This commit is contained in:
Cryptite
2024-01-20 17:19:33 -06:00
parent 4c65932eff
commit 39aadd4c43
2 changed files with 190 additions and 9 deletions

View File

@@ -0,0 +1,143 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cryptite <cryptite@gmail.com>
Date: Mon, 10 Apr 2023 07:30:29 -0500
Subject: [PATCH] Add BlockDestroyedByNeighborEvent
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 58f972832c39a27a8ccd606f9144e1c54adbf6f3..4f00c2e8d6ff3a03a334542f699c5e35bfd03ce8 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -419,6 +419,7 @@ public class ServerPlayerGameMode {
this.level.captureDrops = new ArrayList<>();
// CraftBukkit end
BlockState iblockdata1 = block.playerWillDestroy(this.level, pos, iblockdata, this.player);
+ level.pendingPlayerBlockEvents.put(pos, new Level.PendingBlockEvent(pos, this.player)); // Paper
boolean flag = this.level.removeBlock(pos, false);
if (flag) {
@@ -446,6 +447,7 @@ public class ServerPlayerGameMode {
// CraftBukkit start
java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = this.level.captureDrops; // Paper - store current list
this.level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
+ level.pendingPlayerBlockEvents.remove(pos); // Paper
if (event.isDropItems()) {
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
}
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index de277d61b718fe07a87d75a2547bb1c7f8553aa1..625a852db818d95365ad7ae56e6b1de541bbdada 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -378,6 +378,7 @@ public final class ItemStack {
CompoundTag oldData = this.getTagClone();
int oldCount = this.getCount();
ServerLevel world = (ServerLevel) context.getLevel();
+ if (entityhuman != null) world.pendingPlayerBlockEvents.put(blockposition, new Level.PendingBlockEvent(blockposition, entityhuman)); // Paper
if (!(item instanceof BucketItem/* || item instanceof SolidBucketItem*/)) { // if not bucket // Paper - capture block states for snow buckets
world.captureBlockStates = true;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index fe62e872f0c989f612dcbfc58894bd1787345d25..465bbaeff36f4d03db40fcaf9b6ab98550316afb 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -187,6 +187,27 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here
+ // Paper start - Holder class used to track what Player is responsible the last block event
+ public static class PendingBlockEvent {
+
+ public final BlockPos block;
+ public final Player player;
+ public @Nullable BlockPos sourceBlock;
+
+ public PendingBlockEvent(BlockPos block, Player player) {
+ this(block, player, null);
+ }
+
+ public PendingBlockEvent(BlockPos block, Player player, @Nullable BlockPos sourceBlock) {
+ this.block = block;
+ this.player = player;
+ this.sourceBlock = sourceBlock;
+ }
+
+ }
+ public final Map<BlockPos, PendingBlockEvent> pendingPlayerBlockEvents = new HashMap<>();
+ // Paper end
+
// Paper start - fix and optimise world upgrading
// copied from below
public static ResourceKey<DimensionType> getDimensionKey(DimensionType manager) {
@@ -1056,6 +1077,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
if (!this.preventPoiUpdated) {
this.onBlockStateChange(blockposition, iblockdata1, iblockdata2);
}
+ pendingPlayerBlockEvents.remove(blockposition); // Paper
// CraftBukkit end
}
}
@@ -1077,6 +1099,17 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
if (iblockdata.isAir()) {
return false;
} else {
+ // Paper start
+ PendingBlockEvent blockEvent = pendingPlayerBlockEvents.get(pos);
+ if (blockEvent != null && blockEvent.sourceBlock != null) {
+ io.papermc.paper.event.block.BlockDestroyedByNeighborEvent event =
+ new io.papermc.paper.event.block.BlockDestroyedByNeighborEvent(org.bukkit.craftbukkit.block.CraftBlock.at(this, pos),
+ (org.bukkit.entity.Player) blockEvent.player.getBukkitEntity(),
+ org.bukkit.craftbukkit.block.CraftBlock.at(this, blockEvent.sourceBlock));
+ event.callEvent();
+ }
+ // Paper end
+
FluidState fluid = this.getFluidState(pos);
// Paper start - while the above setAir method is named same and looks very similar
// they are NOT used with same intent and the above should not fire this event. The above method is more of a BlockSetToAirEvent,
diff --git a/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java b/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
index 81d2140351775ad55546af52eb635ccdc8509d89..0ed9f6ae968c06e63e1431ed1ce153dd1e90e908 100644
--- a/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
@@ -112,6 +112,15 @@ public class DoublePlantBlock extends BushBlock {
BlockPos blockposition1 = pos.below();
BlockState iblockdata1 = world.getBlockState(blockposition1);
+ Level.PendingBlockEvent blockEvent = world.pendingPlayerBlockEvents.remove(pos);
+ if (blockEvent != null) {
+ io.papermc.paper.event.block.BlockDestroyedByNeighborEvent event =
+ new io.papermc.paper.event.block.BlockDestroyedByNeighborEvent(org.bukkit.craftbukkit.block.CraftBlock.at(world, blockposition1),
+ (org.bukkit.entity.Player) blockEvent.player.getBukkitEntity(),
+ org.bukkit.craftbukkit.block.CraftBlock.at(world, pos));
+ if (!event.callEvent()) return;
+ }
+
if (iblockdata1.is(state.getBlock()) && iblockdata1.getValue(DoublePlantBlock.HALF) == DoubleBlockHalf.LOWER) {
BlockState iblockdata2 = iblockdata1.getFluidState().is((Fluid) Fluids.WATER) ? Blocks.WATER.defaultBlockState() : Blocks.AIR.defaultBlockState();
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
index 3ab8b99837b1d1faea722c598b0228b2780be8b1..45bd7b9e684f71d9186a33277e5772dc7e04e9da 100644
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -1242,11 +1242,22 @@ public abstract class BlockBehaviour implements FeatureElement {
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
Direction[] aenumdirection = BlockBehaviour.UPDATE_SHAPE_ORDER;
int k = aenumdirection.length;
+ BlockState blockState = world.getBlockState(pos); // Slice
for (int l = 0; l < k; ++l) {
Direction enumdirection = aenumdirection[l];
blockposition_mutableblockposition.setWithOffset(pos, enumdirection);
+ // Paper start - Propagate the PendingBlockEvent from the current blockPos to the next block
+ // if it will break (!canSurvive)
+ if (blockState.getBukkitMaterial() == org.bukkit.Material.AIR && !world.getBlockState(blockposition_mutableblockposition).canSurvive(world, blockposition_mutableblockposition)) {
+ Level.PendingBlockEvent blockEvent = ((Level) world).pendingPlayerBlockEvents.get(pos);
+ if (blockEvent != null) {
+ BlockPos blockPosCopy = blockposition_mutableblockposition.immutable();
+ ((Level) world).pendingPlayerBlockEvents.put(blockPosCopy, new Level.PendingBlockEvent(blockPosCopy, blockEvent.player, pos));
+ }
+ }
+ // Paper end
world.neighborShapeChanged(enumdirection.getOpposite(), this.asState(), blockposition_mutableblockposition, pos, flags, maxUpdateDepth);
}

