make it compile

This commit is contained in:
Taiyou06
2024-08-04 14:10:01 +03:00
parent 610c5fb21e
commit 29715101b3
9 changed files with 285 additions and 293 deletions

View File

@@ -2,11 +2,8 @@ package net.gensokyoreimagined.nitori.common.world;
import net.gensokyoreimagined.nitori.common.entity.EntityClassGroup;
import net.gensokyoreimagined.nitori.common.entity.pushable.EntityPushablePredicate;
import net.gensokyoreimagined.nitori.mixin.util.accessors.ClientEntityManagerAccessor;
import net.gensokyoreimagined.nitori.mixin.util.accessors.EntityTrackingSectionAccessor;
import net.gensokyoreimagined.nitori.mixin.util.accessors.ServerEntityManagerAccessor;
import net.gensokyoreimagined.nitori.common.world.chunk.ClassGroupFilterableList;
import net.gensokyoreimagined.nitori.mixin.util.accessors.ServerWorldAccessor;
import net.minecraft.core.BlockPos;
import net.minecraft.util.ClassInstanceMultiMap;
import net.minecraft.util.AbortableIterationConsumer;

View File

@@ -1,46 +1,46 @@
package net.gensokyoreimagined.nitori.mixin.alloc.chunk_random;
import net.gensokyoreimagined.nitori.common.world.ChunkRandomSource;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.core.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ServerLevel.class)
public abstract class ServerWorldMixin {
private final BlockPos.MutableBlockPos nitori$randomPosInChunkCachedPos = new BlockPos.MutableBlockPos();
/**
* @reason Avoid allocating BlockPos every invocation through using our allocation-free variant
*/
@Redirect(
method = "tickChunk",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/ServerLevel;getBlockRandomPos(IIII)Lnet/minecraft/core/BlockPos;"
)
)
private BlockPos redirectTickGetRandomPosInChunk(ServerLevel serverWorld, int x, int y, int z, int mask) {
((ChunkRandomSource) serverWorld).nitori$getRandomPosInChunk(x, y, z, mask, this.nitori$randomPosInChunkCachedPos);
return this.nitori$randomPosInChunkCachedPos;
}
/**
* @reason Ensure an immutable block position is passed on block tick
*/
@Redirect(
method = "tickChunk",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/state/BlockState;randomTick(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/core/BlockPos;Lnet/minecraft/util/RandomSource;)V"
)
)
private void redirectBlockStateTick(BlockState blockState, ServerLevel world, BlockPos pos, net.minecraft.util.RandomSource rand) {
blockState.randomTick(world, pos.immutable(), rand);
}
//import net.gensokyoreimagined.nitori.common.world.ChunkRandomSource;
//import net.minecraft.world.level.block.state.BlockState;
//import net.minecraft.server.level.ServerLevel;
//import net.minecraft.core.BlockPos;
//import org.spongepowered.asm.mixin.Mixin;
//import org.spongepowered.asm.mixin.injection.At;
//import org.spongepowered.asm.mixin.injection.Redirect;
//
//@Mixin(ServerLevel.class)
//public abstract class ServerWorldMixin {
// private final BlockPos.MutableBlockPos nitori$randomPosInChunkCachedPos = new BlockPos.MutableBlockPos();
//
// /**
// * @reason Avoid allocating BlockPos every invocation through using our allocation-free variant
// */
// @Redirect(
// method = "tickChunk",
// at = @At(
// value = "INVOKE",
// target = "Lnet/minecraft/server/level/ServerLevel;getBlockRandomPos(IIII)Lnet/minecraft/core/BlockPos;"
// )
// )
// private BlockPos redirectTickGetRandomPosInChunk(ServerLevel serverWorld, int x, int y, int z, int mask) {
// ((ChunkRandomSource) serverWorld).nitori$getRandomPosInChunk(x, y, z, mask, this.nitori$randomPosInChunkCachedPos);
//
// return this.nitori$randomPosInChunkCachedPos;
// }
//
// /**
// * @reason Ensure an immutable block position is passed on block tick
// */
// @Redirect(
// method = "tickChunk",
// at = @At(
// value = "INVOKE",
// target = "Lnet/minecraft/world/level/block/state/BlockState;randomTick(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/core/BlockPos;Lnet/minecraft/util/RandomSource;)V"
// )
// )
// private void redirectBlockStateTick(BlockState blockState, ServerLevel world, BlockPos pos, net.minecraft.util.RandomSource rand) {
// blockState.randomTick(world, pos.immutable(), rand);
// }
// /**
// * @reason Ensure an immutable block position is passed on fluid tick
@@ -55,6 +55,6 @@ public abstract class ServerWorldMixin {
// private void redirectFluidStateTick(FluidState fluidState, ServerLevel world, BlockPos pos, net.minecraft.util.RandomSource rand) {
// fluidState.randomTick(world, pos.immutable(), rand);
// }
}
//}
// couldn't figure it out....

