9
0
mirror of https://github.com/Xiao-MoMi/craft-engine.git synced 2025-12-25 01:49:30 +00:00

添加摩擦力,跳跃、移动系数

This commit is contained in:
XiaoMoMi
2025-08-22 21:50:07 +08:00
parent 6f6bb4c9da
commit 6061216628
4 changed files with 76 additions and 16 deletions

View File

@@ -128,6 +128,9 @@ public final class BukkitCustomBlock extends AbstractCustomBlock {
behaviorHolder.bindValue(super.behavior);
// set block side properties
CoreReflections.field$BlockBehaviour$explosionResistance.set(nmsBlock, settings.resistance());
CoreReflections.field$BlockBehaviour$friction.set(nmsBlock, settings.friction());
CoreReflections.field$BlockBehaviour$speedFactor.set(nmsBlock, settings.speedFactor());
CoreReflections.field$BlockBehaviour$jumpFactor.set(nmsBlock, settings.jumpFactor());
CoreReflections.field$BlockBehaviour$soundType.set(nmsBlock, SoundUtils.toSoundType(settings.sounds()));
// init cache
CoreReflections.method$BlockStateBase$initCache.invoke(nmsState);

View File

@@ -68,22 +68,6 @@ public class BukkitRecipeManager extends AbstractRecipeManager<ItemStack> {
return recipe;
};
static {
try {
Key dyeRecipeId = Key.from("armor_dye");
MINECRAFT_RECIPE_REMOVER.accept(dyeRecipeId);
MINECRAFT_RECIPE_ADDER.apply(dyeRecipeId, RecipeInjector.createCustomDyeRecipe(dyeRecipeId));
Key repairRecipeId = Key.from("repair_item");
MINECRAFT_RECIPE_REMOVER.accept(repairRecipeId);
MINECRAFT_RECIPE_ADDER.apply(repairRecipeId, RecipeInjector.createRepairItemRecipe(repairRecipeId));
Key fireworkStarFadeRecipeId = Key.from("firework_star_fade");
MINECRAFT_RECIPE_REMOVER.accept(fireworkStarFadeRecipeId);
MINECRAFT_RECIPE_ADDER.apply(fireworkStarFadeRecipeId, RecipeInjector.createFireworkStarFadeRecipe(fireworkStarFadeRecipeId));
} catch (ReflectiveOperationException e) {
throw new ReflectionInitException("Failed to inject special recipes", e);
}
}
private static final Map<Key, Function<Recipe<ItemStack>, Object>> ADD_RECIPE_FOR_MINECRAFT_RECIPE_HOLDER = Map.of(
RecipeSerializers.SHAPED, recipe -> {
CustomShapedRecipe<ItemStack> shapedRecipe = (CustomShapedRecipe<ItemStack>) recipe;
@@ -481,6 +465,22 @@ public class BukkitRecipeManager extends AbstractRecipeManager<ItemStack> {
this.plugin.logger().warn("Failed to register recipe " + recipe.id().toString(), e);
}
}
// 重新注入特殊配方
try {
Key dyeRecipeId = Key.from("armor_dye");
MINECRAFT_RECIPE_REMOVER.accept(dyeRecipeId);
MINECRAFT_RECIPE_ADDER.apply(dyeRecipeId, RecipeInjector.createCustomDyeRecipe(dyeRecipeId));
Key repairRecipeId = Key.from("repair_item");
MINECRAFT_RECIPE_REMOVER.accept(repairRecipeId);
MINECRAFT_RECIPE_ADDER.apply(repairRecipeId, RecipeInjector.createRepairItemRecipe(repairRecipeId));
Key fireworkStarFadeRecipeId = Key.from("firework_star_fade");
MINECRAFT_RECIPE_REMOVER.accept(fireworkStarFadeRecipeId);
MINECRAFT_RECIPE_ADDER.apply(fireworkStarFadeRecipeId, RecipeInjector.createFireworkStarFadeRecipe(fireworkStarFadeRecipeId));
} catch (ReflectiveOperationException e) {
throw new ReflectionInitException("Failed to inject special recipes", e);
}
try {
// give flags back on 1.21.2+
if (VersionHelper.isOrAbove1_21_2() && this.stolenFeatureFlagSet != null) {

View File

@@ -1451,6 +1451,18 @@ public final class CoreReflections {
ReflectionUtils.getInstanceDeclaredField(clazz$BlockBehaviour, float.class, 0)
);
public static final Field field$BlockBehaviour$friction = requireNonNull(
ReflectionUtils.getInstanceDeclaredField(clazz$BlockBehaviour, float.class, 1)
);
public static final Field field$BlockBehaviour$speedFactor = requireNonNull(
ReflectionUtils.getInstanceDeclaredField(clazz$BlockBehaviour, float.class, 2)
);
public static final Field field$BlockBehaviour$jumpFactor = requireNonNull(
ReflectionUtils.getInstanceDeclaredField(clazz$BlockBehaviour, float.class, 3)
);
public static final Field field$BlockBehaviour$soundType = requireNonNull(
ReflectionUtils.getInstanceDeclaredField(clazz$BlockBehaviour, clazz$SoundType, 0)
);

View File

@@ -38,6 +38,9 @@ public class BlockSettings {
LazyReference<Set<Key>> correctTools = LazyReference.lazyReference(Set::of);
String name;
String supportShapeBlockState;
float friction = 0.6f;
float speedFactor = 1f;
float jumpFactor = 1f;
private BlockSettings() {}
@@ -101,6 +104,9 @@ public class BlockSettings {
newSettings.supportShapeBlockState = settings.supportShapeBlockState;
newSettings.propagatesSkylightDown = settings.propagatesSkylightDown;
newSettings.useShapeForLightOcclusion = settings.useShapeForLightOcclusion;
newSettings.speedFactor = settings.speedFactor;
newSettings.jumpFactor = settings.jumpFactor;
newSettings.friction = settings.friction;
return newSettings;
}
@@ -140,6 +146,18 @@ public class BlockSettings {
return hardness;
}
public float friction() {
return friction;
}
public float jumpFactor() {
return jumpFactor;
}
public float speedFactor() {
return speedFactor;
}
public Tristate canOcclude() {
return canOcclude;
}
@@ -236,6 +254,21 @@ public class BlockSettings {
return this;
}
public BlockSettings friction(float friction) {
this.friction = friction;
return this;
}
public BlockSettings speedFactor(float speedFactor) {
this.speedFactor = speedFactor;
return this;
}
public BlockSettings jumpFactor(float jumpFactor) {
this.jumpFactor = jumpFactor;
return this;
}
public BlockSettings tags(Set<Key> tags) {
this.tags = tags;
return this;
@@ -384,6 +417,18 @@ public class BlockSettings {
float floatValue = ResourceConfigUtils.getAsFloat(value, "hardness");
return settings -> settings.hardness(floatValue);
}));
registerFactory("friction", (value -> {
float floatValue = ResourceConfigUtils.getAsFloat(value, "friction");
return settings -> settings.friction(floatValue);
}));
registerFactory("speed-factor", (value -> {
float floatValue = ResourceConfigUtils.getAsFloat(value, "speed-factor");
return settings -> settings.speedFactor(floatValue);
}));
registerFactory("jump-factor", (value -> {
float floatValue = ResourceConfigUtils.getAsFloat(value, "jump-factor");
return settings -> settings.jumpFactor(floatValue);
}));
registerFactory("resistance", (value -> {
float floatValue = ResourceConfigUtils.getAsFloat(value, "resistance");
return settings -> settings.resistance(floatValue);