Added poseidon talisman

This commit is contained in:
Auxilor
2021-01-01 20:36:34 +00:00
parent 6aac7b04b2
commit 448535c0d2
3 changed files with 51 additions and 0 deletions

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@@ -11,6 +11,7 @@ import com.willfp.talismans.talismans.talismans.EndTalisman;
import com.willfp.talismans.talismans.talismans.FeatherTalisman;
import com.willfp.talismans.talismans.talismans.FlameTalisman;
import com.willfp.talismans.talismans.talismans.NetherTalisman;
import com.willfp.talismans.talismans.talismans.PoseidonTalisman;
import com.willfp.talismans.talismans.talismans.RaidTalisman;
import com.willfp.talismans.talismans.talismans.SkeletonTalisman;
import com.willfp.talismans.talismans.talismans.SpiderTalisman;
@@ -43,6 +44,7 @@ public class Talismans {
public static final Talisman FEATHER_TALISMAN = new FeatherTalisman();
public static final Talisman FLAME_TALISMAN = new FlameTalisman();
public static final Talisman ARCHERY_TALISMAN = new ArcheryTalisman();
public static final Talisman POSEIDON_TALISMAN = new PoseidonTalisman();
/**
* Get all registered {@link Talisman}s.

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@@ -0,0 +1,22 @@
package com.willfp.talismans.talismans.talismans;
import com.willfp.talismans.talismans.Talisman;
import com.willfp.talismans.talismans.Talismans;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Trident;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.jetbrains.annotations.NotNull;
public class PoseidonTalisman extends Talisman {
public PoseidonTalisman() {
super("poseidon_talisman");
}
@Override
public void onTridentDamage(@NotNull final Player attacker,
@NotNull final LivingEntity victim,
@NotNull final Trident trident,
@NotNull final EntityDamageByEntityEvent event) {
event.setDamage(event.getDamage() * (1 + (this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "percent-more-damage")) / 100));
}
}

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@@ -0,0 +1,27 @@
name: "Poseidon Talisman"
description: Deal 10% more damage with tridents.
enabled: true
obtaining:
# Recipes are left-right, top-bottom
# The first item is the top left, the second is top middle, and so on. The last is bottom right.
recipe:
- arrow
- arrow
- arrow
- arrow
- coal_block
- arrow
- arrow
- arrow
- arrow
general-config:
disabled-in-worlds: []
# Texture is base64, https://minecraft-heads.com has a list of skulls.
texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjQ4NGFhNWJlZTg5OGE2ZTg5NjBhM2Y5YTk5NzU5YjFmMzlmOWRjYjMyMTA1MGY3MTRjZDcyYjNkOGE4MDQxIn19fQ==
config:
percent-more-damage: 10