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3 Commits

Author SHA1 Message Date
Jason Penilla
0d528e59d7 Work on compatibility with porting lib on Fabric 2024-10-21 19:09:41 -07:00
Jason Penilla
f32a08738e Adjust min/max section optimizations (#55)
* Change min/max section optimisations

* Correctly init dimension type

We need to initialise the field as early as possible in the constructor
to avoid problems.

Also, do not cache min/max section in EntityLookup. Note that mods
that implement worlds with variable heights will not work still,
as the entity slices expect a fixed height.

* Cache calculated height values

---------

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2024-10-17 18:02:22 -07:00
Jason Penilla
56e48ed069 Back to 0.1.0-SNAPSHOT 2024-10-15 13:04:47 -07:00
16 changed files with 186 additions and 99 deletions

View File

@@ -29,7 +29,7 @@ import java.util.function.Predicate;
public final class FabricHooks implements PlatformHooks {
public interface OnExplosionDetonate {
void onExplosion(final Level world, final Explosion explosion, final List<Entity> possiblyAffecting, final double diameter);
public void onExplosion(final Level world, final Explosion explosion, final List<Entity> possiblyAffecting, final double diameter);
}
public static final Event<OnExplosionDetonate> ON_EXPLOSION_DETONATE = EventFactory.createArrayBacked(
@@ -41,6 +41,32 @@ public final class FabricHooks implements PlatformHooks {
}
);
public interface OnChunkWatch {
public void onChunkWatch(final ServerLevel world, final LevelChunk chunk, final ServerPlayer player);
}
public static final Event<OnChunkWatch> ON_CHUNK_WATCH = EventFactory.createArrayBacked(
OnChunkWatch.class,
listeners -> (final ServerLevel world, final LevelChunk chunk, final ServerPlayer player) -> {
for (int i = 0; i < listeners.length; i++) {
listeners[i].onChunkWatch(world, chunk, player);
}
}
);
public interface OnChunkUnwatch {
public void onChunkUnwatch(final ServerLevel world, final ChunkPos chunk, final ServerPlayer player);
}
public static final Event<OnChunkUnwatch> ON_CHUNK_UNWATCH = EventFactory.createArrayBacked(
OnChunkUnwatch.class,
listeners -> (final ServerLevel world, final ChunkPos chunk, final ServerPlayer player) -> {
for (int i = 0; i < listeners.length; i++) {
listeners[i].onChunkUnwatch(world, chunk, player);
}
}
);
@Override
public String getBrand() {
return "Moonrise";
@@ -110,12 +136,12 @@ public final class FabricHooks implements PlatformHooks {
@Override
public void onChunkWatch(final ServerLevel world, final LevelChunk chunk, final ServerPlayer player) {
ON_CHUNK_WATCH.invoker().onChunkWatch(world, chunk, player);
}
@Override
public void onChunkUnWatch(final ServerLevel world, final ChunkPos chunk, final ServerPlayer player) {
ON_CHUNK_UNWATCH.invoker().onChunkUnwatch(world, chunk, player);
}
@Override

View File

@@ -0,0 +1,27 @@
package ca.spottedleaf.moonrise.fabric.mixin.chunk_system;
import net.minecraft.server.level.FullChunkStatus;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(Level.class)
abstract class FabricLevelMixin {
/**
* @reason Allow block updates in non-ticking chunks, as new chunk system sends non-ticking chunks to clients
* @author Spottedleaf
*/
@Redirect(
method = "setBlock(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;II)Z",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/FullChunkStatus;isOrAfter(Lnet/minecraft/server/level/FullChunkStatus;)Z"
)
)
private boolean sendUpdatesForFullChunks(final FullChunkStatus instance,
final FullChunkStatus fullChunkStatus) {
return instance.isOrAfter(FullChunkStatus.FULL);
}
}

