From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Samsuik <40902469+Samsuik@users.noreply.github.com> Date: Tue, 21 Nov 2023 11:21:37 +0000 Subject: [PATCH] Option to configure entity water sensitivity diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 72e32af2d329a4f27f91932fec0d3a92fae414fb..2fb84d928884050c63cfa598d45dda39a7c2cec4 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -3503,7 +3503,7 @@ public abstract class LivingEntity extends Entity implements Attackable { } } // Paper end - Add EntityMoveEvent - if (!this.level().isClientSide && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) { + if (!this.level().isClientSide && this.level().sakuraConfig().entity.waterSensitivity && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) { // Sakura - configure entity water sensitivity this.hurt(this.damageSources().drown(), 1.0F); }