View File

@@ -1,29 +1,29 @@
package net.gensokyoreimagined.nitori.mixin.logic.recipe_manager;
import net.minecraft.world.Container;
import net.minecraft.world.item.crafting.Recipe;
import net.minecraft.world.item.crafting.RecipeHolder;
import net.minecraft.world.item.crafting.RecipeManager;
import net.minecraft.world.item.crafting.RecipeType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Map;
@Mixin(RecipeManager.class)
public abstract class RecipeManagerMixin {
@Shadow protected abstract <C extends Container, T extends Recipe<C>> Collection<RecipeHolder<T>> byType(RecipeType<T> type);
/**
* @author QPCrummer & Leaf Patch #0023
* @reason Optimize RecipeManager List Creation
*/
@Overwrite
public <C extends Container, T extends Recipe<C>> List<RecipeHolder<T>> getAllRecipesFor(RecipeType<T> type) {
return new ArrayList<>(this.byType(type));
}
}
//import net.minecraft.world.Container;
//import net.minecraft.world.item.crafting.Recipe;
//import net.minecraft.world.item.crafting.RecipeHolder;
//import net.minecraft.world.item.crafting.RecipeManager;
//import net.minecraft.world.item.crafting.RecipeType;
//import org.spongepowered.asm.mixin.Mixin;
//import org.spongepowered.asm.mixin.Overwrite;
//import org.spongepowered.asm.mixin.Shadow;
//
//import java.util.ArrayList;
//import java.util.Collection;
//import java.util.List;
//import java.util.Map;
//@Mixin(RecipeManager.class)
//public abstract class RecipeManagerMixin {
//
// @Shadow protected abstract <C extends Container, T extends Recipe<C>> Collection<RecipeHolder<T>> byType(RecipeType<T> type);
//
// /**
// * @author QPCrummer & Leaf Patch #0023
// * @reason Optimize RecipeManager List Creation
// */
// @Overwrite
// public <C extends Container, T extends Recipe<C>> List<RecipeHolder<T>> getAllRecipesFor(RecipeType<T> type) {
// return new ArrayList<>(this.byType(type));
// }
//}

View File

@@ -1,20 +1,20 @@
package net.gensokyoreimagined.nitori.mixin.math.random.creation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ServerPlayer.class)
public abstract class ServerPlayerEntityRandomMixin {
@Shadow public abstract ServerLevel serverLevel();
@Redirect(method = "fudgeSpawnLocation", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/RandomSource;create()Lnet/minecraft/util/RandomSource;"))
private RandomSource redirectCreatedRandom() {
return serverLevel().random;
}
}
//import net.minecraft.server.level.ServerPlayer;
//import net.minecraft.server.level.ServerLevel;
//import net.minecraft.util.RandomSource;
//import org.spongepowered.asm.mixin.Mixin;
//import org.spongepowered.asm.mixin.Shadow;
//import org.spongepowered.asm.mixin.injection.At;
//import org.spongepowered.asm.mixin.injection.Redirect;
//
//@Mixin(ServerPlayer.class)
//public abstract class ServerPlayerEntityRandomMixin {
//
// @Shadow public abstract ServerLevel serverLevel();
//
// @Redirect(method = "fudgeSpawnLocation", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/RandomSource;create()Lnet/minecraft/util/RandomSource;"))
// private RandomSource redirectCreatedRandom() {
// return serverLevel().random;
// }
//}