View File

@@ -1,6 +1,6 @@
package ca.spottedleaf.moonrise.fabric.mixin.collisions;
import ca.spottedleaf.moonrise.patches.getblock.GetBlockLevel;
import ca.spottedleaf.moonrise.common.util.WorldUtil;
import it.unimi.dsi.fastutil.objects.Object2DoubleMap;
import net.minecraft.core.BlockPos;
import net.minecraft.tags.TagKey;
@@ -9,7 +9,6 @@ import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.PalettedContainer;
@@ -61,7 +60,7 @@ abstract class EntityMixin {
final AABB boundingBox = this.getBoundingBox().deflate(1.0E-3);
final Level world = this.level;
final int minSection = ((GetBlockLevel)world).moonrise$getMinSection();
final int minSection = WorldUtil.getMinSection(world);
final int minBlockX = Mth.floor(boundingBox.minX);
final int minBlockY = Math.max((minSection << 4), Mth.floor(boundingBox.minY));
@@ -69,7 +68,7 @@ abstract class EntityMixin {
// note: bounds are exclusive in Vanilla, so we subtract 1 - our loop expects bounds to be inclusive
final int maxBlockX = Mth.ceil(boundingBox.maxX) - 1;
final int maxBlockY = Math.min((((GetBlockLevel)world).moonrise$getMaxSection() << 4) | 15, Mth.ceil(boundingBox.maxY) - 1);
final int maxBlockY = Math.min((WorldUtil.getMaxSection(world) << 4) | 15, Mth.ceil(boundingBox.maxY) - 1);
final int maxBlockZ = Mth.ceil(boundingBox.maxZ) - 1;
final boolean isPushable = this.isPushedByFluid();

View File

@@ -3,6 +3,7 @@
"package": "ca.spottedleaf.moonrise.fabric.mixin",
"mixins": [
"chunk_system.FabricDistanceManagerMixin",
"chunk_system.FabricLevelMixin",
"chunk_system.FabricMinecraftServerMixin",
"chunk_system.FabricServerLevelMixin",
"collisions.EntityMixin"

View File

@@ -12,6 +12,6 @@ concurrentutil_version=0.0.2-SNAPSHOT
cloth_version=15.0.128
lithium_version=mc1.21.1-0.13.1
# Mod Properties
mod_version=0.1.0-beta.6
mod_version=0.1.0-SNAPSHOT
maven_group=ca.spottedleaf.moonrise
archives_base_name=moonrise

View File

@@ -0,0 +1,31 @@
package ca.spottedleaf.moonrise.neoforge.mixin.chunk_system;
import net.minecraft.server.level.FullChunkStatus;
import net.minecraft.world.level.Level;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(Level.class)
abstract class NeoForgeLevelMixin {
/**
* @reason Allow block updates in non-ticking chunks, as new chunk system sends non-ticking chunks to clients
* @author Spottedleaf
*/
@Redirect(
method = {
// "setBlock(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;II)Z",
// NeoForge splits logic from the original method into this one
"markAndNotifyBlock(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/chunk/LevelChunk;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/state/BlockState;II)V"
},
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/FullChunkStatus;isOrAfter(Lnet/minecraft/server/level/FullChunkStatus;)Z"
)
)
private boolean sendUpdatesForFullChunks(final FullChunkStatus instance,
final FullChunkStatus fullChunkStatus) {
return instance.isOrAfter(FullChunkStatus.FULL);
}
}

