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https://github.com/Xiao-MoMi/craft-engine.git
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retrieving vanilla state once
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@@ -3,14 +3,15 @@ package net.momirealms.craftengine.bukkit.world;
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import net.momirealms.craftengine.bukkit.api.CraftEngineBlocks;
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import net.momirealms.craftengine.bukkit.nms.FastNMS;
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import net.momirealms.craftengine.bukkit.plugin.reflection.minecraft.MFluids;
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import net.momirealms.craftengine.bukkit.util.BlockStateUtils;
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import net.momirealms.craftengine.bukkit.util.LocationUtils;
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import net.momirealms.craftengine.core.block.CustomBlock;
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import net.momirealms.craftengine.core.block.ImmutableBlockState;
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import net.momirealms.craftengine.core.item.ItemKeys;
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import net.momirealms.craftengine.core.item.context.BlockPlaceContext;
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import net.momirealms.craftengine.core.world.BlockInWorld;
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import net.momirealms.craftengine.core.world.World;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.data.type.Snow;
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@@ -23,15 +24,19 @@ public class BukkitBlockInWorld implements BlockInWorld {
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@Override
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public boolean canBeReplaced(BlockPlaceContext context) {
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ImmutableBlockState customState = CraftEngineBlocks.getCustomBlockState(this.block);
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Object worldServer = FastNMS.INSTANCE.field$CraftWorld$ServerLevel(this.block.getWorld());
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Object blockPos = LocationUtils.toBlockPos(this.block.getX(), this.block.getY(), this.block.getZ());
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Object state = FastNMS.INSTANCE.method$BlockGetter$getBlockState(worldServer, blockPos);
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ImmutableBlockState customState = BlockStateUtils.getOptionalCustomBlockState(state).orElse(null);
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if (customState != null && !customState.isEmpty()) {
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return customState.behavior().canBeReplaced(context, customState);
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}
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if (this.block.getType() == Material.SNOW) {
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Snow snow = (Snow) block.getBlockData();
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if (BlockStateUtils.getBlockOwnerIdFromState(state).equals(ItemKeys.SNOW)) {
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Snow snow = (Snow) BlockStateUtils.fromBlockData(state);
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return snow.getLayers() == 1;
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}
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return this.block.isReplaceable();
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return BlockStateUtils.isReplaceable(state);
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}
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@Override
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@@ -33,6 +33,7 @@ public class ItemKeys {
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public static final Key BARRIER = Key.of("minecraft:barrier");
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public static final Key CACTUS = Key.of("minecraft:cactus");
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public static final Key REDSTONE = Key.of("minecraft:redstone");
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public static final Key SNOW = Key.of("minecraft:snow");
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public static final Key[] AXES = new Key[] {
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WOODEN_AXE, STONE_AXE, IRON_AXE, GOLDEN_AXE, DIAMOND_AXE, NETHERITE_AXE
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