View File

@@ -1,13 +1,13 @@
package net.gensokyoreimagined.nitori.mixin.util.accessors;
import net.minecraft.world.level.entity.EntityAccess;
import net.minecraft.world.level.entity.EntitySectionStorage;
import net.minecraft.world.level.entity.TransientEntitySectionManager;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(TransientEntitySectionManager.class)
public interface ClientEntityManagerAccessor<T extends EntityAccess> {
@Accessor
EntitySectionStorage<T> getSectionStorage();
}
//import net.minecraft.world.level.entity.EntityAccess;
//import net.minecraft.world.level.entity.EntitySectionStorage;
//import net.minecraft.world.level.entity.TransientEntitySectionManager;
//import org.spongepowered.asm.mixin.Mixin;
//import org.spongepowered.asm.mixin.gen.Accessor;
//
//@Mixin(TransientEntitySectionManager.class)
//public interface ClientEntityManagerAccessor<T extends EntityAccess> {
// @Accessor
// EntitySectionStorage<T> getSectionStorage();
//}

View File

@@ -1,13 +1,13 @@
package net.gensokyoreimagined.nitori.mixin.util.accessors;
import net.minecraft.world.level.entity.EntityAccess;
import net.minecraft.world.level.entity.EntitySectionStorage;
import net.minecraft.world.level.entity.PersistentEntitySectionManager;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(PersistentEntitySectionManager.class)
public interface ServerEntityManagerAccessor<T extends EntityAccess> {
@Accessor
EntitySectionStorage<T> getSectionStorage();
}
//import net.minecraft.world.level.entity.EntityAccess;
//import net.minecraft.world.level.entity.EntitySectionStorage;
//import net.minecraft.world.level.entity.PersistentEntitySectionManager;
//import org.spongepowered.asm.mixin.Mixin;
//import org.spongepowered.asm.mixin.gen.Accessor;
//
//@Mixin(PersistentEntitySectionManager.class)
//public interface ServerEntityManagerAccessor<T extends EntityAccess> {
// @Accessor
// EntitySectionStorage<T> getSectionStorage();
//}

