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Avoid searching for lava if the throttled flow speed is unused

This commit is contained in:
Samsuik
2024-01-22 15:37:37 +00:00
parent 590a51c768
commit 8e0945992b

View File

@@ -0,0 +1,20 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samsuik <kfian294ma4@gmail.com>
Date: Mon, 22 Jan 2024 15:24:51 +0000
Subject: [PATCH] Avoid searching for lava if throttled water flow speed is
default
diff --git a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
index 51dc3b81fcb76b1bc185486db26ca2a36ca36e98..211f4574c3053487ce689efc5cfc0f6d94b629a8 100644
--- a/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LiquidBlock.java
@@ -113,7 +113,7 @@ public class LiquidBlock extends Block implements BucketPickup {
// Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
public int getFlowSpeed(Level world, BlockPos blockposition) {
- if (this.material == net.minecraft.world.level.material.Material.WATER) {
+ if (this.material == net.minecraft.world.level.material.Material.WATER && this.fluid.getTickDelay(world) != world.paperConfig().environment.waterOverLavaFlowSpeed) { // Sakura
if (
world.getMaterialIfLoaded(blockposition.north(1)) == net.minecraft.world.level.material.Material.LAVA ||
world.getMaterialIfLoaded(blockposition.south(1)) == net.minecraft.world.level.material.Material.LAVA ||