Added boss talisman/ring/relic and changed nether talisman crafting recipe
This commit is contained in:
@@ -7,6 +7,7 @@ import com.google.common.collect.ImmutableList;
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import com.willfp.eco.util.config.updating.annotations.ConfigUpdater;
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import com.willfp.talismans.talismans.talismans.relic.AlchemyRelic;
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import com.willfp.talismans.talismans.talismans.relic.ArcheryRelic;
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import com.willfp.talismans.talismans.talismans.relic.BossRelic;
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import com.willfp.talismans.talismans.talismans.relic.EndRelic;
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import com.willfp.talismans.talismans.talismans.relic.ExperienceRelic;
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import com.willfp.talismans.talismans.talismans.relic.ExtractionRelic;
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@@ -23,6 +24,7 @@ import com.willfp.talismans.talismans.talismans.relic.SpeedRelic;
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import com.willfp.talismans.talismans.talismans.relic.StrengthRelic;
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import com.willfp.talismans.talismans.talismans.ring.AlchemyRing;
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import com.willfp.talismans.talismans.talismans.ring.ArcheryRing;
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import com.willfp.talismans.talismans.talismans.ring.BossRing;
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import com.willfp.talismans.talismans.talismans.ring.EndRing;
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import com.willfp.talismans.talismans.talismans.ring.ExperienceRing;
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import com.willfp.talismans.talismans.talismans.ring.ExtractionRing;
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@@ -39,6 +41,7 @@ import com.willfp.talismans.talismans.talismans.ring.SpeedRing;
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import com.willfp.talismans.talismans.talismans.ring.StrengthRing;
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import com.willfp.talismans.talismans.talismans.talisman.AlchemyTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.ArcheryTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.BossTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.CreeperTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.EndTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.ExperienceTalisman;
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@@ -133,6 +136,9 @@ public class Talismans {
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public static final Talisman SPEED_TALISMAN = new SpeedTalisman();
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public static final Talisman SPEED_RING = new SpeedRing();
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public static final Talisman SPEED_RELIC = new SpeedRelic();
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public static final Talisman BOSS_TALISMAN = new BossTalisman();
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public static final Talisman BOSS_RING = new BossRing();
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public static final Talisman BOSS_RELIC = new BossRelic();
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/**
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* Get all registered {@link Talisman}s.
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@@ -0,0 +1,54 @@
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package com.willfp.talismans.talismans.talismans.relic;
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import com.willfp.talismans.talismans.Talisman;
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import com.willfp.talismans.talismans.Talismans;
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import com.willfp.talismans.talismans.meta.TalismanStrength;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Boss;
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import org.bukkit.entity.Illusioner;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Trident;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.jetbrains.annotations.NotNull;
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public class BossRelic extends Talisman {
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public BossRelic() {
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super("boss_relic", TalismanStrength.RELIC);
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}
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@Override
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public void onMeleeAttack(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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@Override
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public void onArrowDamage(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final Arrow arrow,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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@Override
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public void onTridentDamage(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final Trident trident,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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}
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@@ -0,0 +1,54 @@
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package com.willfp.talismans.talismans.talismans.ring;
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import com.willfp.talismans.talismans.Talisman;
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import com.willfp.talismans.talismans.Talismans;
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import com.willfp.talismans.talismans.meta.TalismanStrength;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Boss;
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import org.bukkit.entity.Illusioner;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Trident;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.jetbrains.annotations.NotNull;
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public class BossRing extends Talisman {
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public BossRing() {
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super("boss_ring", TalismanStrength.RING);
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}
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@Override
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public void onMeleeAttack(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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@Override
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public void onArrowDamage(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final Arrow arrow,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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@Override
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public void onTridentDamage(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final Trident trident,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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}
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@@ -0,0 +1,54 @@
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package com.willfp.talismans.talismans.talismans.talisman;
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import com.willfp.talismans.talismans.Talisman;
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import com.willfp.talismans.talismans.Talismans;
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import com.willfp.talismans.talismans.meta.TalismanStrength;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Boss;
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import org.bukkit.entity.Illusioner;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Trident;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.jetbrains.annotations.NotNull;
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public class BossTalisman extends Talisman {
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public BossTalisman() {
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super("boss_talisman", TalismanStrength.TALISMAN);
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}
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@Override
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public void onMeleeAttack(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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@Override
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public void onArrowDamage(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final Arrow arrow,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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@Override
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public void onTridentDamage(@NotNull final Player attacker,
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@NotNull final LivingEntity victim,
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@NotNull final Trident trident,
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@NotNull final EntityDamageByEntityEvent event) {
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if (!(victim instanceof Boss || victim instanceof Illusioner)) {
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return;
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}
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event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
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}
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}
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@@ -0,0 +1,27 @@
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name: "Boss Relic"
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description: Deal 40% more damage to bosses.