View File

@@ -1,7 +1,7 @@
package ca.spottedleaf.moonrise.neoforge.mixin.collisions;
import ca.spottedleaf.moonrise.common.util.WorldUtil;
import ca.spottedleaf.moonrise.neoforge.patches.collisions.FluidPushCalculation;
import ca.spottedleaf.moonrise.patches.getblock.GetBlockLevel;
import it.unimi.dsi.fastutil.objects.Reference2ReferenceArrayMap;
import it.unimi.dsi.fastutil.objects.Reference2ReferenceMap;
import net.minecraft.core.BlockPos;
@@ -10,7 +10,6 @@ import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.PalettedContainer;
@@ -59,7 +58,7 @@ abstract class EntityMixin implements IEntityExtension {
final AABB boundingBox = this.getBoundingBox().deflate(1.0E-3);
final Level world = this.level;
final int minSection = ((GetBlockLevel)world).moonrise$getMinSection();
final int minSection = WorldUtil.getMinSection(world);
final int minBlockX = Mth.floor(boundingBox.minX);
final int minBlockY = Math.max((minSection << 4), Mth.floor(boundingBox.minY));
@@ -67,7 +66,7 @@ abstract class EntityMixin implements IEntityExtension {
// note: bounds are exclusive in Vanilla, so we subtract 1
final int maxBlockX = Mth.ceil(boundingBox.maxX) - 1;
final int maxBlockY = Math.min((((GetBlockLevel)world).moonrise$getMaxSection() << 4) | 15, Mth.ceil(boundingBox.maxY) - 1);
final int maxBlockY = Math.min((WorldUtil.getMaxSection(world) << 4) | 15, Mth.ceil(boundingBox.maxY) - 1);
final int maxBlockZ = Mth.ceil(boundingBox.maxZ) - 1;
final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();

View File

@@ -3,6 +3,7 @@
"package": "ca.spottedleaf.moonrise.neoforge.mixin",
"mixins": [
"chunk_system.NeoForgeDistanceManagerMixin",
"chunk_system.NeoForgeLevelMixin",
"chunk_system.NeoForgeMinecraftServerMixin",
"chunk_system.NeoForgeServerLevelMixin",
"collisions.EntityMixin"

View File

@@ -11,10 +11,18 @@ public final class WorldUtil {
return world.getMaxSection() - 1; // getMaxSection() is exclusive
}
public static int getMaxSection(final Level world) {
return world.getMaxSection() - 1; // getMaxSection() is exclusive
}
public static int getMinSection(final LevelHeightAccessor world) {
return world.getMinSection();
}
public static int getMinSection(final Level world) {
return world.getMinSection();
}
public static int getMaxLightSection(final LevelHeightAccessor world) {
return getMaxSection(world) + 1;
}

View File

@@ -9,7 +9,6 @@ import ca.spottedleaf.moonrise.patches.chunk_system.level.entity.EntityLookup;
import ca.spottedleaf.moonrise.patches.chunk_system.level.entity.dfl.DefaultEntityLookup;
import ca.spottedleaf.moonrise.patches.chunk_system.world.ChunkSystemEntityGetter;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.FullChunkStatus;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
@@ -28,7 +27,6 @@ import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.ArrayList;
import java.util.List;
@@ -303,27 +301,6 @@ abstract class LevelMixin implements ChunkSystemLevel, ChunkSystemEntityGetter,
return new BlockPos(blockPos.getX(), this.getHeight(types, blockPos.getX(), blockPos.getZ()), blockPos.getZ());
}
/**
* @reason Allow block updates in non-ticking chunks, as new chunk system sends non-ticking chunks to clients
* @author Spottedleaf
*/
@Redirect(
method = {
"setBlock(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;II)Z",
// NeoForge splits logic from the original method into this one
"markAndNotifyBlock(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/chunk/LevelChunk;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/state/BlockState;II)V"
},
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/server/level/FullChunkStatus;isOrAfter(Lnet/minecraft/server/level/FullChunkStatus;)Z"
)
)
private boolean sendUpdatesForFullChunks(final FullChunkStatus instance,
final FullChunkStatus fullChunkStatus) {
return instance.isOrAfter(FullChunkStatus.FULL);
}
// TODO: Thread.currentThread() != this.thread to TickThread?