View File

@@ -1,158 +1,158 @@
package net.gensokyoreimagined.nitori.mixin.util.block_tracking;
import net.gensokyoreimagined.nitori.common.block.*;
import net.gensokyoreimagined.nitori.common.entity.block_tracking.ChunkSectionChangeCallback;
import net.gensokyoreimagined.nitori.common.entity.block_tracking.SectionedBlockChangeTracker;
import net.minecraft.core.SectionPos;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.PalettedContainer;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
/**
* Keep track of how many blocks that meet certain criteria are in this chunk section.
* E.g. if no over-sized blocks are there, collision code can skip a few blocks.
*
* @author 2No2Name
*/
@Mixin(LevelChunkSection.class)
public abstract class ChunkSectionMixin implements BlockCountingSection, BlockListeningSection {
@Shadow
@Final
public PalettedContainer<BlockState> states;
@Unique
private short[] nitori$countsByFlag = null;
@Unique
private ChunkSectionChangeCallback nitori$changeListener;
@Unique
private short nitori$listeningMask;
@Unique
private static void nitori$addToFlagCount(short[] countsByFlag, BlockState state, short change) {
int flags = ((BlockStateFlagHolder) state).lithium$getAllFlags();
int i;
while ((i = Integer.numberOfTrailingZeros(flags)) < 32 && i < countsByFlag.length) {
//either count up by one (prevFlag not set) or down by one (prevFlag set)
countsByFlag[i] += change;
flags &= ~(1 << i);
}
}
@Override
public boolean lithium$mayContainAny(TrackedBlockStatePredicate trackedBlockStatePredicate) {
if (this.nitori$countsByFlag == null) {
nitori$fastInitClientCounts();
}
return this.nitori$countsByFlag[trackedBlockStatePredicate.getIndex()] != (short) 0;
}
@Unique
private void nitori$fastInitClientCounts() {
this.nitori$countsByFlag = new short[BlockStateFlags.NUM_TRACKED_FLAGS];
for (TrackedBlockStatePredicate trackedBlockStatePredicate : BlockStateFlags.TRACKED_FLAGS) {
if (this.states.maybeHas(trackedBlockStatePredicate)) {
//We haven't counted, so we just set the count so high that it never incorrectly reaches 0.
//For most situations, this overestimation does not hurt client performance compared to correct counting,
this.nitori$countsByFlag[trackedBlockStatePredicate.getIndex()] = 16 * 16 * 16;
}
}
}
@Inject(method = "recalcBlockCounts()V", at = @At("HEAD"))
private void createFlagCounters(CallbackInfo ci) {
this.nitori$countsByFlag = new short[BlockStateFlags.NUM_TRACKED_FLAGS];
}
@Inject(
method = "read",
at = @At(value = "HEAD")
)
private void resetData(FriendlyByteBuf buf, CallbackInfo ci) {
this.nitori$countsByFlag = null;
}
@Inject(
method = "setBlockState(IIILnet/minecraft/world/level/block/state/BlockState;Z)Lnet/minecraft/world/level/block/state/BlockState;",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/world/level/block/state/BlockState;getFluidState()Lnet/minecraft/world/level/material/FluidState;",
ordinal = 0,
shift = At.Shift.BEFORE
),
locals = LocalCapture.CAPTURE_FAILHARD
)
private void updateFlagCounters(int x, int y, int z, BlockState newState, boolean lock, CallbackInfoReturnable<BlockState> cir, BlockState oldState) {
this.lithium$trackBlockStateChange(newState, oldState);
}
@Override
public void lithium$trackBlockStateChange(BlockState newState, BlockState oldState) {
short[] countsByFlag = this.nitori$countsByFlag;
if (countsByFlag == null) {
return;
}
int prevFlags = ((BlockStateFlagHolder) oldState).lithium$getAllFlags();
int flags = ((BlockStateFlagHolder) newState).lithium$getAllFlags();
int flagsXOR = prevFlags ^ flags;
//we need to iterate over indices that changed or are in the listeningMask
//Some Listening Flags are sensitive to both the previous and the new block. Others are only sensitive to
//blocks that are different according to the predicate (XOR). For XOR, the block counting needs to be updated
//as well.
int iterateFlags = (~BlockStateFlags.LISTENING_MASK_OR & flagsXOR) |
(BlockStateFlags.LISTENING_MASK_OR & this.nitori$listeningMask & (prevFlags | flags));
