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Merge branch 'Xiao-MoMi:dev' into dev
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@@ -3,22 +3,40 @@
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items:
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minecraft:string:
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client-bound-data:
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components:
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minecraft:block_state:
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attached: 'false'
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disarmed: 'false'
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east: 'true'
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north: 'true'
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powered: 'true'
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south: 'true'
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west: 'true'
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$$>=1.20.5:
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components:
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minecraft:block_state:
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attached: 'false'
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disarmed: 'false'
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east: 'true'
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north: 'true'
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powered: 'true'
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south: 'true'
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west: 'true'
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$$fallback:
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nbt:
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BlockStateTag:
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attached: 'false'
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disarmed: 'false'
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east: 'true'
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north: 'true'
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powered: 'true'
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south: 'true'
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west: 'true'
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minecraft:note_block:
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client-bound-data:
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components:
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minecraft:block_state:
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instrument: harp
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powered: 'false'
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note: '0'
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$$>=1.20.5:
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components:
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minecraft:block_state:
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instrument: harp
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powered: 'false'
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note: '0'
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$$fallback:
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nbt:
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BlockStateTag:
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instrument: harp
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powered: 'false'
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note: '0'
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# For the client to determine if a beacon can activate, it needs the beacon_base_blocks tag to render the beam.
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# This allows custom blocks (like note blocks) to work as beacon bases.
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# However, whether the beacon actually grants potion effects depends on the block's real tag (server-side check).
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