View File

@@ -1,11 +1,11 @@
package ca.spottedleaf.moonrise.mixin.collisions;
import ca.spottedleaf.moonrise.common.util.WorldUtil;
import ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel;
import ca.spottedleaf.moonrise.patches.collisions.CollisionUtil;
import ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState;
import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape;
import ca.spottedleaf.moonrise.patches.collisions.util.NoneMatchStream;
import ca.spottedleaf.moonrise.patches.getblock.GetBlockLevel;
import it.unimi.dsi.fastutil.floats.FloatArraySet;
import it.unimi.dsi.fastutil.floats.FloatArrays;
import net.minecraft.core.BlockPos;
@@ -16,7 +16,6 @@ import net.minecraft.world.entity.EntityDimensions;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.PalettedContainer;
@@ -222,7 +221,7 @@ abstract class EntityMixin {
final int maxChunkY = maxBlockY >> 4;
final int maxChunkZ = maxBlockZ >> 4;
final int minSection = ((GetBlockLevel)world).moonrise$getMinSection();
final int minSection = WorldUtil.getMinSection(world);
final ChunkSource chunkSource = world.getChunkSource();
final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
@@ -331,7 +330,7 @@ abstract class EntityMixin {
return new NoneMatchStream<>(true);
}
final int minSection = ((GetBlockLevel)world).moonrise$getMinSection();
final int minSection = WorldUtil.getMinSection(world);
final ChunkSource chunkSource = world.getChunkSource();
for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
@@ -406,7 +405,7 @@ abstract class EntityMixin {
return;
}
final int minSection = ((GetBlockLevel)world).moonrise$getMinSection();
final int minSection = WorldUtil.getMinSection(world);
final ChunkSource chunkSource = world.getChunkSource();
final BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();

View File

@@ -1,10 +1,10 @@
package ca.spottedleaf.moonrise.mixin.collisions;
import ca.spottedleaf.moonrise.common.util.WorldUtil;
import ca.spottedleaf.moonrise.patches.block_counting.BlockCountingChunkSection;
import ca.spottedleaf.moonrise.patches.collisions.CollisionUtil;
import ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState;
import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape;
import ca.spottedleaf.moonrise.patches.getblock.GetBlockLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.Mth;
@@ -139,7 +139,7 @@ abstract class LevelMixin implements LevelAccessor, AutoCloseable {
int lastChunkY = Integer.MIN_VALUE;
int lastChunkZ = Integer.MIN_VALUE;
final int minSection = ((GetBlockLevel)level).moonrise$getMinSection();
final int minSection = WorldUtil.getMinSection(level);
for (;;) {
currPos.set(currX, currY, currZ);
@@ -334,13 +334,13 @@ abstract class LevelMixin implements LevelAccessor, AutoCloseable {
*/
@Override
public Optional<BlockPos> findSupportingBlock(final Entity entity, final AABB aabb) {
final int minSection = ((GetBlockLevel)(Level)(Object)this).moonrise$getMinSection();
final int minSection = WorldUtil.getMinSection((Level)(Object)this);
final int minBlockX = Mth.floor(aabb.minX - CollisionUtil.COLLISION_EPSILON) - 1;
final int maxBlockX = Mth.floor(aabb.maxX + CollisionUtil.COLLISION_EPSILON) + 1;
final int minBlockY = Math.max((minSection << 4) - 1, Mth.floor(aabb.minY - CollisionUtil.COLLISION_EPSILON) - 1);
final int maxBlockY = Math.min((((GetBlockLevel)(Level)(Object)this).moonrise$getMaxSection() << 4) + 16, Mth.floor(aabb.maxY + CollisionUtil.COLLISION_EPSILON) + 1);
final int maxBlockY = Math.min((WorldUtil.getMaxSection((Level)(Object)this) << 4) + 16, Mth.floor(aabb.maxY + CollisionUtil.COLLISION_EPSILON) + 1);
final int minBlockZ = Mth.floor(aabb.minZ - CollisionUtil.COLLISION_EPSILON) - 1;
final int maxBlockZ = Mth.floor(aabb.maxZ + CollisionUtil.COLLISION_EPSILON) + 1;

