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mirror of https://github.com/Samsuik/Sakura.git synced 2025-12-28 11:19:08 +00:00

Fix an oversight with optimise new liquid level

This commit is contained in:
Samsuik
2025-03-08 11:20:10 +00:00
parent f9f3a2f2f7
commit 00361ff714
3 changed files with 23 additions and 34 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Optimise New Liquid Level
diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
index 1c0712295695727ee9c4d430d4157b8e17cbd71f..67a7141328382ba75f7f66b46f0a423757babe56 100644
index 1c0712295695727ee9c4d430d4157b8e17cbd71f..42a54b08a2f44d431189977ee4bdc0683989163c 100644
--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
@@ -137,7 +137,7 @@ public abstract class FlowingFluid extends Fluid {
@@ -13,11 +13,11 @@ index 1c0712295695727ee9c4d430d4157b8e17cbd71f..67a7141328382ba75f7f66b46f0a4237
BlockPos blockposition1 = fluidPos.below();
BlockState iblockdata1 = world.getBlockState(blockposition1);
- FluidState fluid1 = this.getNewLiquid(world, blockposition1, iblockdata1);
+ FluidState fluid1 = this.getLiquidFlowingDown(world, blockposition1, iblockdata1); // Sakura - optimise new liquid level
+ FluidState fluid1 = this.getLiquidFromSurroundings(world, blockposition1, iblockdata1, Direction.DOWN); // Sakura - optimise new liquid level
if (this.canSpreadTo(world, fluidPos, iblockdata, Direction.DOWN, blockposition1, iblockdata1, world.getFluidState(blockposition1), fluid1.getType())) {
// CraftBukkit start
@@ -196,7 +196,60 @@ public abstract class FlowingFluid extends Fluid {
@@ -196,7 +196,58 @@ public abstract class FlowingFluid extends Fluid {
}
}
@@ -33,28 +33,26 @@ index 1c0712295695727ee9c4d430d4157b8e17cbd71f..67a7141328382ba75f7f66b46f0a4237
+ && canPassThroughWall(Direction.UP, level, pos, state, abovePos, stateAbove);
+ }
+
+ @Deprecated
protected FluidState getNewLiquid(Level world, BlockPos pos, BlockState state) {
+ return this.getLiquidFromSurroundings(world, pos, state, null, false);
+ }
+
+ private FluidState getLiquidFlowingDown(final Level level, final BlockPos pos, final BlockState state) {
+ private boolean canFormLiquidSource(final Level level, final BlockPos pos) {
+ if (!this.canConvertToSource(level)) {
+ return false;
+ }
+ final BlockState stateBelow = level.getBlockState(pos.below());
+ final FluidState fluidStateBelow = stateBelow.getFluidState();
+ return stateBelow.isSolid() || this.isSourceBlockOfThisType(fluidStateBelow);
+ }
+
+ // There's no point checking the surroundings if the liquid is unable to turn into a source.
+ if (!stateBelow.isSolid() || !this.isSourceBlockOfThisType(fluidStateBelow)) {
+ return this.getFlowing(8, true);
+ }
+
+ return this.getLiquidFromSurroundings(level, pos, state, Direction.DOWN, true);
protected FluidState getNewLiquid(Level world, BlockPos pos, BlockState state) {
+ return this.getLiquidFromSurroundings(world, pos, state, null);
+ }
+
+ @org.jspecify.annotations.NullUnmarked
+ private FluidState getLiquidFromSurroundings(final Level level, final BlockPos pos, final BlockState state,
+ final Direction flowing, final boolean draining) {
+ final Direction flowing) {
+ final boolean flowingDown = flowing == Direction.DOWN || this.canLiquidFlowDown(level, pos, state);
+ if (draining && flowingDown) {
+
+ // There's no point checking the surroundings if the liquid is unable to turn into a source.
+ if (flowingDown && !this.canFormLiquidSource(level, pos)) {
+ return this.getFlowing(8, true);
+ }
+
@@ -78,7 +76,7 @@ index 1c0712295695727ee9c4d430d4157b8e17cbd71f..67a7141328382ba75f7f66b46f0a4237
int i = 0;
int j = 0;
Iterator iterator = Direction.Plane.HORIZONTAL.iterator();
@@ -208,7 +261,7 @@ public abstract class FlowingFluid extends Fluid {
@@ -208,7 +259,7 @@ public abstract class FlowingFluid extends Fluid {
if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
FluidState fluid = iblockdata1.getFluidState();
@@ -87,7 +85,7 @@ index 1c0712295695727ee9c4d430d4157b8e17cbd71f..67a7141328382ba75f7f66b46f0a4237
if (fluid.isSource()) {
++j;
}
@@ -222,21 +275,11 @@ public abstract class FlowingFluid extends Fluid {
@@ -222,21 +273,11 @@ public abstract class FlowingFluid extends Fluid {
FluidState fluid1 = iblockdata2.getFluidState();
if (iblockdata2.isSolid() || this.isSourceBlockOfThisType(fluid1)) {
@@ -111,21 +109,12 @@ index 1c0712295695727ee9c4d430d4157b8e17cbd71f..67a7141328382ba75f7f66b46f0a4237
}
private boolean canPassThroughWall(Direction face, BlockGetter world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState) {
@@ -418,7 +461,7 @@ public abstract class FlowingFluid extends Fluid {
@@ -418,7 +459,7 @@ public abstract class FlowingFluid extends Fluid {
// Paper end - Prevent chunk loading from fluid flowing
BlockState iblockdata1 = (BlockState) pair.getFirst();
FluidState fluid = (FluidState) pair.getSecond();
- FluidState fluid1 = this.getNewLiquid(world, blockposition1, iblockdata1);
+ FluidState fluid1 = this.getLiquidFromSurroundings(world, blockposition1, iblockdata1, enumdirection, false); // Sakura - optimise new liquid level
+ FluidState fluid1 = this.getLiquidFromSurroundings(world, blockposition1, iblockdata1, enumdirection); // Sakura - optimise new liquid level
if (this.canPassThrough(world, fluid1.getType(), pos, state, enumdirection, blockposition1, iblockdata1, fluid)) {
BlockPos blockposition2 = blockposition1.below();
@@ -472,7 +515,7 @@ public abstract class FlowingFluid extends Fluid {
@Override
public void tick(Level world, BlockPos pos, FluidState state) {
if (!state.isSource()) {
- FluidState fluid1 = this.getNewLiquid(world, pos, world.getBlockState(pos));
+ FluidState fluid1 = this.getLiquidFromSurroundings(world, pos, world.getBlockState(pos), null, true); // Sakura - optimise new liquid level; liquid draining
int i = this.getSpreadDelay(world, pos, state, fluid1);
if (fluid1.isEmpty()) {

