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SakuraMC/patches/server/0040-Option-to-configure-entity-water-sensitivity.patch
Samsuik ac8701995c Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@906df69 Prevent internal NPE on ItemStack#damage (#10836)
PaperMC/Paper@79e2cb6 Update upstream (Bukkit/CraftBukkit/Spigot) (#10875)
2024-06-13 17:00:07 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <40902469+Samsuik@users.noreply.github.com>
Date: Tue, 21 Nov 2023 11:21:37 +0000
Subject: [PATCH] Option to configure entity water sensitivity
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 72e32af2d329a4f27f91932fec0d3a92fae414fb..2fb84d928884050c63cfa598d45dda39a7c2cec4 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3503,7 +3503,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
}
// Paper end - Add EntityMoveEvent
- if (!this.level().isClientSide && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
+ if (!this.level().isClientSide && this.level().sakuraConfig().entity.waterSensitivity && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) { // Sakura - configure entity water sensitivity
this.hurt(this.damageSources().drown(), 1.0F);
}