# This file is auto generated, any changes may be overridden! # See CONTRIBUTING.md on how to add access transformers. protected io.papermc.paper.configuration.Configurations reloader(Ljava/lang/Class;Ljava/lang/Object;)Lorg/spongepowered/configurate/util/CheckedFunction; protected io.papermc.paper.configuration.PaperConfigurations createDirectoriesSymlinkAware(Ljava/nio/file/Path;)V protected io.papermc.paper.configuration.PaperConfigurations defaultOptions(Lorg/spongepowered/configurate/ConfigurationOptions;)Lorg/spongepowered/configurate/ConfigurationOptions; protected net.minecraft.world.entity.Entity collide(Lnet/minecraft/world/phys/Vec3;)Lnet/minecraft/world/phys/Vec3; protected net.minecraft.world.entity.Entity updateInWaterStateAndDoWaterCurrentPushing()V protected net.minecraft.world.entity.projectile.Projectile checkLeftOwner()Z protected net.minecraft.world.level.ServerExplosion blockCache protected net.minecraft.world.level.ServerExplosion calculateExplodedPositions()Ljava/util/List; protected net.minecraft.world.level.ServerExplosion directMappedBlockCache protected net.minecraft.world.level.ServerExplosion getBlockDensity(Lnet/minecraft/world/phys/Vec3;Lnet/minecraft/world/entity/Entity;)F protected net.minecraft.world.level.ServerExplosion getOrCacheExplosionBlock(IIIJZ)Lca/spottedleaf/moonrise/patches/collisions/ExplosionBlockCache; protected net.minecraft.world.level.ServerExplosion interactWithBlocks(Ljava/util/List;)V protected net.minecraft.world.level.ServerExplosion interactsWithBlocks()Z protected net.minecraft.world.level.ServerExplosion source protected-f net.minecraft.world.entity.Entity eyeHeight protected-f net.minecraft.world.level.ServerExplosion center public net.minecraft.server.level.ServerLevel entityTickList public net.minecraft.world.entity.Entity stuckSpeedMultiplier public net.minecraft.world.level.Level neighborUpdater public net.minecraft.world.level.block.RedStoneWireBlock turbo public net.minecraft.world.level.entity.EntityTickList entities public net.minecraft.world.level.material.FlowingFluid getLegacyLevel(Lnet/minecraft/world/level/material/FluidState;)I