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SakuraMC/build-data/sakura.at

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# This file is auto generated, any changes may be overridden!
# See CONTRIBUTING.md on how to add access transformers.
protected io.papermc.paper.configuration.Configurations reloader(Ljava/lang/Class;Ljava/lang/Object;)Lorg/spongepowered/configurate/util/CheckedFunction;
protected io.papermc.paper.configuration.PaperConfigurations createDirectoriesSymlinkAware(Ljava/nio/file/Path;)V
protected io.papermc.paper.configuration.PaperConfigurations defaultOptions(Lorg/spongepowered/configurate/ConfigurationOptions;)Lorg/spongepowered/configurate/ConfigurationOptions;
protected net.minecraft.world.entity.Entity collide(Lnet/minecraft/world/phys/Vec3;)Lnet/minecraft/world/phys/Vec3;
protected net.minecraft.world.entity.Entity updateInWaterStateAndDoWaterCurrentPushing()V
protected net.minecraft.world.entity.projectile.Projectile checkLeftOwner()Z
protected net.minecraft.world.level.ServerExplosion blockCache
protected net.minecraft.world.level.ServerExplosion calculateExplodedPositions()Ljava/util/List;
protected net.minecraft.world.level.ServerExplosion directMappedBlockCache
protected net.minecraft.world.level.ServerExplosion getBlockDensity(Lnet/minecraft/world/phys/Vec3;Lnet/minecraft/world/entity/Entity;)F
protected net.minecraft.world.level.ServerExplosion getOrCacheExplosionBlock(IIIJZ)Lca/spottedleaf/moonrise/patches/collisions/ExplosionBlockCache;
protected net.minecraft.world.level.ServerExplosion interactWithBlocks(Ljava/util/List;)V
protected net.minecraft.world.level.ServerExplosion interactsWithBlocks()Z
protected net.minecraft.world.level.ServerExplosion source
protected-f net.minecraft.world.entity.Entity eyeHeight
protected-f net.minecraft.world.level.ServerExplosion center
public net.minecraft.server.level.ServerLevel entityTickList
public net.minecraft.world.entity.Entity stuckSpeedMultiplier
public net.minecraft.world.level.Level neighborUpdater
public net.minecraft.world.level.block.RedStoneWireBlock turbo
public net.minecraft.world.level.entity.EntityTickList entities
public net.minecraft.world.level.material.FlowingFluid getLegacyLevel(Lnet/minecraft/world/level/material/FluidState;)I