Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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28b268e175 | ||
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33937d1ce7 | ||
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e971778cc3 | ||
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f99612ded3 | ||
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50272bbbcf |
@@ -0,0 +1,35 @@
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package com.willfp.eco.core.gui.component;
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import com.willfp.eco.core.gui.slot.Slot;
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import org.jetbrains.annotations.Nullable;
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/**
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* A GUI Component is a 2-dimensional set of slots that can be
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* placed in a menu.
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*/
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public interface GUIComponent {
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/**
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* Get the amount of rows in the component.
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*
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* @return The rows.
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*/
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int getRows();
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/**
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* Get the amount of columns in the component.
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*
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* @return The columns.
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*/
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int getColumns();
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/**
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* Get the slot at a certain position in the component.
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*
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* @param row The row (1-indexed).
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* @param column The column (1-indexed).
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* @return The slot, or null if no slot at the location.
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*/
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@Nullable
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Slot getSlotAt(final int row,
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final int column);
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}
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@@ -1,7 +1,9 @@
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package com.willfp.eco.core.gui.menu;
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import com.willfp.eco.core.gui.component.GUIComponent;
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import com.willfp.eco.core.gui.slot.FillerMask;
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import com.willfp.eco.core.gui.slot.Slot;
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import org.apache.commons.lang3.Validate;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.jetbrains.annotations.NotNull;
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@@ -13,6 +15,13 @@ import java.util.function.Consumer;
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* Builder to create menus.
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*/
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public interface MenuBuilder {
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/**
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* Get the amount of rows.
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*
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* @return The amount of rows.
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*/
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int getRows();
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/**
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* Set the menu title.
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*
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@@ -33,6 +42,32 @@ public interface MenuBuilder {
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int column,
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@NotNull Slot slot);
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/**
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* Add a component.
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*
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* @param row The row of the top left corner.
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* @param column The column of the top left corner.
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* @param component The component.
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* @return The builder.
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*/
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default MenuBuilder addComponent(final int row,
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final int column,
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@NotNull GUIComponent component) {
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Validate.isTrue(column + component.getColumns() - 1 <= 9, "Component is too large to be placed here!");
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Validate.isTrue(row + component.getRows() - 1 <= this.getRows(), "Component is too large to be placed here!");
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for (int currentRow = row; currentRow < row + component.getRows(); currentRow++) {
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for (int currentCol = column; currentCol < column + component.getColumns(); currentCol++) {
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Slot slot = component.getSlotAt(currentRow, currentCol);
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if (slot != null) {
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setSlot(currentRow, currentCol, slot);
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}
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}
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}
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return this;
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}
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/**
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* Run function to modify the builder.
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*
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@@ -0,0 +1,115 @@
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package com.willfp.eco.core.gui.slot;
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import com.willfp.eco.core.config.interfaces.Config;
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import com.willfp.eco.core.gui.slot.functional.SlotHandler;
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import com.willfp.eco.core.items.Items;
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import com.willfp.eco.util.StringUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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/**
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* A slot loaded in from config.
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*/
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public class ConfigSlot extends CustomSlot {
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/**
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* The config of the slot.
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*/
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private final Config config;
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/**
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* Cached handlers, for performance.
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*/
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private final Map<String, List<CommandToDispatch>> handlers = new HashMap<>();
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/**
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* Create a new config slot.
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*
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* @param config The config.
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*/
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public ConfigSlot(@NotNull final Config config) {
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this.config = config;
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init(
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Slot.builder(Items.lookup(config.getString("item")))
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.onLeftClick(dispatchCommandHandler("left-click"))
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.onRightClick(dispatchCommandHandler("right-click"))
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.onShiftLeftClick(dispatchCommandHandler("shift-left-click"))
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.onShiftRightClick(dispatchCommandHandler("shift-right-click"))
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.build()
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);
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}
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/**
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* Create a slot handler for dispatching commands.
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*
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* @param configKey The config key.
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* @return The handler.
