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Added chance option to replace
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@@ -2,6 +2,7 @@ package com.willfp.ecomobs.category.spawning.impl
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import com.willfp.eco.core.config.interfaces.Config
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import com.willfp.eco.core.entities.Entities
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import com.willfp.eco.util.randDouble
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import com.willfp.ecomobs.EcoMobsPlugin
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import com.willfp.ecomobs.category.MobCategory
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import com.willfp.ecomobs.category.spawning.SpawnMethod
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@@ -57,6 +58,10 @@ object SpawnMethodFactoryReplace : SpawnMethodFactory("replace") {
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return
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}
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if (randDouble(0.0, 100.0) > config.getDouble("chance")) {
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return
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}
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val mob = category.mobs.randomOrNull() ?: return
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@@ -26,6 +26,9 @@ spawning:
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- zombie
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- skeleton
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# The chance for the mob to override, as a percentage
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chance: 100
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# Options for custom spawning
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custom:
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