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https://github.com/Xiao-MoMi/craft-engine.git
synced 2025-12-26 02:19:23 +00:00
feat(block): 添加默认示例
This commit is contained in:
@@ -63,4 +63,5 @@ minecraft:oxidized_copper_door: 32
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minecraft:waxed_copper_door: 32
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minecraft:waxed_exposed_copper_door: 32
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minecraft:waxed_weathered_copper_door: 32
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minecraft:waxed_oxidized_copper_door: 32
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minecraft:waxed_oxidized_copper_door: 32
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minecraft:oak_fence_gate: 16
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@@ -3723,6 +3723,24 @@ minecraft:iron_door[facing=west,half=upper,hinge=right,open=true,powered=true]:
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# minecraft:pale_oak_door[facing=west,half=upper,hinge=left,open=true,powered=true]: minecraft:pale_oak_door[facing=west,half=upper,hinge=left,open=true,powered=false]
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# minecraft:pale_oak_door[facing=west,half=upper,hinge=right,open=true,powered=true]: minecraft:pale_oak_door[facing=west,half=upper,hinge=right,open=true,powered=false]
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#### Fence Gate ####
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minecraft:oak_fence_gate[facing=east,in_wall=false,open=false,powered=true]: minecraft:oak_fence_gate[facing=east,in_wall=false,open=false,powered=false]
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minecraft:oak_fence_gate[facing=east,in_wall=false,open=true,powered=true]: minecraft:oak_fence_gate[facing=east,in_wall=false,open=true,powered=false]
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minecraft:oak_fence_gate[facing=east,in_wall=true,open=false,powered=true]: minecraft:oak_fence_gate[facing=east,in_wall=true,open=false,powered=false]
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minecraft:oak_fence_gate[facing=east,in_wall=true,open=true,powered=true]: minecraft:oak_fence_gate[facing=east,in_wall=true,open=true,powered=false]
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minecraft:oak_fence_gate[facing=south,in_wall=false,open=false,powered=true]: minecraft:oak_fence_gate[facing=south,in_wall=false,open=false,powered=false]
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minecraft:oak_fence_gate[facing=south,in_wall=false,open=true,powered=true]: minecraft:oak_fence_gate[facing=south,in_wall=false,open=true,powered=false]
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minecraft:oak_fence_gate[facing=south,in_wall=true,open=false,powered=true]: minecraft:oak_fence_gate[facing=south,in_wall=true,open=false,powered=false]
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minecraft:oak_fence_gate[facing=south,in_wall=true,open=true,powered=true]: minecraft:oak_fence_gate[facing=south,in_wall=true,open=true,powered=false]
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minecraft:oak_fence_gate[facing=west,in_wall=false,open=false,powered=true]: minecraft:oak_fence_gate[facing=west,in_wall=false,open=false,powered=false]
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minecraft:oak_fence_gate[facing=west,in_wall=false,open=true,powered=true]: minecraft:oak_fence_gate[facing=west,in_wall=false,open=true,powered=false]
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minecraft:oak_fence_gate[facing=west,in_wall=true,open=false,powered=true]: minecraft:oak_fence_gate[facing=west,in_wall=true,open=false,powered=false]
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minecraft:oak_fence_gate[facing=west,in_wall=true,open=true,powered=true]: minecraft:oak_fence_gate[facing=west,in_wall=true,open=true,powered=false]
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minecraft:oak_fence_gate[facing=north,in_wall=false,open=false,powered=true]: minecraft:oak_fence_gate[facing=north,in_wall=false,open=false,powered=false]
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minecraft:oak_fence_gate[facing=north,in_wall=false,open=true,powered=true]: minecraft:oak_fence_gate[facing=north,in_wall=false,open=true,powered=false]
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minecraft:oak_fence_gate[facing=north,in_wall=true,open=false,powered=true]: minecraft:oak_fence_gate[facing=north,in_wall=true,open=false,powered=false]
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minecraft:oak_fence_gate[facing=north,in_wall=true,open=true,powered=true]: minecraft:oak_fence_gate[facing=north,in_wall=true,open=true,powered=false]
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#### Chorus Plant ####
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# Chorus Plant does support transparent textures, but man... its hitbox is super weird. You're probably better off using leaves.
