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@@ -1,20 +1,169 @@
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package net.momirealms.craftengine.bukkit.block.behavior;
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import net.momirealms.craftengine.bukkit.block.BukkitBlockManager;
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import net.momirealms.craftengine.bukkit.nms.FastNMS;
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import net.momirealms.craftengine.bukkit.plugin.reflection.minecraft.CoreReflections;
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import net.momirealms.craftengine.bukkit.plugin.reflection.minecraft.MBlocks;
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import net.momirealms.craftengine.bukkit.util.BlockStateUtils;
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import net.momirealms.craftengine.bukkit.util.DirectionUtils;
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import net.momirealms.craftengine.bukkit.util.LocationUtils;
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import net.momirealms.craftengine.bukkit.world.BukkitWorldManager;
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import net.momirealms.craftengine.core.block.BlockBehavior;
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import net.momirealms.craftengine.core.block.CustomBlock;
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import net.momirealms.craftengine.core.block.ImmutableBlockState;
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import net.momirealms.craftengine.core.block.behavior.BlockBehaviorFactory;
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import net.momirealms.craftengine.core.block.properties.Property;
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import net.momirealms.craftengine.core.sound.SoundData;
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import net.momirealms.craftengine.core.util.Direction;
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import net.momirealms.craftengine.core.util.PressurePlateSensitivity;
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import net.momirealms.craftengine.core.util.ResourceConfigUtils;
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import net.momirealms.craftengine.core.util.VersionHelper;
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import net.momirealms.craftengine.core.world.World;
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import org.bukkit.GameEvent;
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import org.bukkit.util.Vector;
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import javax.annotation.Nullable;
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import java.util.Map;
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import java.util.Optional;
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import java.util.concurrent.Callable;
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public class PressurePlateBlockBehavior extends BukkitBlockBehavior {
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public static final Factory FACTORY = new Factory();
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private final Property<Boolean> poweredProperty;
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private final SoundData onSound;
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private final SoundData offSound;
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private final PressurePlateSensitivity pressurePlateSensitivity;
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public PressurePlateBlockBehavior(CustomBlock block, Property<Boolean> poweredProperty) {
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public PressurePlateBlockBehavior(
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CustomBlock block,
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Property<Boolean> poweredProperty,
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SoundData onSound,
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SoundData offSound,
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PressurePlateSensitivity pressurePlateSensitivity
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) {
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super(block);
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this.poweredProperty = poweredProperty;
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this.onSound = onSound;
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this.offSound = offSound;
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this.pressurePlateSensitivity = pressurePlateSensitivity;
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}
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public Object updateShape(Object thisBlock, Object[] args, Callable<Object> superMethod) throws Exception {
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Object state = args[0];
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Object level;
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Object blockPos;
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if (VersionHelper.isOrAbove1_21_2()) {
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level = args[1];
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blockPos = args[3];
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} else {
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level = args[3];
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blockPos = args[4];
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}
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Direction direction = DirectionUtils.fromNMSDirection(VersionHelper.isOrAbove1_21_2() ? args[4] : args[0]);
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return direction == Direction.DOWN && !FastNMS.INSTANCE.method$BlockStateBase$canSurvive(state, level, blockPos)
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? MBlocks.AIR$defaultState
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: superMethod.call();
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}
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public boolean canSurvive(Object thisBlock, Object[] args, Callable<Object> superMethod) throws Exception {
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Object blockPos = LocationUtils.fromVec(args[2]);
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Object level = args[1];
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return FastNMS.INSTANCE.method$Block$canSupportRigidBlock(level, blockPos)
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|| FastNMS.INSTANCE.method$Block$canSupportCenter(level, blockPos, CoreReflections.instance$Direction$UP);
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}
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public void tick(Object thisBlock, Object[] args, Callable<Object> superMethod) throws Exception {
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Object state = args[0];
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int signalForState = this.getSignalForState(state);
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if (signalForState > 0) {
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this.checkPressed(null, args[1], args[2], state, signalForState, thisBlock);
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}
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}
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public void entityInside(Object thisBlock, Object[] args, Callable<Object> superMethod) {
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Object state = args[0];
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int signalForState = this.getSignalForState(state);
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if (signalForState == 0) {
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this.checkPressed(args[3], args[1], args[2], state, signalForState, thisBlock);
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}
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}
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protected int getSignalStrength(Object level, Object pos) {
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Class<?> clazz = switch (this.pressurePlateSensitivity) {
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case EVERYTHING -> CoreReflections.clazz$Entity;
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case MOBS -> CoreReflections.clazz$LivingEntity;
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};
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Object box = FastNMS.INSTANCE.method$AABB$move(CoreReflections.instance$BasePressurePlateBlock$TOUCH_AABB, pos);
