Added healing talisman/ring/relic
This commit is contained in:
@@ -13,6 +13,7 @@ import com.willfp.talismans.talismans.talismans.relic.ExtractionRelic;
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import com.willfp.talismans.talismans.talismans.relic.FeatherRelic;
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import com.willfp.talismans.talismans.talismans.relic.FlameRelic;
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import com.willfp.talismans.talismans.talismans.relic.FluxRelic;
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import com.willfp.talismans.talismans.talismans.relic.HealingRelic;
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import com.willfp.talismans.talismans.talismans.relic.NetherRelic;
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import com.willfp.talismans.talismans.talismans.relic.PoseidonRelic;
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import com.willfp.talismans.talismans.talismans.relic.RaidRelic;
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@@ -27,6 +28,7 @@ import com.willfp.talismans.talismans.talismans.ring.ExtractionRing;
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import com.willfp.talismans.talismans.talismans.ring.FeatherRing;
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import com.willfp.talismans.talismans.talismans.ring.FlameRing;
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import com.willfp.talismans.talismans.talismans.ring.FluxRing;
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import com.willfp.talismans.talismans.talismans.ring.HealingRing;
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import com.willfp.talismans.talismans.talismans.ring.NetherRing;
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import com.willfp.talismans.talismans.talismans.ring.PoseidonRing;
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import com.willfp.talismans.talismans.talismans.ring.RaidRing;
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@@ -42,6 +44,7 @@ import com.willfp.talismans.talismans.talismans.talisman.ExtractionTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.FeatherTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.FlameTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.FluxTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.HealingTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.ImmunityTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.NetherTalisman;
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import com.willfp.talismans.talismans.talismans.talisman.PoseidonTalisman;
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@@ -121,6 +124,9 @@ public class Talismans {
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public static final Talisman FLUX_TALISMAN = new FluxTalisman();
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public static final Talisman FLUX_RING = new FluxRing();
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public static final Talisman FLUX_RELIC = new FluxRelic();
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public static final Talisman HEALING_TALISMAN = new HealingTalisman();
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public static final Talisman HEALING_RING = new HealingRing();
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public static final Talisman HEALING_RELIC = new HealingRelic();
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/**
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@@ -0,0 +1,42 @@
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package com.willfp.talismans.talismans.talismans.relic;
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import com.willfp.talismans.talismans.Talisman;
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import com.willfp.talismans.talismans.Talismans;
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import com.willfp.talismans.talismans.meta.TalismanStrength;
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import com.willfp.talismans.talismans.util.TalismanChecks;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.jetbrains.annotations.NotNull;
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public class HealingRelic extends Talisman {
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public HealingRelic() {
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super("healing_relic", TalismanStrength.RELIC);
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}
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@EventHandler
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public void onHeal(@NotNull final EntityRegainHealthEvent event) {
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if (!(event.getEntity() instanceof Player)) {
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return;
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}
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if (!event.getRegainReason().equals(EntityRegainHealthEvent.RegainReason.SATIATED) && !event.getRegainReason().equals(EntityRegainHealthEvent.RegainReason.REGEN)) {
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return;
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}
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Player player = (Player) event.getEntity();
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if (this.getDisabledWorlds().contains(player.getWorld())) {
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return;
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}
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if (!TalismanChecks.hasTalisman(player, this)) {
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return;
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}
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double amount = this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "multiplier");
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amount += 1;
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event.setAmount(event.getAmount() * amount);
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}
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}
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@@ -0,0 +1,42 @@
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package com.willfp.talismans.talismans.talismans.ring;
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import com.willfp.talismans.talismans.Talisman;
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import com.willfp.talismans.talismans.Talismans;
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import com.willfp.talismans.talismans.meta.TalismanStrength;
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import com.willfp.talismans.talismans.util.TalismanChecks;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.jetbrains.annotations.NotNull;
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public class HealingRing extends Talisman {
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public HealingRing() {
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super("healing_ring", TalismanStrength.RING);
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}
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@EventHandler
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public void onHeal(@NotNull final EntityRegainHealthEvent event) {
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if (!(event.getEntity() instanceof Player)) {
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return;
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}
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if (!event.getRegainReason().equals(EntityRegainHealthEvent.RegainReason.SATIATED) && !event.getRegainReason().equals(EntityRegainHealthEvent.RegainReason.REGEN)) {
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return;
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}
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Player player = (Player) event.getEntity();
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if (this.getDisabledWorlds().contains(player.getWorld())) {
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return;
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}
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if (!TalismanChecks.hasTalisman(player, this)) {
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return;
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}
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double amount = this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "multiplier");
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amount += 1;
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event.setAmount(event.getAmount() * amount);