int flagIndex;
while ((flagIndex = Integer.numberOfTrailingZeros(iterateFlags)) < 32 && flagIndex < countsByFlag.length) {
int flagBit = 1 << flagIndex;
//either count up by one (prevFlag not set) or down by one (prevFlag set)
if ((flagsXOR & flagBit) != 0) {
countsByFlag[flagIndex] += (short) (1 - (((prevFlags >>> flagIndex) & 1) << 1));
}
if ((this.nitori$listeningMask & flagBit) != 0) {
this.nitori$listeningMask = this.nitori$changeListener.onBlockChange(flagIndex, this);
}
iterateFlags &= ~flagBit;
}
}
@Override
public void lithium$addToCallback(ListeningBlockStatePredicate blockGroup, SectionedBlockChangeTracker tracker, long sectionPos, Level world) {
if (this.nitori$changeListener == null) {
if (sectionPos == Long.MIN_VALUE || world == null) {
throw new IllegalArgumentException("Expected world and section pos during intialization!");
}
this.nitori$changeListener = ChunkSectionChangeCallback.create(sectionPos, world);
}
this.nitori$listeningMask = this.nitori$changeListener.addTracker(tracker, blockGroup);
}
@Override
public void lithium$removeFromCallback(ListeningBlockStatePredicate blockGroup, SectionedBlockChangeTracker tracker) {
if (this.nitori$changeListener != null) {
this.nitori$listeningMask = this.nitori$changeListener.removeTracker(tracker, blockGroup);
}
}
@Override
@Unique
public void lithium$invalidateListeningSection(SectionPos sectionPos) {
if (this.nitori$listeningMask != 0) {
this.nitori$changeListener.onChunkSectionInvalidated(sectionPos);
this.nitori$listeningMask = 0;
}
}
}
//import net.gensokyoreimagined.nitori.common.block.*;
//import net.gensokyoreimagined.nitori.common.entity.block_tracking.ChunkSectionChangeCallback;
//import net.gensokyoreimagined.nitori.common.entity.block_tracking.SectionedBlockChangeTracker;
//import net.minecraft.core.SectionPos;
//import net.minecraft.network.FriendlyByteBuf;
//import net.minecraft.world.level.Level;
//import net.minecraft.world.level.block.state.BlockState;
//import net.minecraft.world.level.chunk.LevelChunkSection;
//import net.minecraft.world.level.chunk.PalettedContainer;
//import org.spongepowered.asm.mixin.Final;
//import org.spongepowered.asm.mixin.Mixin;
//import org.spongepowered.asm.mixin.Shadow;
//import org.spongepowered.asm.mixin.Unique;
//import org.spongepowered.asm.mixin.injection.At;
//import org.spongepowered.asm.mixin.injection.Inject;
//import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
//import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
//import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
//
///**
// * Keep track of how many blocks that meet certain criteria are in this chunk section.
// * E.g. if no over-sized blocks are there, collision code can skip a few blocks.
// *
// * @author 2No2Name
// */
//@Mixin(LevelChunkSection.class)
//public abstract class ChunkSectionMixin implements BlockCountingSection, BlockListeningSection {
//
// @Shadow
// @Final
// public PalettedContainer<BlockState> states;
//
// @Unique
// private short[] nitori$countsByFlag = null;
// @Unique
// private ChunkSectionChangeCallback nitori$changeListener;
// @Unique
// private short nitori$listeningMask;
//
// @Unique
// private static void nitori$addToFlagCount(short[] countsByFlag, BlockState state, short change) {
// int flags = ((BlockStateFlagHolder) state).lithium$getAllFlags();
// int i;
// while ((i = Integer.numberOfTrailingZeros(flags)) < 32 && i < countsByFlag.length) {
// //either count up by one (prevFlag not set) or down by one (prevFlag set)
// countsByFlag[i] += change;
// flags &= ~(1 << i);
// }
// }
//
// @Override
// public boolean lithium$mayContainAny(TrackedBlockStatePredicate trackedBlockStatePredicate) {
// if (this.nitori$countsByFlag == null) {
// nitori$fastInitClientCounts();
// }
// return this.nitori$countsByFlag[trackedBlockStatePredicate.getIndex()] != (short) 0;
// }
//
// @Unique
// private void nitori$fastInitClientCounts() {
// this.nitori$countsByFlag = new short[BlockStateFlags.NUM_TRACKED_FLAGS];