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# minecraft:chorus_plant[down=false,east=false,north=false,south=false,up=false,west=false]: minecraft:chorus_plant[down=true,east=true,north=true,south=true,up=true,west=true]
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@@ -16,6 +16,7 @@ lang:
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block_name:default:palm_leaves: Palm Leaves
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block_name:default:palm_trapdoor: Palm Trapdoor
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block_name:default:palm_door: Palm Door
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block_name:default:palm_fence_gate: Palm Fence Gate
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block_name:default:fairy_flower: Fairy Flower
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block_name:default:reed: Reed
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block_name:default:flame_cane: Flame Cane
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@@ -37,6 +38,7 @@ lang:
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block_name:default:palm_leaves: 棕榈树叶
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block_name:default:palm_trapdoor: 棕榈木活板门
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block_name:default:palm_door: 棕榈木门
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block_name:default:palm_fence_gate: 棕榈木栅门
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block_name:default:fairy_flower: 仙灵花
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block_name:default:reed: 芦苇
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block_name:default:flame_cane: 烈焰甘蔗
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@@ -24,6 +24,7 @@ categories:
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- default:palm_planks
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- default:palm_trapdoor
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- default:palm_door
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- default:palm_fence_gate
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default:topaz:
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name: <!i><#FF8C00><i18n:category.topaz></#FF8C00>
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hidden: true
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@@ -33,6 +33,7 @@ i18n:
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item.palm_leaves: Palm Leaves
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item.palm_trapdoor: Palm Trapdoor
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item.palm_door: Palm Door
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item.palm_fence_gate: Palm Fence Gate
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item.netherite_anvil: Netherite Anvil
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item.gunpowder_block: GunPowder Block
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item.solid_gunpowder_block: Solid GunPowder Block
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@@ -82,6 +83,7 @@ i18n:
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item.palm_leaves: 棕榈树叶
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item.palm_trapdoor: 棕榈木活板门
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item.palm_door: 棕榈木门
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item.palm_fence_gate: 棕榈木栅栏门
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item.netherite_anvil: 下界合金砧
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item.gunpowder_block: 火药粉末
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item.solid_gunpowder_block: 凝固火药块
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@@ -421,6 +421,61 @@ items:
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textures:
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bottom: minecraft:block/custom/palm_door_bottom
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top: minecraft:block/custom/palm_door_top
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default:palm_fence_gate:
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material: nether_brick
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custom-model-data: 1008
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data:
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item-name: <!i><i18n:item.palm_fence_gate>
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model:
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type: minecraft:model
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path: minecraft:item/custom/palm_fence_gate
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generation:
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parent: minecraft:block/custom/palm_fence_gate
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behavior:
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type: block_item
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block:
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behaviors:
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type: fence_gate_block
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can-open-with-hand: true
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can-open-by-wind-charge: true
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sounds:
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open: block.fence_gate.open
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close: block.fence_gate.close
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loot:
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template: default:loot_table/self
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settings:
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item: default:palm_fence_gate
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sounds:
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break: minecraft:block.wood.break
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step: minecraft:block.wood.step
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place: minecraft:block.wood.place
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hit: minecraft:block.wood.hit
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fall: minecraft:block.wood.fall
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tags:
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- minecraft:fence_gates
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- minecraft:mineable/axe
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- minecraft:unstable_bottom_center
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states:
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template: default:block_state/fence_gate
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arguments:
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base_block: oak_fence_gate
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model_fence_gate_path: minecraft:block/custom/palm_fence_gate
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model_fence_gate_generation:
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parent: minecraft:block/template_fence_gate
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textures: &textures
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texture: minecraft:block/custom/palm_fence_gate
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model_fence_gate_open_path: minecraft:block/custom/palm_fence_gate_open
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model_fence_gate_open_generation:
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parent: minecraft:block/template_fence_gate_open
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textures: *textures
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model_fence_gate_wall_path: minecraft:block/custom/palm_fence_gate_wall
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model_fence_gate_wall_generation:
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parent: minecraft:block/template_fence_gate_wall
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textures: *textures
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model_fence_gate_wall_open_path: minecraft:block/custom/palm_fence_gate_wall_open
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model_fence_gate_wall_open_generation:
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parent: minecraft:block/template_fence_gate_wall_open
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textures: *textures
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recipes:
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default:palm_planks:
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template: default:recipe/planks
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@@ -1831,6 +1831,214 @@ templates#block_states:
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facing=west,half=upper,hinge=right,open=true,powered=false:
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appearance: facing=west,half=upper,hinge=right,open=true
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id: 63
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# fence gate block
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default:block_state/fence_gate:
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properties:
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facing:
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type: horizontal_direction
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in_wall:
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type: boolean
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default: false
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open:
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type: boolean
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default: false
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powered:
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type: boolean
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default: false
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appearances:
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facing=east,in_wall=false,open=false:
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state: ${base_block}[facing=east,in_wall=false,open=false,powered=true]
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model:
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path: ${model_fence_gate_path}
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y: 270
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uvlock: true
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generation: ${model_fence_gate_generation}
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facing=east,in_wall=false,open=true:
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state: ${base_block}[facing=east,in_wall=false,open=true,powered=true]
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model:
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path: ${model_fence_gate_open_path}
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y: 270
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uvlock: true
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generation: ${model_fence_gate_open_generation}
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facing=east,in_wall=true,open=false:
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state: ${base_block}[facing=east,in_wall=true,open=false,powered=true]
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model:
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path: ${model_fence_gate_wall_path}
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y: 270
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uvlock: true
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generation: ${model_fence_gate_wall_generation}
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facing=east,in_wall=true,open=true:
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state: ${base_block}[facing=east,in_wall=true,open=true,powered=true]
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model:
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path: ${model_fence_gate_wall_open_path}
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y: 270
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uvlock: true
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generation: ${model_fence_gate_wall_open_generation}
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facing=north,in_wall=false,open=false:
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state: ${base_block}[facing=north,in_wall=false,open=false,powered=true]
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model:
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path: ${model_fence_gate_path}
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y: 180
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uvlock: true
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facing=north,in_wall=false,open=true:
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state: ${base_block}[facing=north,in_wall=false,open=true,powered=true]
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model:
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path: ${model_fence_gate_open_path}
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y: 180
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uvlock: true
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facing=north,in_wall=true,open=false:
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state: ${base_block}[facing=north,in_wall=true,open=false,powered=true]
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model:
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path: ${model_fence_gate_wall_path}
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y: 180
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uvlock: true
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facing=north,in_wall=true,open=true:
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state: ${base_block}[facing=north,in_wall=true,open=true,powered=true]
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model:
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path: ${model_fence_gate_wall_open_path}
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y: 180
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uvlock: true
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facing=south,in_wall=false,open=false:
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state: ${base_block}[facing=south,in_wall=false,open=false,powered=true]
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model:
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path: ${model_fence_gate_path}
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uvlock: true
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facing=south,in_wall=false,open=true:
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state: ${base_block}[facing=south,in_wall=false,open=true,powered=true]
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model:
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path: ${model_fence_gate_open_path}
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uvlock: true
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facing=south,in_wall=true,open=false:
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state: ${base_block}[facing=south,in_wall=true,open=false,powered=true]
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model:
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path: ${model_fence_gate_wall_path}
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uvlock: true
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facing=south,in_wall=true,open=true:
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state: ${base_block}[facing=south,in_wall=true,open=true,powered=true]
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model:
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path: ${model_fence_gate_wall_open_path}
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uvlock: true
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facing=west,in_wall=false,open=false:
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state: ${base_block}[facing=west,in_wall=false,open=false,powered=true]
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model:
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path: ${model_fence_gate_path}
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y: 90
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uvlock: true
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facing=west,in_wall=false,open=true:
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state: ${base_block}[facing=west,in_wall=false,open=true,powered=true]
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model:
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path: ${model_fence_gate_open_path}
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y: 90
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uvlock: true
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facing=west,in_wall=true,open=false:
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state: ${base_block}[facing=west,in_wall=true,open=false,powered=true]
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model:
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path: ${model_fence_gate_wall_path}
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y: 90
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uvlock: true
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facing=west,in_wall=true,open=true:
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state: ${base_block}[facing=west,in_wall=true,open=true,powered=true]
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model:
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path: ${model_fence_gate_wall_open_path}
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y: 90
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uvlock: true
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variants:
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facing=east,in_wall=false,open=false,powered=true:
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appearance: facing=east,in_wall=false,open=false
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id: 0
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facing=east,in_wall=false,open=false,powered=false:
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appearance: facing=east,in_wall=false,open=false
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id: 1
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facing=east,in_wall=false,open=true,powered=true:
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appearance: facing=east,in_wall=false,open=true
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id: 2
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facing=east,in_wall=false,open=true,powered=false:
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appearance: facing=east,in_wall=false,open=true
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id: 3
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facing=east,in_wall=true,open=false,powered=true:
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appearance: facing=east,in_wall=true,open=false
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id: 4
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facing=east,in_wall=true,open=false,powered=false:
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appearance: facing=east,in_wall=true,open=false
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id: 5
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facing=east,in_wall=true,open=true,powered=true:
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appearance: facing=east,in_wall=true,open=true
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id: 6
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facing=east,in_wall=true,open=true,powered=false:
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appearance: facing=east,in_wall=true,open=true
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id: 7
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facing=south,in_wall=false,open=false,powered=true:
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appearance: facing=south,in_wall=false,open=false
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id: 8
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facing=south,in_wall=false,open=false,powered=false:
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appearance: facing=south,in_wall=false,open=false
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id: 9
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facing=south,in_wall=false,open=true,powered=true:
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appearance: facing=south,in_wall=false,open=true
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id: 10
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facing=south,in_wall=false,open=true,powered=false:
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appearance: facing=south,in_wall=false,open=true
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id: 11
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facing=south,in_wall=true,open=false,powered=true:
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appearance: facing=south,in_wall=true,open=false
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id: 12
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facing=south,in_wall=true,open=false,powered=false:
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appearance: facing=south,in_wall=true,open=false
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id: 13
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facing=south,in_wall=true,open=true,powered=true:
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appearance: facing=south,in_wall=true,open=true
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id: 14
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facing=south,in_wall=true,open=true,powered=false:
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appearance: facing=south,in_wall=true,open=true
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id: 15
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facing=west,in_wall=false,open=false,powered=true:
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appearance: facing=west,in_wall=false,open=false
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id: 16
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facing=west,in_wall=false,open=false,powered=false:
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appearance: facing=west,in_wall=false,open=false
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id: 17
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facing=west,in_wall=false,open=true,powered=true:
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appearance: facing=west,in_wall=false,open=true
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id: 18
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facing=west,in_wall=false,open=true,powered=false:
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appearance: facing=west,in_wall=false,open=true
