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4 Commits

Author SHA1 Message Date
Spottedleaf
ac0c7deb43 Set version to 0.2.0-beta.9 2025-02-24 21:06:48 -08:00
Jason Penilla
16c8398d8a Clear lastSection on game event listener removal (fixes #87) (#99) 2025-02-24 17:39:07 -07:00
Spottedleaf
661ef813bb Add further information to thread check errors
The entity data is more complete, which will help debug problems
on Folia.
2025-01-28 13:34:32 -08:00
Spottedleaf
cf1d26a73c Set version to 0.2.0-SNAPSHOT 2025-01-27 13:59:26 -08:00
5 changed files with 90 additions and 16 deletions

View File

@@ -21,6 +21,6 @@ junit_version=5.11.3
fabric_lithium_version=t1FlWYl9
neo_lithium_version=iDqQi66g
# Mod Properties
mod_version=0.2.0-beta.8
mod_version=0.2.0-beta.9
maven_group=ca.spottedleaf.moonrise
archives_base_name=moonrise

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@@ -0,0 +1,44 @@
package ca.spottedleaf.moonrise.common.util;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.Vec3;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.List;
public final class EntityUtil {
private static final ThreadLocal<DecimalFormat> THREE_DECIMAL_PLACES = ThreadLocal.withInitial(() -> {
return new DecimalFormat("#,##0.000");
});
private static String formatVec(final Vec3 vec) {
final DecimalFormat format = THREE_DECIMAL_PLACES.get();
return "(" + format.format(vec.x) + "," + format.format(vec.y) + "," + format.format(vec.z) + ")";
}
private static String dumpEntityWithoutReferences(final Entity entity) {
if (entity == null) {
return "{null}";
}
return "{type=" + entity.getClass().getSimpleName() + ",id=" + entity.getId() + ",uuid=" + entity.getUUID() + ",pos=" + formatVec(entity.position())
+ ",mot=" + formatVec(entity.getDeltaMovement()) + ",aabb=" + entity.getBoundingBox() + ",removed=" + entity.getRemovalReason() + ",has_vehicle=" + (entity.getVehicle() != null)
+ ",passenger_count=" + entity.getPassengers().size();
}
public static String dumpEntity(final Entity entity) {
final List<Entity> passengers = entity.getPassengers();
final List<String> passengerStrings = new ArrayList<>(passengers.size());
for (final Entity passenger : passengers) {
passengerStrings.add("(" + dumpEntityWithoutReferences(passenger) + ")");
}
return "{root=[" + dumpEntityWithoutReferences(entity) + "], vehicle=[" + dumpEntityWithoutReferences(entity.getVehicle())
+ "], passengers=[" + String.join(",", passengerStrings) + "]";
}
private EntityUtil() {}
}