// for (TrackedBlockStatePredicate trackedBlockStatePredicate : BlockStateFlags.TRACKED_FLAGS) {
// if (this.states.maybeHas(trackedBlockStatePredicate)) {
// //We haven't counted, so we just set the count so high that it never incorrectly reaches 0.
// //For most situations, this overestimation does not hurt client performance compared to correct counting,
// this.nitori$countsByFlag[trackedBlockStatePredicate.getIndex()] = 16 * 16 * 16;
// }
// }
// }
//
// @Inject(method = "recalcBlockCounts()V", at = @At("HEAD"))
// private void createFlagCounters(CallbackInfo ci) {
// this.nitori$countsByFlag = new short[BlockStateFlags.NUM_TRACKED_FLAGS];
// }
//
// @Inject(
// method = "read",
// at = @At(value = "HEAD")
// )
// private void resetData(FriendlyByteBuf buf, CallbackInfo ci) {
// this.nitori$countsByFlag = null;
// }
//
// @Inject(
// method = "setBlockState(IIILnet/minecraft/world/level/block/state/BlockState;Z)Lnet/minecraft/world/level/block/state/BlockState;",
// at = @At(
// value = "INVOKE",
// target = "Lnet/minecraft/world/level/block/state/BlockState;getFluidState()Lnet/minecraft/world/level/material/FluidState;",
// ordinal = 0,
// shift = At.Shift.BEFORE
// ),
// locals = LocalCapture.CAPTURE_FAILHARD
// )
// private void updateFlagCounters(int x, int y, int z, BlockState newState, boolean lock, CallbackInfoReturnable<BlockState> cir, BlockState oldState) {
// this.lithium$trackBlockStateChange(newState, oldState);
// }
//
// @Override
// public void lithium$trackBlockStateChange(BlockState newState, BlockState oldState) {
// short[] countsByFlag = this.nitori$countsByFlag;
// if (countsByFlag == null) {
// return;
// }
// int prevFlags = ((BlockStateFlagHolder) oldState).lithium$getAllFlags();
// int flags = ((BlockStateFlagHolder) newState).lithium$getAllFlags();
//
// int flagsXOR = prevFlags ^ flags;
// //we need to iterate over indices that changed or are in the listeningMask
// //Some Listening Flags are sensitive to both the previous and the new block. Others are only sensitive to
// //blocks that are different according to the predicate (XOR). For XOR, the block counting needs to be updated
// //as well.
// int iterateFlags = (~BlockStateFlags.LISTENING_MASK_OR & flagsXOR) |
// (BlockStateFlags.LISTENING_MASK_OR & this.nitori$listeningMask & (prevFlags | flags));
// int flagIndex;
//
// while ((flagIndex = Integer.numberOfTrailingZeros(iterateFlags)) < 32 && flagIndex < countsByFlag.length) {
// int flagBit = 1 << flagIndex;
// //either count up by one (prevFlag not set) or down by one (prevFlag set)
// if ((flagsXOR & flagBit) != 0) {
// countsByFlag[flagIndex] += (short) (1 - (((prevFlags >>> flagIndex) & 1) << 1));
// }
// if ((this.nitori$listeningMask & flagBit) != 0) {
// this.nitori$listeningMask = this.nitori$changeListener.onBlockChange(flagIndex, this);
// }
// iterateFlags &= ~flagBit;
// }
// }
//
// @Override
// public void lithium$addToCallback(ListeningBlockStatePredicate blockGroup, SectionedBlockChangeTracker tracker, long sectionPos, Level world) {
// if (this.nitori$changeListener == null) {
// if (sectionPos == Long.MIN_VALUE || world == null) {
// throw new IllegalArgumentException("Expected world and section pos during intialization!");
// }
// this.nitori$changeListener = ChunkSectionChangeCallback.create(sectionPos, world);
// }
//
// this.nitori$listeningMask = this.nitori$changeListener.addTracker(tracker, blockGroup);
// }
//
// @Override
// public void lithium$removeFromCallback(ListeningBlockStatePredicate blockGroup, SectionedBlockChangeTracker tracker) {
// if (this.nitori$changeListener != null) {
// this.nitori$listeningMask = this.nitori$changeListener.removeTracker(tracker, blockGroup);
// }
// }
//
// @Override
// @Unique
// public void lithium$invalidateListeningSection(SectionPos sectionPos) {
// if (this.nitori$listeningMask != 0) {
// this.nitori$changeListener.onChunkSectionInvalidated(sectionPos);
// this.nitori$listeningMask = 0;
// }
// }
//}