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return FastNMS.INSTANCE.method$BasePressurePlateBlock$getEntityCount(level, box, clazz) > 0 ? 15 : 0;
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}
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private Object setSignalForState(Object state, int strength) {
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ImmutableBlockState blockState = BukkitBlockManager.instance().getImmutableBlockState(BlockStateUtils.blockStateToId(state));
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if (blockState == null || blockState.isEmpty()) return state;
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return blockState.with(this.poweredProperty, strength > 0).customBlockState().handle();
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}
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private void checkPressed(@Nullable Object entity, Object level, Object pos, Object state, int currentSignal, Object thisBlock) {
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int signalStrength = this.getSignalStrength(level, pos);
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boolean flag = currentSignal > 0;
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boolean flag1 = signalStrength > 0;
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if (currentSignal != signalStrength) {
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Object blockState = this.setSignalForState(state, signalStrength);
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FastNMS.INSTANCE.method$LevelWriter$setBlock(level, pos, blockState, 2);
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this.updateNeighbours(level, pos, thisBlock);
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FastNMS.INSTANCE.method$Level$setBlocksDirty(level, pos, state, blockState);
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}
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if (!flag1 && flag) {
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World world = BukkitWorldManager.instance().getWorld(FastNMS.INSTANCE.method$Level$getCraftWorld(level)).world();
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world.playBlockSound(LocationUtils.toVec3d(LocationUtils.fromBlockPos(pos)), this.offSound);
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FastNMS.INSTANCE.method$Level$getCraftWorld(level).sendGameEvent(FastNMS.INSTANCE.method$Entity$getBukkitEntity(entity),
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GameEvent.BLOCK_DEACTIVATE,
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new Vector(FastNMS.INSTANCE.field$Vec3i$x(pos), FastNMS.INSTANCE.field$Vec3i$y(pos), FastNMS.INSTANCE.field$Vec3i$z(pos))
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);
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} else if (flag1 && !flag) {
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World world = BukkitWorldManager.instance().getWorld(FastNMS.INSTANCE.method$Level$getCraftWorld(level)).world();
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world.playBlockSound(LocationUtils.toVec3d(LocationUtils.fromBlockPos(pos)), this.onSound);
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FastNMS.INSTANCE.method$Level$getCraftWorld(level).sendGameEvent(FastNMS.INSTANCE.method$Entity$getBukkitEntity(entity),
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GameEvent.BLOCK_ACTIVATE,
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new Vector(FastNMS.INSTANCE.field$Vec3i$x(pos), FastNMS.INSTANCE.field$Vec3i$y(pos), FastNMS.INSTANCE.field$Vec3i$z(pos))
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);
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}
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if (flag1) {
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FastNMS.INSTANCE.method$LevelAccessor$scheduleBlockTick(level, pos, thisBlock, 20);
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}
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}
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public void affectNeighborsAfterRemoval(Object thisBlock, Object[] args, Callable<Object> superMethod) {
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boolean movedByPiston = (boolean) args[3];
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if (!movedByPiston && this.getSignalForState(args[0]) > 0) {
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this.updateNeighbours(args[1], args[2], thisBlock);
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}
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}
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private void updateNeighbours(Object level, Object pos, Object thisBlock) {
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FastNMS.INSTANCE.method$Level$updateNeighborsAt(level, pos, thisBlock);
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FastNMS.INSTANCE.method$Level$updateNeighborsAt(level, LocationUtils.below(pos), thisBlock);
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}
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public int getSignal(Object thisBlock, Object[] args, Callable<Object> superMethod) {
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return this.getSignalForState(args[0]);
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}
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private int getSignalForState(Object state) {
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ImmutableBlockState blockState = BukkitBlockManager.instance().getImmutableBlockState(BlockStateUtils.blockStateToId(state));
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if (blockState == null || blockState.isEmpty()) return 0;
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return blockState.get(this.poweredProperty) ? 15 : 0;
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}
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public int getDirectSignal(Object thisBlock, Object[] args, Callable<Object> superMethod) {
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Direction direction = DirectionUtils.fromNMSDirection(args[3]);
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return direction == Direction.UP ? this.getSignalForState(args[0]) : 0;
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}
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public boolean isSignalSource(Object thisBlock, Object[] args, Callable<Object> superMethod) {
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return true;
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}
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public static class Factory implements BlockBehaviorFactory {
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@@ -23,7 +172,15 @@ public class PressurePlateBlockBehavior extends BukkitBlockBehavior {
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@Override
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public BlockBehavior create(CustomBlock block, Map<String, Object> arguments) {
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Property<Boolean> powered = (Property<Boolean>) ResourceConfigUtils.requireNonNullOrThrow(block.getProperty("powered"), "warning.config.block.behavior.pressure_plate.missing_powered");
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return new PressurePlateBlockBehavior(block, powered);
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PressurePlateSensitivity pressurePlateSensitivity = PressurePlateSensitivity.byName(arguments.getOrDefault("pressure-plate-sensitivity", "everything").toString());
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Map<String, Object> sounds = (Map<String, Object>) arguments.get("sounds");
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SoundData onSound = null;
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SoundData offSound = null;
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if (sounds != null) {
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onSound = Optional.ofNullable(sounds.get("on")).map(obj -> SoundData.create(obj, SoundData.SoundValue.FIXED_1, SoundData.SoundValue.ranged(0.9f, 1f))).orElse(null);
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offSound = Optional.ofNullable(sounds.get("off")).map(obj -> SoundData.create(obj, SoundData.SoundValue.FIXED_1, SoundData.SoundValue.ranged(0.9f, 1f))).orElse(null);
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}
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return new PressurePlateBlockBehavior(block, powered, onSound, offSound, pressurePlateSensitivity);
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}
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}
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}
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