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@@ -29,7 +29,6 @@ resource-pack:
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seed: 0 # 0 = random seed
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fake-directory: false
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escape-unicode: false
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break-json: false
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resource-location:
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enable: true
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random-namespace:
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@@ -41,7 +40,6 @@ resource-pack:
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anti-unzip: false
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random-atlas:
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images-per-canvas: 32 # 0 = disable
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use-double: true
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# Sometimes, some vanilla files that have been overwritten might be mistakenly obfuscated.
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# Please add the ignored textures/models/sounds here.
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bypass-textures:
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@@ -284,7 +284,7 @@ public class Config {
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resource_pack$protection$obfuscation$resource_location$random_path$source = config.getString("resource-pack.protection.obfuscation.resource-location.random-path.source", "obf");
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resource_pack$protection$obfuscation$resource_location$random_path$anti_unzip = config.getBoolean("resource-pack.protection.obfuscation.resource-location.random-path.anti-unzip", false);
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resource_pack$protection$obfuscation$resource_location$random_atlas$images_per_canvas = config.getInt("resource-pack.protection.obfuscation.resource-location.random-atlas.images-per-canvas", 16);
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resource_pack$protection$obfuscation$resource_location$random_atlas$use_double = config.getBoolean("resource-pack.protection.obfuscation.resource-location.random-atlas.use-double", true);
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resource_pack$protection$obfuscation$resource_location$random_atlas$use_double = config.getBoolean("resource-pack.protection.obfuscation.resource-location.random-atlas.use-double", false);
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resource_pack$protection$obfuscation$resource_location$bypass_textures = config.getStringList("resource-pack.protection.obfuscation.resource-location.bypass-textures");
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resource_pack$protection$obfuscation$resource_location$bypass_models = config.getStringList("resource-pack.protection.obfuscation.resource-location.bypass-models");
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resource_pack$protection$obfuscation$resource_location$bypass_sounds = config.getStringList("resource-pack.protection.obfuscation.resource-location.bypass-sounds");
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