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mirror of https://github.com/Samsuik/Sakura.git synced 2026-01-04 15:31:43 +00:00

Fix the doEntityDrops gamerule preventing falling blocks from breaking

This commit is contained in:
Samsuik
2024-01-28 20:31:06 +00:00
parent 5e9b05ed36
commit fc72cb27b4

View File

@@ -0,0 +1,29 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Sun, 28 Jan 2024 20:30:09 +0000
Subject: [PATCH] Fix doEntityDrops gamerule preventing falling blocks from
breaking
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index d218dda9b7d88ea10cc4caf527c5fa3d3cacd3ad..de3f74f316e3cc2c1fce954b6a759d5a5d4c4219 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -363,10 +363,14 @@ public class FallingBlockEntity extends Entity {
tileentity.setChanged();
}
}
- } else if (this.dropItem && this.level().getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {
+ // Sakura start - fix the do entity drops gamerule
+ } else {
this.discard();
- this.callOnBrokenAfterFall(block, blockposition);
- this.spawnAtLocation((ItemLike) block);
+ if (this.dropItem && this.level().getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {
+ this.callOnBrokenAfterFall(block, blockposition);
+ this.spawnAtLocation((ItemLike) block);
+ }
+ // Sakura end
}
} else {
this.discard();