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Added example effect to config

This commit is contained in:
Auxilor
2022-02-06 14:47:04 +00:00
parent 142894c0f4
commit 31504975ce

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@@ -1,5 +1,5 @@
chains:
- id: example_chain
- id: blind
effects:
- id: teleport
- id: potion_effect
@@ -10,7 +10,7 @@ chains:
apply_to_player: true
- id: send_message
args:
message: "&fYou have been teleported!"
message: "&cYou have been blinded!"
action_bar: true
- id: play_sound
args:
@@ -26,7 +26,14 @@ bosses:
# Supported placeholders: %health%, %time% (formats as minutes:seconds, eg 1:56)
displayName: "&8Steel Golem &7| &c%health%♥ &7| &e%time%"
influence: 40 # The distance at which effects will be applied to players
effects: [ ] # Effects are done from the player's perspective: to treat the player as the victim, use the self_as_victim option in args
effects: # Effects are done from the player's perspective: to treat the player as the victim, use the self_as_victim option in args
- id: run_chain
args:
chain: blind
self_as_victim: true
chance: 20
triggers:
- static_20
conditions: [ ] # Conditions to apply effects to players; useful if you don't want to affect low-level players
lifespan: 120 # The lifespan of the boss before it despawns, in seconds. Set to a massive number to disable.
defence: