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mirror of https://github.com/Xiao-MoMi/craft-engine.git synced 2025-12-25 01:49:30 +00:00

修正一些方块的判断逻辑,增加交互方块

This commit is contained in:
halogly
2025-07-26 00:25:09 +08:00
parent bb3c11016c
commit 821a11b478
4 changed files with 134 additions and 87 deletions

View File

@@ -2,11 +2,13 @@ package net.momirealms.craftengine.bukkit.util;
import io.papermc.paper.entity.Shearable;
import net.momirealms.craftengine.bukkit.item.BukkitItemManager;
import net.momirealms.craftengine.bukkit.item.behavior.BlockItemBehavior;
import net.momirealms.craftengine.bukkit.item.recipe.BukkitRecipeManager;
import net.momirealms.craftengine.core.block.BlockKeys;
import net.momirealms.craftengine.core.entity.EntityKeys;
import net.momirealms.craftengine.core.entity.EntityTypeKeys;
import net.momirealms.craftengine.core.item.Item;
import net.momirealms.craftengine.core.item.ItemKeys;
import net.momirealms.craftengine.core.item.behavior.ItemBehavior;
import net.momirealms.craftengine.core.item.recipe.RecipeTypes;
import net.momirealms.craftengine.core.item.recipe.UniqueIdItem;
import net.momirealms.craftengine.core.item.recipe.input.SingleItemInput;
@@ -15,9 +17,12 @@ import net.momirealms.craftengine.core.plugin.config.Config;
import net.momirealms.craftengine.core.util.*;
import net.momirealms.craftengine.core.world.BlockHitResult;
import net.momirealms.craftengine.core.world.BlockPos;
import org.bukkit.GameMode;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Levelled;
import org.bukkit.block.data.type.Bell;
import org.bukkit.block.data.type.ChiseledBookshelf;
import org.bukkit.block.data.type.RespawnAnchor;
import org.bukkit.entity.*;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
@@ -53,9 +58,43 @@ public class InteractUtils {
registerInteraction(BlockKeys.GREEN_CANDLE_CAKE, (player, item, blockState, result) -> !canEat(player, false));
registerInteraction(BlockKeys.RED_CANDLE_CAKE, (player, item, blockState, result) -> !canEat(player, false));
registerInteraction(BlockKeys.BLACK_CANDLE_CAKE, (player, item, blockState, result) -> !canEat(player, false));
registerInteraction(BlockKeys.BEE_NEST, (player, item, blockState, result) -> item.vanillaId().equals(ItemKeys.SHEARS) || item.vanillaId().equals(ItemKeys.GLASS_BOTTLE));
registerInteraction(BlockKeys.BEEHIVE, (player, item, blockState, result) -> item.vanillaId().equals(ItemKeys.SHEARS) || item.vanillaId().equals(ItemKeys.GLASS_BOTTLE));
registerInteraction(BlockKeys.COMMAND_BLOCK, (player, item, blockState, result) -> player.isOp() && player.getGameMode() == GameMode.CREATIVE);
registerInteraction(BlockKeys.CHAIN_COMMAND_BLOCK, (player, item, blockState, result) -> player.isOp() && player.getGameMode() == GameMode.CREATIVE);
registerInteraction(BlockKeys.REPEATING_COMMAND_BLOCK, (player, item, blockState, result) -> player.isOp() && player.getGameMode() == GameMode.CREATIVE);
registerInteraction(BlockKeys.JIGSAW, (player, item, blockState, result) -> player.isOp() && player.getGameMode() == GameMode.CREATIVE);
registerInteraction(BlockKeys.STRUCTURE_BLOCK, (player, item, blockState, result) -> player.isOp() && player.getGameMode() == GameMode.CREATIVE);
registerInteraction(BlockKeys.TEST_INSTANCE_BLOCK, (player, item, blockState, result) -> player.isOp() && player.getGameMode() == GameMode.CREATIVE);
registerInteraction(BlockKeys.TEST_BLOCK, (player, item, blockState, result) -> player.isOp() && player.getGameMode() == GameMode.CREATIVE);
registerInteraction(BlockKeys.LIGHT, (player, item, blockState, result) -> item.vanillaId().equals(ItemKeys.LIGHT));
registerInteraction(BlockKeys.LODESTONE, (player, item, blockState, result) -> item.vanillaId().equals(ItemKeys.COMPASS));
registerInteraction(BlockKeys.BEE_NEST, (player, item, blockState, result) -> Set.of(ItemKeys.SHEARS, ItemKeys.GLASS_BOTTLE).contains(item.vanillaId()));
registerInteraction(BlockKeys.BEEHIVE, (player, item, blockState, result) -> Set.of(ItemKeys.SHEARS, ItemKeys.GLASS_BOTTLE).contains(item.vanillaId()));
registerInteraction(BlockKeys.POWDER_SNOW, (player, item, blockState, result) -> item.vanillaId().equals(ItemKeys.BUCKET));
registerWillConsume(BlockKeys.CAULDRON, (player, item, blockState, result) -> Set.of(ItemKeys.WATER_BUCKET, ItemKeys.LAVA_BUCKET).contains(item.vanillaId()));
registerWillConsume(BlockKeys.LAVA_CAULDRON, (player, item, blockState, result) -> Set.of(ItemKeys.BUCKET, ItemKeys.WATER_BUCKET, ItemKeys.LAVA_BUCKET).contains(item.vanillaId()));
registerInteraction(BlockKeys.REDSTONE_ORE, (player, item, blockState, result) -> {
Optional<List<ItemBehavior>> behaviors = item.getItemBehavior();
if (behaviors.isPresent()) {
for (ItemBehavior behavior : behaviors.get()) {
if (behavior instanceof BlockItemBehavior) return false;
}
}
return true;
});
registerInteraction(BlockKeys.DEEPSLATE_REDSTONE_ORE, (player, item, blockState, result) -> {
Optional<List<ItemBehavior>> behaviors = item.getItemBehavior();
if (behaviors.isPresent()) {
for (ItemBehavior behavior : behaviors.get()) {
if (behavior instanceof BlockItemBehavior) return false;
}
}
return true;
});
registerWillConsume(BlockKeys.WATER_CAULDRON, (player, item, blockState, result) -> {
if (blockState instanceof Levelled levelled && levelled.getLevel() == levelled.getMaximumLevel())
return item.vanillaId().equals(ItemKeys.BUCKET);
return Set.of(ItemKeys.GLASS_BOTTLE, ItemKeys.WATER_BUCKET, ItemKeys.LAVA_BUCKET).contains(item.vanillaId());
});
registerInteraction(BlockKeys.BELL, (player, item, blockState, result) -> {
Direction direction = result.getDirection();
BlockPos pos = result.getBlockPos();
@@ -98,7 +137,16 @@ public class InteractUtils {
if (!(blockState instanceof ChiseledBookshelf chiseledBookshelf)) return false;
return DirectionUtils.toDirection(chiseledBookshelf.getFacing()) == result.getDirection();
});
registerInteraction(BlockKeys.COMPOSTER, (player, item, blockState, result) -> {
if (item.getItem().getType().isCompostable()) return true;
return blockState instanceof Levelled levelled && levelled.getLevel() == levelled.getMaximumLevel();
});
registerInteraction(BlockKeys.RESPAWN_ANCHOR, (player, item, blockState, result) -> {
if (item.vanillaId().equals(ItemKeys.GLOWSTONE)) return true;
return blockState instanceof RespawnAnchor respawnAnchor && respawnAnchor.getCharges() != 0;
});
registerInteraction(BlockKeys.DECORATED_POT, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.FLOWER_POT, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.HOPPER, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.DISPENSER, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.DROPPER, (player, item, blockState, result) -> true);
@@ -274,16 +322,6 @@ public class InteractUtils {
registerInteraction(BlockKeys.RED_BED, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.BLACK_BED, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.DRAGON_EGG, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.COMMAND_BLOCK, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.CHAIN_COMMAND_BLOCK, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.REPEATING_COMMAND_BLOCK, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.JIGSAW, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.STRUCTURE_BLOCK, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.TEST_INSTANCE_BLOCK, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.TEST_BLOCK, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.LIGHT, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.REDSTONE_ORE, (player, item, blockState, result) -> true);
registerInteraction(BlockKeys.DEEPSLATE_REDSTONE_ORE, (player, item, blockState, result) -> true);
}
static {
@@ -292,68 +330,71 @@ public class InteractUtils {
}
static {
registerEntityInteraction(EntityKeys.BEE, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.FOX, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.FROG, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.PANDA, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.HOGLIN, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.OCELOT, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.RABBIT, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.TURTLE, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.CHICKEN, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.SNIFFER, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityKeys.AXOLOTL, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.BEE, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.FOX, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.FROG, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.PANDA, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.HOGLIN, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.OCELOT, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.RABBIT, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.TURTLE, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.CHICKEN, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.SNIFFER, (player, entity, item) -> canFeed(entity, item));
registerEntityInteraction(EntityTypeKeys.AXOLOTL, (player, entity, item) ->
canFeed(entity, item) || (item != null && item.vanillaId().equals(ItemKeys.WATER_BUCKET)));
registerEntityInteraction(EntityKeys.COD, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.COD, (player, entity, item) ->
item != null && item.vanillaId().equals(ItemKeys.WATER_BUCKET));
registerEntityInteraction(EntityKeys.SALMON, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.SALMON, (player, entity, item) ->
item != null && item.vanillaId().equals(ItemKeys.WATER_BUCKET));
registerEntityInteraction(EntityKeys.TROPICAL_FISH, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.TROPICAL_FISH, (player, entity, item) ->
item != null && item.vanillaId().equals(ItemKeys.WATER_BUCKET));
registerEntityInteraction(EntityKeys.PUFFERFISH, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.PUFFERFISH, (player, entity, item) ->
item != null && item.vanillaId().equals(ItemKeys.WATER_BUCKET));
registerEntityInteraction(EntityKeys.TADPOLE, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.TADPOLE, (player, entity, item) ->
item != null && item.vanillaId().equals(ItemKeys.WATER_BUCKET));
registerEntityInteraction(EntityKeys.SNOW_GOLEM, (player, entity, item) -> shearable(entity, item));
registerEntityInteraction(EntityKeys.SHEEP, (player, entity, item) -> canFeed(entity, item) || shearable(entity, item));
registerEntityInteraction(EntityKeys.BOGGED, (player, entity, item) -> canFeed(entity, item) || shearable(entity, item));
registerEntityInteraction(EntityKeys.MOOSHROOM, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.SNOW_GOLEM, (player, entity, item) ->
shearable(entity, item));
registerEntityInteraction(EntityTypeKeys.SHEEP, (player, entity, item) ->
canFeed(entity, item) || shearable(entity, item));
registerEntityInteraction(EntityTypeKeys.BOGGED, (player, entity, item) ->
canFeed(entity, item) || shearable(entity, item));
registerEntityInteraction(EntityTypeKeys.MOOSHROOM, (player, entity, item) ->
canFeed(entity, item) || shearable(entity, item) || (item != null && (item.vanillaId().equals(ItemKeys.BUCKET) || item.vanillaId().equals(ItemKeys.BOWL))));
registerEntityInteraction(EntityKeys.COW, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.COW, (player, entity, item) ->
canFeed(entity, item) || (item != null && item.vanillaId().equals(ItemKeys.BUCKET)));
registerEntityInteraction(EntityKeys.GOAT, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.GOAT, (player, entity, item) ->
canFeed(entity, item) || (item != null && item.vanillaId().equals(ItemKeys.BUCKET)));
registerEntityInteraction(EntityKeys.CREEPER, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.CREEPER, (player, entity, item) ->
item != null && item.vanillaId().equals(ItemKeys.FLINT_AND_STEEL));
registerEntityInteraction(EntityKeys.PIGLIN, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.PIGLIN, (player, entity, item) ->
item != null && item.vanillaId().equals(ItemKeys.GOLD_INGOT));
registerEntityInteraction(EntityKeys.ARMADILLO, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.ARMADILLO, (player, entity, item) ->
canFeed(entity, item) || (item != null && item.vanillaId().equals(ItemKeys.BRUSH)));
registerEntityInteraction(EntityKeys.ZOMBIE_HORSE, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.ZOMBIE_HORSE, (player, entity, item) ->
entity instanceof Tameable tameable && tameable.isTamed());
registerEntityInteraction(EntityKeys.SKELETON_HORSE, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.SKELETON_HORSE, (player, entity, item) ->
entity instanceof Tameable tameable && tameable.isTamed());
registerEntityInteraction(EntityKeys.PIG, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.PIG, (player, entity, item) ->
canFeed(entity, item) || (hasSaddle(player, entity) && !player.isSneaking()));
registerEntityInteraction(EntityKeys.STRIDER, (player, entity, item) ->
registerEntityInteraction(EntityTypeKeys.STRIDER, (player, entity, item) ->
canFeed(entity, item) || (hasSaddle(player, entity) && !player.isSneaking()));
registerEntityInteraction(EntityKeys.WOLF, (player, entity, item) -> canFeed(entity, item) || isPetOwner(player, entity));
registerEntityInteraction(EntityKeys.CAT, (player, entity, item) -> canFeed(entity, item) || isPetOwner(player, entity));
registerEntityInteraction(EntityKeys.ACACIA_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.BAMBOO_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.BIRCH_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.CHERRY_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.DARK_OAK_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.JUNGLE_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.MANGROVE_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.OAK_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.SPRUCE_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.MINECART, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityKeys.PARROT, (player, entity, item) -> {
registerEntityInteraction(EntityTypeKeys.WOLF, (player, entity, item) -> canFeed(entity, item) || isPetOwner(player, entity));
registerEntityInteraction(EntityTypeKeys.CAT, (player, entity, item) -> canFeed(entity, item) || isPetOwner(player, entity));
registerEntityInteraction(EntityTypeKeys.ACACIA_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.BAMBOO_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.BIRCH_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.CHERRY_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.DARK_OAK_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.JUNGLE_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.MANGROVE_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.OAK_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.SPRUCE_BOAT, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.MINECART, (player, entity, item) -> !player.isSneaking());
registerEntityInteraction(EntityTypeKeys.PARROT, (player, entity, item) -> {
if (item != null && item.is(Key.of("parrot_poisonous_food"))) return true;
return canFeed(entity, item) || isPetOwner(player, entity);
});
registerEntityInteraction(EntityKeys.HAPPY_GHAST, (player, entity, item) -> {
registerEntityInteraction(EntityTypeKeys.HAPPY_GHAST, (player, entity, item) -> {
if (!VersionHelper.isOrAbove1_21_6()) return false;
if (entity instanceof HappyGhast happyGhast && !player.isSneaking()) {
ItemStack bodyItem = happyGhast.getEquipment().getItem(EquipmentSlot.BODY);
@@ -362,36 +403,36 @@ public class InteractUtils {
}
return canFeed(entity, item);
});
registerEntityInteraction(EntityKeys.ALLAY, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.HORSE, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.DONKEY, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.MULE, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.VILLAGER, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.WANDERING_TRADER, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.LLAMA, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.TRADER_LLAMA, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.CAMEL, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.ITEM_FRAME, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.GLOW_ITEM_FRAME, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.INTERACTION, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.ACACIA_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.BAMBOO_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.BIRCH_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.CHERRY_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.DARK_OAK_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.JUNGLE_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.MANGROVE_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.OAK_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.SPRUCE_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.CHEST_MINECART, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.FURNACE_MINECART, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.HOPPER_MINECART, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.COMMAND_BLOCK_MINECART, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.ALLAY, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.HORSE, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.DONKEY, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.MULE, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.VILLAGER, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.WANDERING_TRADER, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.LLAMA, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.TRADER_LLAMA, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.CAMEL, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.ITEM_FRAME, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.GLOW_ITEM_FRAME, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.INTERACTION, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.ACACIA_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.BAMBOO_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.BIRCH_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.CHERRY_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.DARK_OAK_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.JUNGLE_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.MANGROVE_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.OAK_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.SPRUCE_CHEST_BOAT, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.CHEST_MINECART, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.FURNACE_MINECART, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.HOPPER_MINECART, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.COMMAND_BLOCK_MINECART, (player, entity, item) -> true);
//1.20.5
registerEntityInteraction(EntityKeys.MINECART_CHEST, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.MINECART_HOPPER, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.MINECART_FURNACE, (player, entity, item) -> true);
registerEntityInteraction(EntityKeys.MINECART_COMMAND, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.MINECART_CHEST, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.MINECART_HOPPER, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.MINECART_FURNACE, (player, entity, item) -> true);
registerEntityInteraction(EntityTypeKeys.MINECART_COMMAND, (player, entity, item) -> true);
}
private static void registerInteraction(Key key, QuadFunction<org.bukkit.entity.Player, Item<ItemStack>, BlockData, BlockHitResult, Boolean> function) {

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@@ -47,6 +47,7 @@ public final class BlockKeys {
public static final Key TEST_BLOCK = Key.of("minecraft:test_block");
public static final Key LIGHT = Key.of("minecraft:light");
public static final Key DECORATED_POT = Key.of("minecraft:decorated_pot");
public static final Key FLOWER_POT = Key.of("minecraft:flower_pot");
public static final Key CHISELED_BOOKSHELF = Key.of("minecraft:chiseled_bookshelf");
public static final Key REDSTONE_ORE = Key.of("minecraft:redstone_ore");
public static final Key DEEPSLATE_REDSTONE_ORE = Key.of("minecraft:deepslate_redstone_ore");
@@ -57,6 +58,8 @@ public final class BlockKeys {
public static final Key CAULDRON = Key.of("minecraft:cauldron");
public static final Key WATER_CAULDRON = Key.of("minecraft:water_cauldron");
public static final Key LAVA_CAULDRON = Key.of("minecraft:lava_cauldron");
public static final Key RESPAWN_ANCHOR = Key.of("minecraft:respawn_anchor");
public static final Key LODESTONE = Key.of("minecraft:lodestone");
public static final Key CAKE = Key.of("minecraft:cake");
public static final Key CANDLE_CAKE = Key.of("minecraft:candle_cake");

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@@ -2,8 +2,8 @@ package net.momirealms.craftengine.core.entity;
import net.momirealms.craftengine.core.util.Key;
public class EntityKeys {
private EntityKeys() {}
public class EntityTypeKeys {
private EntityTypeKeys() {}
public static final Key BEE = Key.of("minecraft:BEE");
public static final Key FOX = Key.of("minecraft:FOX");

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@@ -38,7 +38,10 @@ public class ItemKeys {
public static final Key SHEARS = Key.of("minecraft:shears");
public static final Key BRUSH = Key.of("minecraft:brush");
public static final Key BOWL = Key.of("minecraft:bowl");
public static final Key COMPASS = Key.of("minecraft:compass");
public static final Key GLASS_BOTTLE = Key.of("minecraft:glass_bottle");
public static final Key LIGHT = Key.of("minecraft:light");
public static final Key GLOWSTONE = Key.of("minecraft:glowstone");
public static final Key[] AXES = new Key[] {
WOODEN_AXE, STONE_AXE, IRON_AXE, GOLDEN_AXE, DIAMOND_AXE, NETHERITE_AXE