
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import com.willfp.eco.util.toSingletonList
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import com.willfp.ecomobs.category.MobCategories
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import com.willfp.ecomobs.category.spawning.spawnpoints.SpawnPointGenerator
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import com.willfp.ecomobs.commands.CommandEcoMobs
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@@ -19,8 +20,13 @@ import com.willfp.ecomobs.integrations.libsdisguises.IntegrationLibsDisguises
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import com.willfp.ecomobs.integrations.modelengine.IntegrationModelEngine
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import com.willfp.ecomobs.mob.EcoMobs
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import com.willfp.ecomobs.mob.damage.TopDamagerHandler
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import com.willfp.ecomobs.mob.impl.ecoMob
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import com.willfp.libreforge.EmptyProvidedHolder.holder
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import com.willfp.libreforge.EntityProvidedHolder
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import com.willfp.libreforge.loader.LibreforgePlugin
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import com.willfp.libreforge.loader.configs.ConfigCategory
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import com.willfp.libreforge.registerSpecificHolderProvider
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import org.bukkit.entity.Mob
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import org.bukkit.event.Listener
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internal lateinit var plugin: EcoMobsPlugin
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@@ -34,6 +40,14 @@ class EcoMobsPlugin : LibreforgePlugin() {
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plugin = this
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}
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override fun handleEnable() {
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registerSpecificHolderProvider<Mob> {
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it.ecoMob?.entityHolder.toSingletonList().map { holder ->
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EntityProvidedHolder(holder, it)
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}
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}
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}
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override fun handleLoad() {
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EntityGoals.register(EntityGoalRandomTeleport.Deserializer)
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}
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@@ -2,6 +2,7 @@ package com.willfp.ecomobs.category.spawning.impl
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import com.willfp.eco.core.config.interfaces.Config
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import com.willfp.eco.core.entities.Entities
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import com.willfp.eco.util.randDouble
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import com.willfp.ecomobs.EcoMobsPlugin
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import com.willfp.ecomobs.category.MobCategory
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import com.willfp.ecomobs.category.spawning.SpawnMethod
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@@ -57,6 +58,10 @@ object SpawnMethodFactoryReplace : SpawnMethodFactory("replace") {
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return
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}
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if (randDouble(0.0, 100.0) > config.getDouble("chance")) {
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return
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}
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val mob = category.mobs.randomOrNull() ?: return
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@@ -7,6 +7,7 @@ import com.willfp.ecomobs.category.MobCategory
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import com.willfp.ecomobs.integrations.MobIntegration
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import com.willfp.ecomobs.mob.event.MobEvent
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import com.willfp.ecomobs.mob.options.SpawnEgg
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import com.willfp.libreforge.Holder
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import com.willfp.libreforge.triggers.DispatchedTrigger
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import org.bukkit.Location
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import org.bukkit.entity.Mob
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@@ -50,6 +51,11 @@ interface EcoMob : KRegistrable {
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*/
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val customEntity: CustomEntity
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/**
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* The entity holder.
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*/
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val entityHolder: Holder
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/**
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* Get a living mob from a bukkit mob.
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*/
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@@ -49,14 +49,19 @@ import com.willfp.ecomobs.tick.TickHandlerBossBar
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import com.willfp.ecomobs.tick.TickHandlerDisplayName
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import com.willfp.ecomobs.tick.TickHandlerLifespan
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import com.willfp.libreforge.ConfigViolation
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import com.willfp.libreforge.Holder
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import com.willfp.libreforge.ViolationContext
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import com.willfp.libreforge.conditions.ConditionList
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import com.willfp.libreforge.conditions.Conditions
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import com.willfp.libreforge.conditions.emptyConditionList
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import com.willfp.libreforge.effects.EffectList
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import com.willfp.libreforge.effects.Effects
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import com.willfp.libreforge.enumValueOfOrNull
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import com.willfp.libreforge.triggers.DispatchedTrigger
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import net.kyori.adventure.bossbar.BossBar
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import org.bukkit.Bukkit
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import org.bukkit.Location
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import org.bukkit.NamespacedKey
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import org.bukkit.entity.Mob
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import org.bukkit.entity.Player
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import org.bukkit.event.entity.CreatureSpawnEvent
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@@ -311,6 +316,17 @@ internal class ConfigDrivenEcoMob(
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this.spawn(it, SpawnReason.COMMAND)!!.entity
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}.apply { register() }
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override val entityHolder = object : Holder {
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override val id = plugin.createNamespacedKey(getID())
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override val effects: EffectList = Effects.compile(
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config.getSubsections("effects.permanent-effects"),
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context.with("effects").with("permanent effects")
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)
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override val conditions = emptyConditionList()
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}
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/*
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----------
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*/
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@@ -26,6 +26,9 @@ spawning:
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- zombie
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- skeleton
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# The chance for the mob to override, as a percentage
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chance: 100
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# Options for custom spawning
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custom:
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@@ -52,43 +52,67 @@ custom-ai:
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# How the mob should behave.
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entity-goals: [ ]
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# Effects are done from the player's perspective: to treat the player as the victim,
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# either use self_as_victim in args, or use player_as_victim in mutators.
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# Some effects are ran from the perspective of the entity, and others from the perspective
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# of the player - each section is marked with which perspective it is run from.
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# You can use display name placeholders in effects
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# You can also use top damager placeholders:
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# %top_damager_<place>_name%, %top_damager_<place>_damage%, %top_damager_<place>_display%
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effects:
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# Effects that are active all the time
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# Ran from the perspective of the entity
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permanent-effects: [ ]
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# Effects ran when the mob spawns
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# Ran from the perspective of the entity
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spawn: [ ]
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# Effects ran when the mob despawns
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# Ran from the perspective of the entity
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despawn: [ ]
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# Effects ran when the player interacts with the mob
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# Ran from the perspective of the player
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interact: [ ]
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# Effects ran when the player melee attacks the mob
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# Ran from the perspective of the player
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melee-attack: [ ]
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# Effects ran when the player does a ranged attack on the mob
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# Ran from the perspective of the player
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ranged-attack: [ ]
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# Effects ran when the player attacks the mob
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# Ran from the perspective of the player
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any-attack: [ ]
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<<<<<<< HEAD
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# Effects ran when the mob takes damage
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# Ran from the perspective of the entity
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take-damage: [ ]
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# Effects ran when the player is damaged by the mob
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=======
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# Effects ran when the mob takes damage
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# Ran from the perspective of the entity
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take-damage: [ ]
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# Effects ran when the player is damaged by the mob
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>>>>>>> f031fb51c6a3787bc44e8bc099d3655e74366f70
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# Ran from the perspective of the player
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damage-player: [ ]
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# Effects ran when the player is killed by the mob
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# Ran from the perspective of the player
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kill-player: [ ]
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# Effects ran when the mob dies
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# Ran from the perspective of the entity
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death: [ ]
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# Effects ran when the mob is killed by the player
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# Ran from the perspective of the player
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kill: [ ]
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# The lifespan of the mob, in seconds. Set to -1 to disable.
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@@ -1,5 +1,5 @@
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#libreforge-updater
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#Thu Jan 04 17:25:24 GMT 2024
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#Mon Mar 11 17:38:41 GMT 2024
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kotlin.code.style=official
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libreforge-version=4.53.0
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version=10.0.0-b5
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libreforge-version=4.56.5
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version=10.1.5
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