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*/
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private SlotHandler dispatchCommandHandler(@NotNull final String configKey) {
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if (!handlers.containsKey(configKey)) {
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List<CommandToDispatch> commands = new ArrayList<>();
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for (String command : config.getStrings(configKey)) {
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if (command.startsWith("console:")) {
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commands.add(new CommandToDispatch(
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StringUtils.removePrefix("console:", command),
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true
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));
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} else {
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commands.add(new CommandToDispatch(
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command,
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false
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));
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}
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}
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handlers.put(configKey, commands);
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}
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List<CommandToDispatch> toDispatch = handlers.get(configKey);
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return (event, slot, menu) -> {
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Player player = (Player) event.getWhoClicked();
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for (CommandToDispatch dispatch : toDispatch) {
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dispatch.dispatch(player);
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}
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};
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}
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/**
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* Signifies a command to dispatch.
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*
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* @param command The command.
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* @param console If the command should be run as console.
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*/
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private record CommandToDispatch(
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@NotNull String command,
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boolean console
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) {
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/**
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* Dispatch command.
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*
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* @param player The player.
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*/
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void dispatch(@NotNull final Player player) {
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if (console()) {
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Bukkit.dispatchCommand(
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Bukkit.getConsoleSender(),
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command().replace("%player%", player.getName())
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);
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} else {
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Bukkit.dispatchCommand(
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player,
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command().replace("%player%", player.getName())
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);
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}
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}
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}
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}
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@@ -0,0 +1,97 @@
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package com.willfp.eco.core.gui.slot;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.jetbrains.annotations.NotNull;
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/**
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* Base class for custom slot implementations.
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*/
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public abstract class CustomSlot implements Slot {
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/**
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* The internal slot to delegate to.
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*/
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private Slot delegate = null;
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/**
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* Create a new custom slot.
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*/
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protected CustomSlot() {
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}
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/**
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* Initialize the slot with the delegate.
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*
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* @param slot The slot to delegate to.
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*/
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protected void init(@NotNull final Slot slot) {
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if (delegate == null) {
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throw new IllegalStateException("Custom Slot was not initialized!");
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}
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this.delegate = slot;
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}
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/**
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* Get the delegate slot.
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* <p>
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* This is not required to add the slot to a menu, but is instead used internally.
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*
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* @return The slot.
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*/
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public Slot getDelegate() {
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return this.delegate;
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}
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@Override
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public ItemStack getItemStack(@NotNull final Player player) {
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if (delegate == null) {
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throw new IllegalStateException("Custom Slot was not initialized!");
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}
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return delegate.getItemStack(player);
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}
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@Override
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public boolean isCaptive() {
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if (delegate == null) {
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throw new IllegalStateException("Custom Slot was not initialized!");
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}
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return delegate.isCaptive();
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}
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@Override
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public boolean isNotCaptiveFor(@NotNull final Player player) {
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if (delegate == null) {
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throw new IllegalStateException("Custom Slot was not initialized!");
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}
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return delegate.isNotCaptiveFor(player);
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}
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@Override
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public boolean isCaptiveFromEmpty() {
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if (delegate == null) {
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throw new IllegalStateException("Custom Slot was not initialized!");
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}
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return delegate.isCaptiveFromEmpty();
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}
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@Override
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public final int getRows() {
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return Slot.super.getRows();
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}
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@Override
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public final int getColumns() {
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return Slot.super.getColumns();
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}
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@Override
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public final Slot getSlotAt(int row, int column) {
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return Slot.super.getSlotAt(row, column);
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}
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}
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@@ -1,7 +1,9 @@
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package com.willfp.eco.core.gui.slot;
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import com.willfp.eco.core.Eco;
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import com.willfp.eco.core.gui.component.GUIComponent;
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import com.willfp.eco.core.gui.slot.functional.SlotProvider;
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import com.willfp.eco.core.items.TestableItem;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@@ -11,8 +13,11 @@ import java.util.function.Function;
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/**
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* A slot is an item in a GUI that can handle clicks.
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* <p>
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* Don't create custom Slot implementations directly from this class,
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* rather extend {@link CustomSlot}.
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*/
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public interface Slot {
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public interface Slot extends GUIComponent {
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/**
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* Get the ItemStack that would be shown to a player.
