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Fix infinite fluid state recursion
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@@ -5,7 +5,7 @@ Subject: [PATCH] Optimise TNT fluid state and pushing
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 02d4d2599340d22d8d501b2466b12f0f3216451b..50259042ebafe520342bdb1a4b7e6b9138b8acbd 100644
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index 9feef1fd078cd0ca59f4cc6a7346d8eaa24a15e1..eab1b1043f27c3f996e820b3b50e2689c84e8822 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2168,7 +2168,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@@ -18,7 +18,7 @@ index 02d4d2599340d22d8d501b2466b12f0f3216451b..50259042ebafe520342bdb1a4b7e6b91
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if (entity instanceof Boat) {
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diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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index 3818d07261ce4f276968691ad32a22b88ffe6826..923dd09399cd85cdb31e129a03affb9403feb181 100644
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index 3818d07261ce4f276968691ad32a22b88ffe6826..ae42975b45ab8529de1d67eb74e72e9ef09c4008 100644
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--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
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@@ -124,6 +124,19 @@ public class PrimedTnt extends Entity implements TraceableEntity {
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@@ -27,14 +27,14 @@ index 3818d07261ce4f276968691ad32a22b88ffe6826..923dd09399cd85cdb31e129a03affb94
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// Sakura end
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+ // Sakura start
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+ protected boolean updateInWaterStateAndDoFluidPushing() {
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+ if (isPushedByFluid()) {
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+ return this.updateInWaterStateAndDoFluidPushing();
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+ if (this.isPushedByFluid()) {
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+ return super.updateInWaterStateAndDoFluidPushing();
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+ } else {
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+ // super method also handles lava fluid pushing
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+ // we only need to search for water to negate fall distance
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+ this.fluidHeight.clear();
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+ this.updateInWaterStateAndDoWaterCurrentPushing();
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+ return isInWater();
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+ return this.isInWater();
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+ }
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+ }
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+ // Sakura end
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