GeyserModelEngine CustomEntity Fork
GitHub:https://github.com/zimzaza4/GeyserModelEngine/tree/custom-entity
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About
this is for GeyserCustomEntityFork's version,no support vanilla Geyser
Unlike the master, this one is truly a custom entity
how to install
Download the following plugins according to the server core
| plugins | Link | effect |
|---|---|---|
| GeyserUtils | Github | Get your Geyser to support calling some BE stuff |
| GeyserModelEngine | Github | Make your bedrock support MEG4 |
| GeyserCustomEntity Fork | Github | Make Geyser support custom entities |
| GeyserModelEnginePackGenerator | Github | Help you automatically transform the model to generate resource packs |
replace your Geyser with that Geyser fork
put GeyserModelEngine in the plugins folder (only spigot)
and geyserutils-spigot/velocity/bungeecord
GeyserModelEnginePackGenerator geyserutils-geyser put into plugins/geyser/extensions
Start the server to generate the relevant configuration files, and then shut down the server to install
convert model
GeyserModelEnginePackGenerator can generate resource packs himself
We came to plugins/Geyser-Spigot/extensions/geysermodelenginepackgenerator/input/
Create a folder in this directory called the ID of the model.
For example, if I have a model with the id parry_knight, name it parry_knight
Each model should have a separate model folder
We drop the model, animations, and textures into this folder intact
Restart the server or reload geyser to start generating resource packs
go to plugins/Geyser-Spigot/extensions/geysermodelenginepackgenerator
final step, reload Geyser or restart the server to load the resource pack
tips
- Pay attention! It is packaged by detecting the number of models and will not execute if the number does not change.
- To repackage it is recommended to delete
generated_pack.zipand change the uuid or version - instead of dropping the package into the
geyser/packsdirectory, it will load pack itself
The end
Congratulations you now learn how to use, any bugs please send Issues
limit
- Multi-textures are not supported
- To be excavated
FAQ
Why does it turn into Steve after summoning a model?
If you're sure you did it step by step according to the tutorial above, there may be a problem with this model?