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id: 19
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facing=west,in_wall=true,open=false,powered=true:
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appearance: facing=west,in_wall=true,open=false
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id: 20
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facing=west,in_wall=true,open=false,powered=false:
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appearance: facing=west,in_wall=true,open=false
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id: 21
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facing=west,in_wall=true,open=true,powered=true:
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appearance: facing=west,in_wall=true,open=true
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id: 22
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facing=west,in_wall=true,open=true,powered=false:
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appearance: facing=west,in_wall=true,open=true
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id: 23
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facing=north,in_wall=false,open=false,powered=true:
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appearance: facing=north,in_wall=false,open=false
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id: 24
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facing=north,in_wall=false,open=false,powered=false:
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appearance: facing=north,in_wall=false,open=false
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id: 25
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facing=north,in_wall=false,open=true,powered=true:
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appearance: facing=north,in_wall=false,open=true
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id: 26
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facing=north,in_wall=false,open=true,powered=false:
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appearance: facing=north,in_wall=false,open=true
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id: 27
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facing=north,in_wall=true,open=false,powered=true:
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appearance: facing=north,in_wall=true,open=false
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id: 28
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facing=north,in_wall=true,open=false,powered=false:
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appearance: facing=north,in_wall=true,open=false
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||||
id: 29
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||||
facing=north,in_wall=true,open=true,powered=true:
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appearance: facing=north,in_wall=true,open=true
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||||
id: 30
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||||
facing=north,in_wall=true,open=true,powered=false:
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||||
appearance: facing=north,in_wall=true,open=true
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||||
id: 31
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||||
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||||
# recipes
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||||
templates#recipes:
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||||
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||||
@@ -258,6 +258,10 @@ warning.config.block.behavior.trapdoor.missing_open: "<yellow>Issue found in fil
|
||||
warning.config.block.behavior.trapdoor.missing_powered: "<yellow>Issue found in file <arg:0> - The block '<arg:1>' is missing the required 'powered' property for 'trapdoor_block' behavior.</yellow>"
|
||||
warning.config.block.behavior.stackable.missing_amount: "<yellow>Issue found in file <arg:0> - The block '<arg:1>' is missing the required 'amount' property for 'stackable_block' behavior.</yellow>"
|
||||
warning.config.block.behavior.stackable.missing_items: "<yellow>Issue found in file <arg:0> - The block '<arg:1>' is missing the required 'items' argument for 'stackable_block' behavior.</yellow>"
|
||||
warning.config.block.behavior.fence_gate.missing_facing: "<yellow>Issue found in file <arg:0> - The block '<arg:1>' is missing the required 'facing' argument for 'fence_gate' behavior.</yellow>"
|
||||
warning.config.block.behavior.fence_gate.missing_in_wall: "<yellow>Issue found in file <arg:0> - The block '<arg:1>' is missing the required 'in_wall' argument for 'fence_gate' behavior.</yellow>"
|
||||
warning.config.block.behavior.fence_gate.missing_open: "<yellow>Issue found in file <arg:0> - The block '<arg:1>' is missing the required 'powered' argument for 'fence_gate' behavior.</yellow>"
|
||||
warning.config.block.behavior.fence_gate.missing_powered: "<yellow>Issue found in file <arg:0> - The block '<arg:1>' is missing the required 'open' argument for 'fence_gate' behavior.</yellow>"
|
||||
warning.config.model.generation.missing_parent: "<yellow>Issue found in file <arg:0> - The config '<arg:1>' is missing the required 'parent' argument in 'generation' section.</yellow>"
|
||||
warning.config.model.generation.invalid_display_position: "<yellow>Issue found in file <arg:0> - The config '<arg:1>' is using an invalid display position '<arg:2>' in 'generation.display' section. Allowed display positions: [<arg:3>]</yellow>"
|
||||
warning.config.model.generation.invalid_gui_light: "<yellow>Issue found in file <arg:0> - The config '<arg:1>' is using an invalid gui-light option '<arg:2>' in 'generation' section. Allowed gui light options: [<arg:3>]</yellow>"
|
||||
|
||||
@@ -258,6 +258,10 @@ warning.config.block.behavior.trapdoor.missing_open: "<yellow>在文件 <arg:0>
|
||||
warning.config.block.behavior.trapdoor.missing_powered: "<yellow>在文件 <arg:0> 发现问题 - 方块 '<arg:1>' 的 'trapdoor_block' 行为缺少必需的 'powered' 属性</yellow>"
|
||||
warning.config.block.behavior.stackable.missing_amount: "<yellow>在文件 <arg:0> 发现问题 - 方块 '<arg:1>' 的 'stackable_block' 行为缺少必需的 'amount' 属性</yellow>"
|
||||
warning.config.block.behavior.stackable.missing_items: "<yellow>在文件 <arg:0> 发现问题 - 方块 '<arg:1>' 的 'stackable_block' 行为缺少必需的 'items' 参数</yellow>"
|
||||
warning.config.block.behavior.fence_gate.missing_facing: "<yellow>在文件 <arg:0> 发现问题 - 方块 '<arg:1>' 的 'fence_gate' 行为缺少必需的 'facing' 属性</yellow>"
|
||||
warning.config.block.behavior.fence_gate.missing_in_wall: "<yellow>在文件 <arg:0> 发现问题 - 方块 '<arg:1>' 的 'fence_gate' 行为缺少必需的 'in_wall' 属性</yellow>"
|
||||
warning.config.block.behavior.fence_gate.missing_open: "<yellow>在文件 <arg:0> 发现问题 - 方块 '<arg:1>' 的 'fence_gate' 行为缺少必需的 'open' 属性</yellow>"
|
||||
warning.config.block.behavior.fence_gate.missing_powered: "<yellow>在文件 <arg:0> 发现问题 - 方块 '<arg:1>' 的 'fence_gate' 行为缺少必需的 'powered' 属性</yellow>"
|
||||
warning.config.model.generation.missing_parent: "<yellow>在文件 <arg:0> 发现问题 - 配置项 '<arg:1>' 的 'generation' 段落缺少必需的 'parent' 参数</yellow>"
|
||||
warning.config.model.generation.conflict: "<yellow>在文件 <arg:0> 发现问题 - 无法为 '<arg:1>' 生成模型 存在多个配置尝试使用相同路径 '<arg:2>' 生成不同的 JSON 模型</yellow>"
|
||||
warning.config.model.generation.invalid_display_position: "<yellow>在文件 <arg:0> 发现问题 - 配置项 '<arg:1>' 在 'generation.display' 区域使用了无效的 display 位置类型 '<arg:2>'. 可用展示类型: [<arg:3>]</yellow>"
|
||||
|
||||
@@ -4,7 +4,7 @@ org.gradle.jvmargs=-Xmx1G
|
||||
# Rule: [major update].[feature update].[bug fix]
|
||||
project_version=0.0.57.5
|
||||
config_version=37
|
||||
lang_version=17
|
||||
lang_version=18
|
||||
project_group=net.momirealms
|
||||
latest_supported_version=1.21.6
|
||||
|
||||
|
||||
Reference in New Issue
Block a user