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SakuraMC/patches/server/0080-Set-entity-impulse-on-explosion.patch
Samsuik 3ea93ca4d7 Fix explosion player velocity
The player velocity was not being talied correctly, and velocity was not
sent when explosion effects were disabled in fps settings.
2024-11-28 15:19:38 +00:00

31 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Mon, 29 Jul 2024 00:18:58 +0100
Subject: [PATCH] Set entity impulse on explosion
diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
index 1b6b535836d939fe07c509176871af4e76669760..35cddf7c87192341147734794d8580158feb1626 100644
--- a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
+++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java
@@ -197,6 +197,7 @@ public abstract class SpecialisedExplosion<T extends Entity> extends Explosion {
y *= exposure;
z *= exposure;
+ entity.hasImpulse = true; // Sakura - set entity impulse on explosion
for (int i = 0; i < potential; ++i) {
entity.addDeltaMovement(x, y, z);
}
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 7fd7149d4c370d6893318b729f93778ef02bc4b1..4960d170a273eff18d2d83cdb7c4772fa020db4f 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -829,6 +829,7 @@ public class Explosion {
entity.addDeltaMovement(d8, d9, d10);
// Sakura end - reduce deltaMovement allocations
}
+ entity.hasImpulse = true; // Sakura - set entity impulse on explosion
// CraftBukkit end
if (entity instanceof Player) {
Player entityhuman = (Player) entity;