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enabled: true
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obtaining:
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# Recipes are left-right, top-bottom
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# The first item is the top left, the second is top middle, and so on. The last is bottom right.
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recipe:
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- talismans:boss_ring
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- talismans:boss_ring
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- talismans:boss_ring
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- talismans:boss_ring
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- nether_star
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- talismans:boss_ring
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- talismans:boss_ring
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- talismans:boss_ring
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- talismans:boss_ring
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general-config:
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disabled-in-worlds: []
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# Texture is base64, https://minecraft-heads.com has a list of skulls.
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texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmE0NjUxZDY2Nzc5MjA4ZGExMDdkNmUyZmZkOTZjNjJlMDY3YzJlNzc1MzA3OWFhYTgzYWNlOGZiNDk4OTUifX19
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config:
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percent-more-damage: 40
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@@ -0,0 +1,27 @@
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name: "Boss Ring"
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description: Deal 25% more damage to bosses.
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enabled: true
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obtaining:
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# Recipes are left-right, top-bottom
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# The first item is the top left, the second is top middle, and so on. The last is bottom right.
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recipe:
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- talismans:boss_talisman
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- talismans:boss_talisman
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- talismans:boss_talisman
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- talismans:boss_talisman
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- heart_of_the_sea
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- talismans:boss_talisman
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- talismans:boss_talisman
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- talismans:boss_talisman
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- talismans:boss_talisman
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general-config:
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disabled-in-worlds: []
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# Texture is base64, https://minecraft-heads.com has a list of skulls.
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texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzgzYWI0MmYyMmFkZDkzNjZkODkzNjRiYTNhZTIwMTNmYTQ1YTQ1NWNkODdjYTZhYWQ4MmY0MDFhNzcifX19
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config:
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percent-more-damage: 25
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@@ -0,0 +1,27 @@
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name: "Boss Talisman"
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description: Deal 10% more damage to bosses.
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enabled: true
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obtaining:
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# Recipes are left-right, top-bottom
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# The first item is the top left, the second is top middle, and so on. The last is bottom right.
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recipe:
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- bell
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- wither_skeleton_skull
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- bell
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- wither_skeleton_skull
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- ender_eye
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- wither_skeleton_skull
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- bell
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- wither_skeleton_skull
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- bell
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general-config:
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disabled-in-worlds: []
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# Texture is base64, https://minecraft-heads.com has a list of skulls.
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texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYTFjZDZkMmQwM2YxMzVlN2M2YjVkNmNkYWUxYjNhNjg3NDNkYjRlYjc0OWZhZjczNDFlOWZiMzQ3YWEyODNiIn19fQ==
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config:
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percent-more-damage: 10
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@@ -6,17 +6,17 @@ obtaining:
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# Recipes are left-right, top-bottom
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# The first item is the top left, the second is top middle, and so on. The last is bottom right.
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recipe:
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- wither_skeleton_skull
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- wither_skeleton_skull
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- wither_skeleton_skull
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- netherrack
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- netherrack
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- netherrack
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- wither_skeleton_skull
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- netherrack
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- ender_eye
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- wither_skeleton_skull
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- netherrack
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- wither_skeleton_skull
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- wither_skeleton_skull
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- wither_skeleton_skull
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- netherrack
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- netherrack
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- netherrack
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general-config:
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disabled-in-worlds: []
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