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@@ -15,21 +15,25 @@ public class TickThread extends Thread {
private static final Logger LOGGER = LoggerFactory.getLogger(TickThread.class);
private static String getThreadContext() {
return "thread=" + Thread.currentThread().getName();
}
/**
* @deprecated
*/
@Deprecated
public static void ensureTickThread(final String reason) {
if (!isTickThread()) {
LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
LOGGER.error("Thread failed main thread check: " + reason + ", context=" + getThreadContext(), new Throwable());
throw new IllegalStateException(reason);
}
}
public static void ensureTickThread(final Level world, final BlockPos pos, final String reason) {
if (!isTickThreadFor(world, pos)) {
final String ex = "Thread " + Thread.currentThread().getName() + " failed main thread check: " +
reason + ", world=" + WorldUtil.getWorldName(world) + ", block_pos=" + pos;
final String ex = "Thread failed main thread check: " +
reason + ", context=" + getThreadContext() + ", world=" + WorldUtil.getWorldName(world) + ", block_pos=" + pos;
LOGGER.error(ex, new Throwable());
throw new IllegalStateException(ex);
}
@@ -37,8 +41,8 @@ public class TickThread extends Thread {
public static void ensureTickThread(final Level world, final BlockPos pos, final int blockRadius, final String reason) {
if (!isTickThreadFor(world, pos, blockRadius)) {
final String ex = "Thread " + Thread.currentThread().getName() + " failed main thread check: " +
reason + ", world=" + WorldUtil.getWorldName(world) + ", block_pos=" + pos + ", block_radius=" + blockRadius;
final String ex = "Thread failed main thread check: " +
reason + ", context=" + getThreadContext() + ", world=" + WorldUtil.getWorldName(world) + ", block_pos=" + pos + ", block_radius=" + blockRadius;
LOGGER.error(ex, new Throwable());
throw new IllegalStateException(ex);
}
@@ -46,8 +50,8 @@ public class TickThread extends Thread {
public static void ensureTickThread(final Level world, final ChunkPos pos, final String reason) {
if (!isTickThreadFor(world, pos)) {
final String ex = "Thread " + Thread.currentThread().getName() + " failed main thread check: " +
reason + ", world=" + WorldUtil.getWorldName(world) + ", chunk_pos=" + pos;
final String ex = "Thread failed main thread check: " +
reason + ", context=" + getThreadContext() + ", world=" + WorldUtil.getWorldName(world) + ", chunk_pos=" + pos;
LOGGER.error(ex, new Throwable());
throw new IllegalStateException(ex);
}
@@ -55,8 +59,8 @@ public class TickThread extends Thread {
public static void ensureTickThread(final Level world, final int chunkX, final int chunkZ, final String reason) {
if (!isTickThreadFor(world, chunkX, chunkZ)) {
final String ex = "Thread " + Thread.currentThread().getName() + " failed main thread check: " +
reason + ", world=" + WorldUtil.getWorldName(world) + ", chunk_pos=" + new ChunkPos(chunkX, chunkZ);
final String ex = "Thread failed main thread check: " +
reason + ", context=" + getThreadContext() + ", world=" + WorldUtil.getWorldName(world) + ", chunk_pos=" + new ChunkPos(chunkX, chunkZ);
LOGGER.error(ex, new Throwable());
throw new IllegalStateException(ex);
}
@@ -64,8 +68,8 @@ public class TickThread extends Thread {
public static void ensureTickThread(final Entity entity, final String reason) {
if (!isTickThreadFor(entity)) {
final String ex = "Thread " + Thread.currentThread().getName() + " failed main thread check: " +
reason + ", entity=" + entity;
final String ex = "Thread failed main thread check: " +
reason + ", context=" + getThreadContext() + ", entity=" + EntityUtil.dumpEntity(entity);
LOGGER.error(ex, new Throwable());
throw new IllegalStateException(ex);
}
@@ -73,8 +77,8 @@ public class TickThread extends Thread {
public static void ensureTickThread(final Level world, final AABB aabb, final String reason) {
if (!isTickThreadFor(world, aabb)) {
final String ex = "Thread " + Thread.currentThread().getName() + " failed main thread check: " +
reason + ", world=" + WorldUtil.getWorldName(world) + ", aabb=" + aabb;
final String ex = "Thread failed main thread check: " +
reason + ", context=" + getThreadContext() + ", world=" + WorldUtil.getWorldName(world) + ", aabb=" + aabb;
LOGGER.error(ex, new Throwable());
throw new IllegalStateException(ex);
}
@@ -82,8 +86,8 @@ public class TickThread extends Thread {
public static void ensureTickThread(final Level world, final double blockX, final double blockZ, final String reason) {
if (!isTickThreadFor(world, blockX, blockZ)) {
final String ex = "Thread " + Thread.currentThread().getName() + " failed main thread check: " +
reason + ", world=" + WorldUtil.getWorldName(world) + ", block_pos=" + new Vec3(blockX, 0.0, blockZ);
final String ex = "Thread failed main thread check: " +
reason + ", context=" + getThreadContext() + ", world=" + WorldUtil.getWorldName(world) + ", block_pos=" + new Vec3(blockX, 0.0, blockZ);
LOGGER.error(ex, new Throwable());
throw new IllegalStateException(ex);
}

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@@ -0,0 +1,25 @@
package ca.spottedleaf.moonrise.mixin.chunk_system;
import net.minecraft.core.SectionPos;
import net.minecraft.world.level.gameevent.DynamicGameEventListener;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(DynamicGameEventListener.class)
abstract class DynamicGameEventListenerMixin {
@Shadow @Nullable private SectionPos lastSection;
@Inject(method = "remove", at = @At("RETURN"))
private void onRemove(final CallbackInfo ci) {
// We need to unset the last section when removed, otherwise if the same instance is re-added at the same position it
// will assume there was no change and fail to re-register.
// In vanilla, chunks rarely unload and re-load quickly enough to trigger this issue. However, our chunk system has a
// quirk where fast chunk reload cycles will often occur on player login (see PR #22).
// So we fix this vanilla oversight as our changes cause it to manifest in bugs much more often (see issue #87).
this.lastSection = null;
}
}

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@@ -26,6 +26,7 @@
"chunk_system.ChunkStepMixin",
"chunk_system.ChunkStorageMixin",
"chunk_system.DistanceManagerMixin",
"chunk_system.DynamicGameEventListenerMixin",
"chunk_system.EntityGetterMixin",
"chunk_system.EntityMixin",
"chunk_system.EntityTickListMixin",