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*
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@@ -48,6 +53,22 @@ public interface Slot {
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return false;
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}
|
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|
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@Override
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default int getRows() {
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return 1;
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}
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|
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@Override
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default int getColumns() {
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return 1;
|
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}
|
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|
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@Override
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default Slot getSlotAt(final int row,
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final int column) {
|
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return this;
|
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}
|
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|
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/**
|
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* Create a builder for an ItemStack.
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*
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@@ -67,6 +88,16 @@ public interface Slot {
|
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return Eco.getHandler().getGUIFactory().createSlotBuilder((player, menu) -> itemStack);
|
||||
}
|
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|
||||
/**
|
||||
* Create a builder for a TestableItem.
|
||||
*
|
||||
* @param item The item.
|
||||
* @return The builder.
|
||||
*/
|
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static SlotBuilder builder(@NotNull final TestableItem item) {
|
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return Eco.getHandler().getGUIFactory().createSlotBuilder((player, menu) -> item.getItem());
|
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}
|
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|
||||
/**
|
||||
* Create a builder for a player-specific ItemStack.
|
||||
*
|
||||
|
||||
@@ -85,6 +85,16 @@ fun slot(
|
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item: ItemStack
|
||||
): Slot = Slot.builder(item).build()
|
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|
||||
/** Kotlin builder for slots. */
|
||||
fun slot(
|
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item: TestableItem,
|
||||
init: SlotBuilder.() -> Unit
|
||||
): Slot {
|
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val builder = Slot.builder(item)
|
||||
init(builder)
|
||||
return builder.build()
|
||||
}
|
||||
|
||||
/** Kotlin builder for slots. */
|
||||
fun slot(
|
||||
item: TestableItem
|
||||
|
||||
@@ -17,7 +17,7 @@ import org.bukkit.inventory.ItemStack
|
||||
import java.util.function.BiConsumer
|
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import java.util.function.Consumer
|
||||
|
||||
class EcoMenuBuilder(private val rows: Int ) : MenuBuilder {
|
||||
class EcoMenuBuilder(private val rows: Int) : MenuBuilder {
|
||||
private var title = "Menu"
|
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private var maskSlots: List<MutableList<Slot?>>
|
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private val slots: List<MutableList<Slot?>> = ListUtils.create2DList(rows, 9)
|
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@@ -25,6 +25,8 @@ class EcoMenuBuilder(private val rows: Int ) : MenuBuilder {
|
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private var onOpen = OpenHandler { _, _ -> }
|
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private var onRender: (Player, Menu) -> Unit = { _, _ -> }
|
||||
|
||||
override fun getRows() = rows
|
||||
|
||||
override fun setTitle(title: String): MenuBuilder {
|
||||
this.title = StringUtils.format(title)
|
||||
return this
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
package com.willfp.eco.internal.spigot.proxy.common
|
||||
|
||||
import com.mojang.authlib.GameProfile
|
||||
import com.mojang.authlib.properties.Property
|
||||
import org.bukkit.inventory.meta.SkullMeta
|
||||
import java.lang.reflect.Field
|
||||
import java.lang.reflect.Method
|
||||
import java.util.UUID
|
||||
|
||||
private lateinit var setProfile: Method
|
||||
private lateinit var profile: Field
|
||||
|
||||
var SkullMeta.texture: String?