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Add PlayerGetRespawnLocationEvent
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index e2eb3feb786d6348b6d45dd9babb7b36eebccd6e..5c7721aa768ec3b2ad659b7242681b4a04153db9 100644
index e2eb3feb786d6348b6d45dd9babb7b36eebccd6e..f54e00f11e92d63aa241a3b8693afa5f1797d1ab 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -867,16 +867,24 @@ public abstract class PlayerList {
@@ -867,49 +867,57 @@ public abstract class PlayerList {
// CraftBukkit start - fire PlayerRespawnEvent
if (location == null) {
@@ -40,11 +40,18 @@ index e2eb3feb786d6348b6d45dd9babb7b36eebccd6e..5c7721aa768ec3b2ad659b7242681b4a
+ optional = Optional.empty();
+ }
if (optional.isPresent()) {
BlockState iblockdata = worldserver1.getBlockState(blockposition);
@@ -885,13 +893,13 @@ public abstract class PlayerList {
Vec3 vec3d = (Vec3) optional.get();
float f1;
- if (optional.isPresent()) {
- BlockState iblockdata = worldserver1.getBlockState(blockposition);
- boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR);
- isAnchorSpawn = flag3; // Paper - Fix PlayerRespawnEvent
- Vec3 vec3d = (Vec3) optional.get();
- float f1;
+ if (optional.isPresent()) {
+ BlockState iblockdata = worldserver1.getBlockState(blockposition);
+ boolean flag3 = iblockdata.is(Blocks.RESPAWN_ANCHOR);
+ isAnchorSpawn = flag3; // Paper - Fix PlayerRespawnEvent
+ Vec3 vec3d = (Vec3) optional.get();
+ float f1;
- if (!iblockdata.is(BlockTags.BEDS) && !flag3) {
- f1 = f;
@@ -60,5 +67,36 @@ index e2eb3feb786d6348b6d45dd9babb7b36eebccd6e..5c7721aa768ec3b2ad659b7242681b4a
+ f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
+ }
// entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false); // CraftBukkit - not required, just copies old location into reused entity
flag2 = !flag && flag3;
- // entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false); // CraftBukkit - not required, just copies old location into reused entity
- flag2 = !flag && flag3;
- isBedSpawn = true;
- location = CraftLocation.toBukkit(vec3d, worldserver1.getWorld(), f1, 0.0F);
- } else if (blockposition != null) {
- entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
- entityplayer1.setRespawnPosition(null, null, 0f, false, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // CraftBukkit - SPIGOT-5988: Clear respawn location when obstructed // Paper - Add PlayerSetSpawnEvent
+ // entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false); // CraftBukkit - not required, just copies old location into reused entity
+ flag2 = !flag && flag3;
+ isBedSpawn = true;
+ location = CraftLocation.toBukkit(vec3d, worldserver1.getWorld(), f1, 0.0F);
+ } else if (blockposition != null) {
+ entityplayer1.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F));
+ entityplayer1.setRespawnPosition(null, null, 0f, false, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // CraftBukkit - SPIGOT-5988: Clear respawn location when obstructed // Paper - Add PlayerSetSpawnEvent
+ }
}
- }
- if (location == null) {
- worldserver1 = this.server.getLevel(Level.OVERWORLD);
- blockposition = entityplayer1.getSpawnPoint(worldserver1);
- location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld(), worldserver1.levelData.getSpawnAngle(), 0.0F).add(0.5F, 0.1F, 0.5F); // Paper - Expose world spawn angle
+ if (location == null) {
+ worldserver1 = this.server.getLevel(Level.OVERWORLD);
+ blockposition = entityplayer1.getSpawnPoint(worldserver1);
+ location = CraftLocation.toBukkit(blockposition, worldserver1.getWorld(), worldserver1.levelData.getSpawnAngle(), 0.0F).add(0.5F, 0.1F, 0.5F); // Paper - Expose world spawn angle
+ }
}
- Player respawnPlayer = entityplayer1.getBukkitEntity();
PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - PlayerRespawnEvent changes
this.cserver.getPluginManager().callEvent(respawnEvent);
// Spigot Start