From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik Date: Mon, 29 Jul 2024 00:18:58 +0100 Subject: [PATCH] Set entity impulse on explosion diff --git a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java index 1b6b535836d939fe07c509176871af4e76669760..35cddf7c87192341147734794d8580158feb1626 100644 --- a/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java +++ b/src/main/java/me/samsuik/sakura/explosion/special/SpecialisedExplosion.java @@ -197,6 +197,7 @@ public abstract class SpecialisedExplosion extends Explosion { y *= exposure; z *= exposure; + entity.hasImpulse = true; // Sakura - set entity impulse on explosion for (int i = 0; i < potential; ++i) { entity.addDeltaMovement(x, y, z); } diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java index 7fd7149d4c370d6893318b729f93778ef02bc4b1..4960d170a273eff18d2d83cdb7c4772fa020db4f 100644 --- a/src/main/java/net/minecraft/world/level/Explosion.java +++ b/src/main/java/net/minecraft/world/level/Explosion.java @@ -829,6 +829,7 @@ public class Explosion { entity.addDeltaMovement(d8, d9, d10); // Sakura end - reduce deltaMovement allocations } + entity.hasImpulse = true; // Sakura - set entity impulse on explosion // CraftBukkit end if (entity instanceof Player) { Player entityhuman = (Player) entity;