|
||||
get() {
|
||||
if (!::profile.isInitialized) {
|
||||
// Assumes instance of CraftMetaSkull; package-private class so can't do manual type check
|
||||
profile = this.javaClass.getDeclaredField("profile")
|
||||
profile.isAccessible = true
|
||||
}
|
||||
val profile = profile[this] as GameProfile? ?: return null
|
||||
val properties = profile.properties ?: return null
|
||||
val prop = properties["textures"] ?: return null
|
||||
return prop.toMutableList().firstOrNull()?.value
|
||||
}
|
||||
set(base64) {
|
||||
if (!::setProfile.isInitialized) {
|
||||
// Same here; that's why I can't delegate to a lazy initializer
|
||||
setProfile = this.javaClass.getDeclaredMethod("setProfile", GameProfile::class.java)
|
||||
setProfile.isAccessible = true
|
||||
}
|
||||
|
||||
if (base64 == null) {
|
||||
setProfile.invoke(this, null)
|
||||
} else {
|
||||
val uuid = UUID(
|
||||
base64.substring(base64.length - 20).hashCode().toLong(),
|
||||
base64.substring(base64.length - 10).hashCode().toLong()
|
||||
)
|
||||
val profile = GameProfile(uuid, "eco")
|
||||
profile.properties.put("textures", Property("textures", base64))
|
||||
setProfile.invoke(this, profile)
|
||||
}
|
||||
}
|
||||
@@ -1,48 +1,18 @@
|
||||
package com.willfp.eco.internal.spigot.proxy.v1_17_R1
|
||||
|
||||
import com.mojang.authlib.GameProfile
|
||||
import com.mojang.authlib.properties.Property
|
||||
import com.willfp.eco.internal.spigot.proxy.SkullProxy
|
||||
import com.willfp.eco.internal.spigot.proxy.common.texture
|
||||
import org.bukkit.inventory.meta.SkullMeta
|
||||
import java.lang.reflect.Field
|
||||
import java.lang.reflect.Method
|
||||
import java.util.UUID
|
||||
|
||||
class Skull : SkullProxy {
|
||||
private lateinit var setProfile: Method
|
||||
private lateinit var profile: Field
|
||||
|
||||
override fun setSkullTexture(
|
||||
meta: SkullMeta,
|
||||
base64: String
|
||||
) {
|
||||
if (!this::setProfile.isInitialized) {
|
||||
setProfile = meta.javaClass.getDeclaredMethod("setProfile", GameProfile::class.java)
|
||||
setProfile.isAccessible = true
|
||||
}
|
||||
if (base64.length < 20) {
|
||||
return
|
||||
}
|
||||
|
||||
val uuid = UUID(
|
||||
base64.substring(base64.length - 20).hashCode().toLong(),
|
||||
base64.substring(base64.length - 10).hashCode().toLong()
|
||||
)
|
||||
val profile = GameProfile(uuid, "eco")
|
||||
profile.properties.put("textures", Property("textures", base64))
|
||||
setProfile.invoke(meta, profile)
|
||||
meta.texture = base64
|
||||
}
|
||||
|
||||
override fun getSkullTexture(
|
||||
meta: SkullMeta
|
||||
): String? {
|
||||
if (!this::profile.isInitialized) {
|
||||
profile = meta.javaClass.getDeclaredField("profile")
|
||||
profile.isAccessible = true
|
||||
}
|
||||
val profile = profile[meta] as GameProfile? ?: return null
|
||||
val properties = profile.properties ?: return null
|
||||
val prop = properties["textures"] ?: return null
|
||||
return prop.toMutableList().firstOrNull()?.name
|
||||
}
|
||||
}
|
||||
): String? = meta.texture
|
||||
}
|
||||
|
||||
@@ -1,48 +1,18 @@
|
||||
package com.willfp.eco.internal.spigot.proxy.v1_18_R1
|
||||
|
||||
import com.mojang.authlib.GameProfile
|
||||
import com.mojang.authlib.properties.Property
|
||||
import com.willfp.eco.internal.spigot.proxy.SkullProxy
|
||||
import com.willfp.eco.internal.spigot.proxy.common.texture
|
||||
import org.bukkit.inventory.meta.SkullMeta
|
||||
import java.lang.reflect.Field
|
||||
import java.lang.reflect.Method
|
||||
import java.util.UUID
|
||||
|
||||
class Skull : SkullProxy {