View File

@@ -1182,10 +1182,10 @@ index d555ad1dd2f648b84920eceec6cc99e8801334b3..b2ecc615379856f661ba87bdeb28f75a
}
diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
index 67a7141328382ba75f7f66b46f0a423757babe56..09530353d1362f5c8d54c0163ca883866bf44087 100644
index 42a54b08a2f44d431189977ee4bdc0683989163c..ad72d977fc0a693ea42df9cd2ef479efb8bd3830 100644
--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
@@ -545,7 +545,7 @@ public abstract class FlowingFluid extends Fluid {
@@ -543,7 +543,7 @@ public abstract class FlowingFluid extends Fluid {
this.spread(world, pos, state);
}

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Configure fluids breaking redstone
diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
index 09530353d1362f5c8d54c0163ca883866bf44087..0bb0a357b5adc72920b1ccc201871b1bcdc52bcd 100644
index ad72d977fc0a693ea42df9cd2ef479efb8bd3830..a355f5dc19c77e42dc5b83b498be7fa3674575b2 100644
--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
@@ -497,6 +497,10 @@ public abstract class FlowingFluid extends Fluid {
@@ -495,6 +495,10 @@ public abstract class FlowingFluid extends Fluid {
if (block instanceof LiquidBlockContainer ifluidcontainer) {
return ifluidcontainer.canPlaceLiquid((Player) null, world, pos, state, fluid);