View File

@@ -1,10 +1,11 @@
package ca.spottedleaf.moonrise.mixin.getblock;
import ca.spottedleaf.moonrise.common.util.WorldUtil;
import ca.spottedleaf.moonrise.patches.getblock.GetBlockLevel;
import com.llamalad7.mixinextras.sugar.Local;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.dimension.DimensionType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
@@ -13,7 +14,16 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
// Higher priority to apply after Lithium mixin.world.inline_height.WorldMixin
@Mixin(value = Level.class, priority = 1100)
abstract class LevelMixin implements GetBlockLevel, LevelAccessor, AutoCloseable {
abstract class LevelMixin implements LevelAccessor, AutoCloseable {
@Unique
private int height;
@Unique
private int minBuildHeight;
@Unique
private int maxBuildHeight;
@Unique
private int minSection;
@@ -22,30 +32,7 @@ abstract class LevelMixin implements GetBlockLevel, LevelAccessor, AutoCloseable
private int maxSection;
@Unique
private int minBuildHeight;
@Unique
private int maxBuildHeight;
@Override
public final int moonrise$getMinSection() {
return this.minSection;
}
@Override
public final int moonrise$getMaxSection() {
return this.maxSection;
}
@Override
public final int moonrise$getMinBuildHeight() {
return this.minBuildHeight;
}
@Override
public final int moonrise$getMaxBuildHeight() {
return this.maxBuildHeight;
}
private int sectionsCount;
/**
* @reason Init min/max section
@@ -54,14 +41,43 @@ abstract class LevelMixin implements GetBlockLevel, LevelAccessor, AutoCloseable
@Inject(
method = "<init>",
at = @At(
value = "RETURN"
value = "CTOR_HEAD"
)
)
private void init(final CallbackInfo ci) {
this.minSection = WorldUtil.getMinSection(this);
this.maxSection = WorldUtil.getMaxSection(this);
this.minBuildHeight = this.getMinBuildHeight();
this.maxBuildHeight = this.getMaxBuildHeight();
private void init(final CallbackInfo ci,
@Local(ordinal = 0, argsOnly = true) final Holder<DimensionType> dimensionTypeHolder) {
final DimensionType dimType = dimensionTypeHolder.value();
this.height = dimType.height();
this.minBuildHeight = dimType.minY();
this.maxBuildHeight = this.minBuildHeight + this.height;
this.minSection = this.minBuildHeight >> 4;
this.maxSection = ((this.maxBuildHeight - 1) >> 4) + 1;
this.sectionsCount = this.maxSection - this.minSection;
}
@Override
public int getHeight() {
return this.height;
}
@Override
public int getMinBuildHeight() {
return this.minBuildHeight;
}
@Override
public int getMaxBuildHeight() {
return this.maxBuildHeight;
}
@Override
public int getMinSection() {
return this.minSection;
}
@Override
public int getMaxSection() {
return this.maxSection;
}
@Override
@@ -73,4 +89,24 @@ abstract class LevelMixin implements GetBlockLevel, LevelAccessor, AutoCloseable
public boolean isOutsideBuildHeight(final BlockPos blockPos) {
return this.isOutsideBuildHeight(blockPos.getY());
}
@Override
public int getSectionIndex(final int blockY) {
return (blockY >> 4) - this.minSection;
}
@Override
public int getSectionIndexFromSectionY(final int sectionY) {
return sectionY - this.minSection;
}
@Override
public int getSectionYFromSectionIndex(final int sectionIdx) {
return sectionIdx + this.minSection;
}
@Override
public int getSectionsCount() {
return this.sectionsCount;
}
}