|
||||
private lateinit var setProfile: Method
|
||||
private lateinit var profile: Field
|
||||
|
||||
override fun setSkullTexture(
|
||||
meta: SkullMeta,
|
||||
base64: String
|
||||
) {
|
||||
if (!this::setProfile.isInitialized) {
|
||||
setProfile = meta.javaClass.getDeclaredMethod("setProfile", GameProfile::class.java)
|
||||
setProfile.isAccessible = true
|
||||
}
|
||||
if (base64.length < 20) {
|
||||
return
|
||||
}
|
||||
|
||||
val uuid = UUID(
|
||||
base64.substring(base64.length - 20).hashCode().toLong(),
|
||||
base64.substring(base64.length - 10).hashCode().toLong()
|
||||
)
|
||||
val profile = GameProfile(uuid, "eco")
|
||||
profile.properties.put("textures", Property("textures", base64))
|
||||
setProfile.invoke(meta, profile)
|
||||
meta.texture = base64
|
||||
}
|
||||
|
||||
override fun getSkullTexture(
|
||||
meta: SkullMeta
|
||||
): String? {
|
||||
if (!this::profile.isInitialized) {
|
||||
profile = meta.javaClass.getDeclaredField("profile")
|
||||
profile.isAccessible = true
|
||||
}
|
||||
val profile = profile[meta] as GameProfile? ?: return null
|
||||
val properties = profile.properties ?: return null
|
||||
val prop = properties["textures"] ?: return null
|
||||
return prop.toMutableList().firstOrNull()?.name
|
||||
}
|
||||
}
|
||||
): String? = meta.texture
|
||||
}
|
||||
|
||||
@@ -1,48 +1,18 @@
|
||||
package com.willfp.eco.internal.spigot.proxy.v1_18_R2
|
||||
|
||||
import com.mojang.authlib.GameProfile
|
||||
import com.mojang.authlib.properties.Property
|
||||
import com.willfp.eco.internal.spigot.proxy.SkullProxy
|
||||
import com.willfp.eco.internal.spigot.proxy.common.texture
|
||||
import org.bukkit.inventory.meta.SkullMeta
|
||||
import java.lang.reflect.Field
|
||||
import java.lang.reflect.Method
|
||||
import java.util.UUID
|
||||
|
||||
class Skull : SkullProxy {
|
||||
private lateinit var setProfile: Method
|
||||
private lateinit var profile: Field
|
||||
|
||||
override fun setSkullTexture(
|
||||
meta: SkullMeta,
|
||||
base64: String
|
||||
) {
|
||||
if (!this::setProfile.isInitialized) {
|
||||
setProfile = meta.javaClass.getDeclaredMethod("setProfile", GameProfile::class.java)
|
||||
setProfile.isAccessible = true
|
||||
}
|
||||
if (base64.length < 20) {
|
||||
return
|
||||
}
|
||||
|
||||
val uuid = UUID(
|
||||
base64.substring(base64.length - 20).hashCode().toLong(),
|
||||
base64.substring(base64.length - 10).hashCode().toLong()
|
||||
)
|
||||
val profile = GameProfile(uuid, "eco")
|
||||
profile.properties.put("textures", Property("textures", base64))
|
||||
setProfile.invoke(meta, profile)
|
||||
meta.texture = base64
|
||||
}
|
||||
|
||||
override fun getSkullTexture(
|
||||
meta: SkullMeta
|
||||
): String? {
|
||||
if (!this::profile.isInitialized) {
|
||||
profile = meta.javaClass.getDeclaredField("profile")
|
||||
profile.isAccessible = true
|
||||
}
|
||||
val profile = profile[meta] as GameProfile? ?: return null
|
||||
val properties = profile.properties ?: return null
|
||||
val prop = properties["textures"] ?: return null
|
||||
return prop.toMutableList().firstOrNull()?.name
|
||||
}
|
||||
}
|
||||
): String? = meta.texture
|
||||
}
|
||||
|
||||
@@ -1,48 +1,18 @@
|
||||
package com.willfp.eco.internal.spigot.proxy.v1_19_R1
|
||||
|
||||
import com.mojang.authlib.GameProfile
|
||||
import com.mojang.authlib.properties.Property
|
||||
import com.willfp.eco.internal.spigot.proxy.SkullProxy
|
||||
import com.willfp.eco.internal.spigot.proxy.common.texture
|
||||
import org.bukkit.inventory.meta.SkullMeta
|
||||
