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35 lines
2.6 KiB
Diff
35 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Samsuik <40902469+Samsuik@users.noreply.github.com>
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Date: Thu, 16 Nov 2023 20:53:51 +0000
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Subject: [PATCH] Falling Block Stacking Restrictions
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diff --git a/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java b/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
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index 46599109e55da0e4ce91c9b0c137d286a8cca78c..2aa7dbad27dfd5dc37b36a1f05e4d3e2f9d36339 100644
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--- a/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
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+++ b/src/main/java/me/samsuik/sakura/configuration/WorldConfiguration.java
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@@ -69,8 +69,8 @@ public class WorldConfiguration extends ConfigurationPart {
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public boolean preventAtWorldHeight = false;
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public boolean isFallingBlockInBounds(FallingBlockEntity entity) {
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- return (!preventAgainstBorder || !io.papermc.paper.util.CollisionUtil.isAlmostCollidingOnBorder(entity.level().getWorldBorder(), entity.getBoundingBox()))
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- && (!preventAtWorldHeight || entity.blockPosition().getY() < entity.level().getMaxBuildHeight() - 1);
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+ return (!preventAgainstBorder || !io.papermc.paper.util.CollisionUtil.isAlmostCollidingOnBorder(entity.level.getWorldBorder(), entity.getBoundingBox().inflate(0.01)))
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+ && (!preventAtWorldHeight || entity.blockPosition().getY() < entity.level.getMaxBuildHeight() - 1);
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index 2a311de57a178160f5f15dd77467240d089e5fba..1ed64e59d83191fdd81450ccc3e0573a5af5adb5 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -259,7 +259,7 @@ public class FallingBlockEntity extends Entity {
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boolean flag3 = FallingBlock.isFree(this.level.getBlockState(blockposition.below())) && (!flag || !flag1);
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boolean flag4 = this.blockState.canSurvive(this.level, blockposition) && !flag3;
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- if (flag2 && flag4) {
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+ if (flag2 && flag4 && level.sakuraConfig().cannons.sand.isFallingBlockInBounds(this)) { // Sakura
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if (this.blockState.hasProperty(BlockStateProperties.WATERLOGGED) && this.level.getFluidState(blockposition).getType() == Fluids.WATER) {
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this.blockState = (BlockState) this.blockState.setValue(BlockStateProperties.WATERLOGGED, true);
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}
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