View File

@@ -46,8 +46,6 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
protected final SWMRLong2ObjectHashTable<ChunkSlicesRegion> regions = new SWMRLong2ObjectHashTable<>(128, 0.5f);
protected final int minSection; // inclusive
protected final int maxSection; // inclusive
protected final LevelCallback<Entity> worldCallback;
protected final ConcurrentLong2ReferenceChainedHashTable<Entity> entityById = new ConcurrentLong2ReferenceChainedHashTable<>();
@@ -56,8 +54,6 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
public EntityLookup(final Level world, final LevelCallback<Entity> worldCallback) {
this.world = world;
this.minSection = WorldUtil.getMinSection(world);
this.maxSection = WorldUtil.getMaxSection(world);
this.worldCallback = worldCallback;
}
@@ -404,7 +400,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
protected boolean addEntity(final Entity entity, final boolean fromDisk, final boolean event) {
final BlockPos pos = entity.blockPosition();
final int sectionX = pos.getX() >> 4;
final int sectionY = Mth.clamp(pos.getY() >> 4, this.minSection, this.maxSection);
final int sectionY = Mth.clamp(pos.getY() >> 4, WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world));
final int sectionZ = pos.getZ() >> 4;
this.checkThread(sectionX, sectionZ, "Cannot add entity off-main thread");
@@ -523,7 +519,7 @@ public abstract class EntityLookup implements LevelEntityGetter<Entity> {
final int sectionZ = ((ChunkSystemEntity)entity).moonrise$getSectionZ();
final BlockPos newPos = entity.blockPosition();
final int newSectionX = newPos.getX() >> 4;
final int newSectionY = Mth.clamp(newPos.getY() >> 4, this.minSection, this.maxSection);
final int newSectionY = Mth.clamp(newPos.getY() >> 4, WorldUtil.getMinSection(this.world), WorldUtil.getMaxSection(this.world));
final int newSectionZ = newPos.getZ() >> 4;
if (newSectionX == sectionX && newSectionY == sectionY && newSectionZ == sectionZ) {

View File

@@ -1,12 +1,12 @@
package ca.spottedleaf.moonrise.patches.collisions;
import ca.spottedleaf.moonrise.common.util.WorldUtil;
import ca.spottedleaf.moonrise.patches.chunk_system.world.ChunkSystemEntityGetter;
import ca.spottedleaf.moonrise.patches.collisions.block.CollisionBlockState;
import ca.spottedleaf.moonrise.patches.chunk_system.entity.ChunkSystemEntity;
import ca.spottedleaf.moonrise.patches.collisions.shape.CachedShapeData;
import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionDiscreteVoxelShape;
import ca.spottedleaf.moonrise.patches.collisions.shape.CollisionVoxelShape;
import ca.spottedleaf.moonrise.patches.getblock.GetBlockLevel;
import ca.spottedleaf.moonrise.patches.block_counting.BlockCountingChunkSection;
import it.unimi.dsi.fastutil.doubles.DoubleArrayList;
import it.unimi.dsi.fastutil.doubles.DoubleList;
@@ -1934,13 +1934,13 @@ public final class CollisionUtil {
}
}
final int minSection = ((GetBlockLevel)world).moonrise$getMinSection();
final int minSection = WorldUtil.getMinSection(world);
final int minBlockX = Mth.floor(aabb.minX - COLLISION_EPSILON) - 1;
final int maxBlockX = Mth.floor(aabb.maxX + COLLISION_EPSILON) + 1;
final int minBlockY = Math.max((minSection << 4) - 1, Mth.floor(aabb.minY - COLLISION_EPSILON) - 1);
final int maxBlockY = Math.min((((GetBlockLevel)world).moonrise$getMaxSection() << 4) + 16, Mth.floor(aabb.maxY + COLLISION_EPSILON) + 1);
final int maxBlockY = Math.min((WorldUtil.getMaxSection(world) << 4) + 16, Mth.floor(aabb.maxY + COLLISION_EPSILON) + 1);
final int minBlockZ = Mth.floor(aabb.minZ - COLLISION_EPSILON) - 1;
final int maxBlockZ = Mth.floor(aabb.maxZ + COLLISION_EPSILON) + 1;

View File

@@ -1,13 +0,0 @@
package ca.spottedleaf.moonrise.patches.getblock;
public interface GetBlockLevel {
public int moonrise$getMinSection();
public int moonrise$getMaxSection();
public int moonrise$getMinBuildHeight();
public int moonrise$getMaxBuildHeight();
}