View File

@@ -1,22 +1,22 @@
package net.gensokyoreimagined.nitori.mixin.util.block_tracking.block_listening;
import net.gensokyoreimagined.nitori.common.entity.block_tracking.SectionedBlockChangeTracker;
import net.gensokyoreimagined.nitori.common.util.deduplication.LithiumInterner;
import net.gensokyoreimagined.nitori.common.util.deduplication.LithiumInternerWrapper;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(Level.class)
public class WorldMixin implements LithiumInternerWrapper<SectionedBlockChangeTracker> {
private final LithiumInterner<SectionedBlockChangeTracker> blockChangeTrackers = new LithiumInterner<>();
@Override
public SectionedBlockChangeTracker lithium$getCanonical(SectionedBlockChangeTracker value) {
return this.blockChangeTrackers.getCanonical(value);
}
@Override
public void lithium$deleteCanonical(SectionedBlockChangeTracker value) {
this.blockChangeTrackers.deleteCanonical(value);
}
}
//import net.gensokyoreimagined.nitori.common.entity.block_tracking.SectionedBlockChangeTracker;
//import net.gensokyoreimagined.nitori.common.util.deduplication.LithiumInterner;
//import net.gensokyoreimagined.nitori.common.util.deduplication.LithiumInternerWrapper;
//import net.minecraft.world.level.Level;
//import org.spongepowered.asm.mixin.Mixin;
//
//@Mixin(Level.class)
//public class WorldMixin implements LithiumInternerWrapper<SectionedBlockChangeTracker> {
// private final LithiumInterner<SectionedBlockChangeTracker> blockChangeTrackers = new LithiumInterner<>();
//
// @Override
// public SectionedBlockChangeTracker lithium$getCanonical(SectionedBlockChangeTracker value) {
// return this.blockChangeTrackers.getCanonical(value);
// }
//
// @Override
// public void lithium$deleteCanonical(SectionedBlockChangeTracker value) {
// this.blockChangeTrackers.deleteCanonical(value);
// }
//}

View File

@@ -61,7 +61,6 @@
"logic.fast_bits_blockpos.OptimizedBlockPosBitsMixin",
"logic.fast_rotations.EulerAngleMixin",
"logic.reduce_ray_casting.BlockViewCastingMixin",
"logic.recipe_manager.RecipeManagerMixin",
"math.fast_blockops.BlockPosMixin",
"math.fast_blockops.DirectionMixin",
"math.fast_util.AxisCycleDirectionMixin$BackwardMixin",
@@ -78,7 +77,6 @@
"math.sine_lut.MixinMth",
"math.vec.FastMathVec3DMixin",
"math.random.RandomMixin",
"math.random.creation.ServerPlayerEntityRandomMixin",
"network.microopt.VarIntsMixin",
"network.microopt.StringEncodingMixin",
"network.block_breaking.CacheBlockBreakPacketMixin",
@@ -93,11 +91,8 @@
"shapes.precompute_shape_arrays.SimpleVoxelShapeMixin",
"shapes.specialized_shapes.VoxelShapeMixin",
"util.MixinLevelBlockEntityRetrieval",
"util.accessors.ClientEntityManagerAccessor",
"util.accessors.EntityTrackingSectionAccessor",
"util.accessors.ServerEntityManagerAccessor",
"util.block_tracking.AbstractBlockStateMixin",
"util.block_tracking.block_listening.WorldMixin",
"util.block_entity_retrieval.WorldMixin",
"world.block_entity_ticking.sleeping.WrappedBlockEntityTickInvokerAccessor",
"world.block_entity_ticking.sleeping.furnace.AbstractFurnaceBlockEntityMixin",