import java.lang.reflect.Field
|
||||
import java.lang.reflect.Method
|
||||
import java.util.UUID
|
||||
|
||||
class Skull : SkullProxy {
|
||||
private lateinit var setProfile: Method
|
||||
private lateinit var profile: Field
|
||||
|
||||
override fun setSkullTexture(
|
||||
meta: SkullMeta,
|
||||
base64: String
|
||||
) {
|
||||
if (!this::setProfile.isInitialized) {
|
||||
setProfile = meta.javaClass.getDeclaredMethod("setProfile", GameProfile::class.java)
|
||||
setProfile.isAccessible = true
|
||||
}
|
||||
if (base64.length < 20) {
|
||||
return
|
||||
}
|
||||
|
||||
val uuid = UUID(
|
||||
base64.substring(base64.length - 20).hashCode().toLong(),
|
||||
base64.substring(base64.length - 10).hashCode().toLong()
|
||||
)
|
||||
val profile = GameProfile(uuid, "eco")
|
||||
profile.properties.put("textures", Property("textures", base64))
|
||||
setProfile.invoke(meta, profile)
|
||||
meta.texture = base64
|
||||
}
|
||||
|
||||
override fun getSkullTexture(
|
||||
meta: SkullMeta
|
||||
): String? {
|
||||
if (!this::profile.isInitialized) {
|
||||
profile = meta.javaClass.getDeclaredField("profile")
|
||||
profile.isAccessible = true
|
||||
}
|
||||
val profile = profile[meta] as GameProfile? ?: return null
|
||||
val properties = profile.properties ?: return null
|
||||
val prop = properties["textures"] ?: return null
|
||||
return prop.toMutableList().firstOrNull()?.name
|
||||
}
|
||||
}
|
||||
): String? = meta.texture
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ dependencies {
|
||||
compileOnly project(":eco-core:core-backend")
|
||||
|
||||
// Libraries
|
||||
implementation 'com.github.Redempt:Crunch:master-SNAPSHOT'
|
||||
implementation 'com.github.WillFP:Crunch:1.1.3'
|
||||
implementation 'mysql:mysql-connector-java:8.0.25'
|
||||
implementation 'org.jetbrains.exposed:exposed-core:0.37.3'
|
||||
implementation 'org.jetbrains.exposed:exposed-dao:0.37.3'
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
package com.willfp.eco.internal.spigot.gui
|
||||
|
||||
import com.willfp.eco.core.EcoPlugin
|
||||
import com.willfp.eco.core.gui.slot.CustomSlot
|
||||
import com.willfp.eco.core.gui.slot.Slot
|
||||
import com.willfp.eco.internal.gui.menu.EcoMenu
|
||||
import com.willfp.eco.internal.gui.menu.MenuHandler
|
||||
import com.willfp.eco.internal.gui.menu.asRenderedInventory
|
||||
@@ -16,6 +18,13 @@ import org.bukkit.event.inventory.InventoryCloseEvent
|
||||
import org.bukkit.event.player.PlayerItemHeldEvent
|
||||
|
||||
class GUIListener(private val plugin: EcoPlugin) : Listener {
|
||||
private fun Slot.handle(event: InventoryClickEvent, menu: EcoMenu) {
|
||||
when (this) {
|
||||
is EcoSlot -> this.handleInventoryClick(event, menu)
|
||||
is CustomSlot -> this.delegate.handle(event, menu)
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
fun handleSlotClick(event: InventoryClickEvent) {
|
||||
val rendered = event.clickedInventory?.asRenderedInventory() ?: return
|
||||
@@ -24,9 +33,7 @@ class GUIListener(private val plugin: EcoPlugin) : Listener {
|
||||
|
||||
val (row, column) = MenuUtils.convertSlotToRowColumn(event.slot)
|
||||
|
||||
val slot = menu.getSlot(row, column) as? EcoSlot ?: return
|
||||
|
||||
slot.handleInventoryClick(event, menu)
|
||||
menu.getSlot(row, column).handle(event, menu)
|
||||
|
||||
plugin.scheduler.run { rendered.render() }
|
||||
}
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
version = 6.41.3
|
||||
version = 6.42.0
|
||||
plugin-name = eco
|
||||
kotlin.code.style = official
|
||||
Reference in New Issue
Block a user