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}
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}
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@@ -0,0 +1,42 @@
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package com.willfp.talismans.talismans.talismans.talisman;
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import com.willfp.talismans.talismans.Talisman;
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import com.willfp.talismans.talismans.Talismans;
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import com.willfp.talismans.talismans.meta.TalismanStrength;
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import com.willfp.talismans.talismans.util.TalismanChecks;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.jetbrains.annotations.NotNull;
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public class HealingTalisman extends Talisman {
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public HealingTalisman() {
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super("healing_talisman", TalismanStrength.TALISMAN);
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}
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@EventHandler
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public void onHeal(@NotNull final EntityRegainHealthEvent event) {
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if (!(event.getEntity() instanceof Player)) {
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return;
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}
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if (!event.getRegainReason().equals(EntityRegainHealthEvent.RegainReason.SATIATED) && !event.getRegainReason().equals(EntityRegainHealthEvent.RegainReason.REGEN)) {
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return;
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}
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Player player = (Player) event.getEntity();
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if (this.getDisabledWorlds().contains(player.getWorld())) {
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return;
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}
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if (!TalismanChecks.hasTalisman(player, this)) {
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return;
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}
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double amount = this.getConfig().getDouble(Talismans.CONFIG_LOCATION + "multiplier");
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amount += 1;
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event.setAmount(event.getAmount() * amount);
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}
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}
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@@ -0,0 +1,27 @@
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name: "Healing Relic"
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description: Heal 25% faster.
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enabled: true
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obtaining:
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# Recipes are left-right, top-bottom
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# The first item is the top left, the second is top middle, and so on. The last is bottom right.
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recipe:
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- talisman:healing_ring
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- talisman:healing_ring
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- talisman:healing_ring
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- talisman:healing_ring
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- nether_star
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- talisman:healing_ring
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- talisman:healing_ring
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- talisman:healing_ring
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- talisman:healing_ring
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general-config:
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disabled-in-worlds: []
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# Texture is base64, https://minecraft-heads.com has a list of skulls.
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texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODc5M2VlZjQ4NDkwNzhkZjRjY2Q0OTgwNTRjNzRlMjE3MWM3NzFmMjczMDk0NDE2NGE4ZWU3YjJkNTYzODMyIn19fQ==
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config:
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multiplier: 0.25
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@@ -0,0 +1,27 @@
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name: "Healing Ring"
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description: Heal 10% faster.
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enabled: true
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obtaining:
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# Recipes are left-right, top-bottom
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# The first item is the top left, the second is top middle, and so on. The last is bottom right.
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recipe:
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- talisman:healing_talisman
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- talisman:healing_talisman
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- talisman:healing_talisman
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- talisman:healing_talisman
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- heart_of_the_sea
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- talisman:healing_talisman
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- talisman:healing_talisman
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- talisman:healing_talisman
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- talisman:healing_talisman
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general-config:
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disabled-in-worlds: []
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# Texture is base64, https://minecraft-heads.com has a list of skulls.
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texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDY2YTVmN2JjZDNjMWMyMjVhOTM2NmVlZTZkZmFiMWNjNjZhNmJmNzM2M2ZlZDA4NzUxMmU2ZWY0N2ExZCJ9fX0=
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config:
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multiplier: 0.1
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@@ -0,0 +1,27 @@
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name: "Healing Talisman"
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description: Heal 5% faster.
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enabled: true
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obtaining:
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# Recipes are left-right, top-bottom
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# The first item is the top left, the second is top middle, and so on. The last is bottom right.
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recipe:
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- glistering_melon_slice
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- glistering_melon_slice
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- glistering_melon_slice
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- glistering_melon_slice
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- ender_eye
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- glistering_melon_slice
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- glistering_melon_slice
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- glistering_melon_slice
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- glistering_melon_slice
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general-config:
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disabled-in-worlds: []
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# Texture is base64, https://minecraft-heads.com has a list of skulls.
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texture: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjUyOGNmNmZhYjhhZTdlZmZiNTFjZDNhYzQyZDJlZTI3NTA0ZTQ0MDAyZmE0ZjYyOWE0NTA5MGZhMTY3YTQ3OCJ9fX0=
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config:
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multiplier: 0.05
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