Copy leftover changes to chunk system from Folia
This commit is contained in:
@@ -1,9 +1,9 @@
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package ca.spottedleaf.moonrise.common.util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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import org.slf4j.Logger;
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@@ -26,21 +26,21 @@ public class TickThread extends Thread {
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}
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}
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public static void ensureTickThread(final ServerLevel world, final BlockPos pos, final String reason) {
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public static void ensureTickThread(final Level world, final BlockPos pos, final String reason) {
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if (!isTickThreadFor(world, pos)) {
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LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
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throw new IllegalStateException(reason);
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}
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}
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public static void ensureTickThread(final ServerLevel world, final ChunkPos pos, final String reason) {
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public static void ensureTickThread(final Level world, final ChunkPos pos, final String reason) {
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if (!isTickThreadFor(world, pos)) {
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LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
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throw new IllegalStateException(reason);
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}
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}
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public static void ensureTickThread(final ServerLevel world, final int chunkX, final int chunkZ, final String reason) {
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public static void ensureTickThread(final Level world, final int chunkX, final int chunkZ, final String reason) {
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if (!isTickThreadFor(world, chunkX, chunkZ)) {
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LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
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throw new IllegalStateException(reason);
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@@ -54,14 +54,14 @@ public class TickThread extends Thread {
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}
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}
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public static void ensureTickThread(final ServerLevel world, final AABB aabb, final String reason) {
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public static void ensureTickThread(final Level world, final AABB aabb, final String reason) {
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if (!isTickThreadFor(world, aabb)) {
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LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
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throw new IllegalStateException(reason);
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}
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}
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public static void ensureTickThread(final ServerLevel world, final double blockX, final double blockZ, final String reason) {
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public static void ensureTickThread(final Level world, final double blockX, final double blockZ, final String reason) {
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if (!isTickThreadFor(world, blockX, blockZ)) {
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LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
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throw new IllegalStateException(reason);
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@@ -97,39 +97,39 @@ public class TickThread extends Thread {
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return false;
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}
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public static boolean isTickThreadFor(final ServerLevel world, final BlockPos pos) {
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public static boolean isTickThreadFor(final Level world, final BlockPos pos) {
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return isTickThread();
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}
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public static boolean isTickThreadFor(final ServerLevel world, final ChunkPos pos) {
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public static boolean isTickThreadFor(final Level world, final ChunkPos pos) {
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return isTickThread();
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}
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public static boolean isTickThreadFor(final ServerLevel world, final Vec3 pos) {
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public static boolean isTickThreadFor(final Level world, final Vec3 pos) {
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return isTickThread();
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}
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public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ) {
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public static boolean isTickThreadFor(final Level world, final int chunkX, final int chunkZ) {
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return isTickThread();
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}
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public static boolean isTickThreadFor(final ServerLevel world, final AABB aabb) {
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public static boolean isTickThreadFor(final Level world, final AABB aabb) {
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return isTickThread();
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}
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public static boolean isTickThreadFor(final ServerLevel world, final double blockX, final double blockZ) {
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public static boolean isTickThreadFor(final Level world, final double blockX, final double blockZ) {
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return isTickThread();
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}
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public static boolean isTickThreadFor(final ServerLevel world, final Vec3 position, final Vec3 deltaMovement, final int buffer) {
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public static boolean isTickThreadFor(final Level world, final Vec3 position, final Vec3 deltaMovement, final int buffer) {
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return isTickThread();
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}
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public static boolean isTickThreadFor(final ServerLevel world, final int fromChunkX, final int fromChunkZ, final int toChunkX, final int toChunkZ) {
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public static boolean isTickThreadFor(final Level world, final int fromChunkX, final int fromChunkZ, final int toChunkX, final int toChunkZ) {
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return isTickThread();
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}
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public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ, final int radius) {
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public static boolean isTickThreadFor(final Level world, final int chunkX, final int chunkZ, final int radius) {
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return isTickThread();
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}
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@@ -371,7 +371,9 @@ public final class ChunkTaskScheduler {
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public void scheduleTickingState(final int chunkX, final int chunkZ, final FullChunkStatus toStatus,
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final boolean addTicket, final PrioritisedExecutor.Priority priority,
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final Consumer<LevelChunk> onComplete) {
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if (!TickThread.isTickThread()) {
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final int radius = toStatus.ordinal() - 1; // 0 -> BORDER, 1 -> TICKING, 2 -> ENTITY_TICKING
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if (!TickThread.isTickThreadFor(this.world, chunkX, chunkZ, Math.max(0, radius))) {
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this.scheduleChunkTask(chunkX, chunkZ, () -> {
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ChunkTaskScheduler.this.scheduleTickingState(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
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}, priority);
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@@ -398,7 +400,7 @@ public final class ChunkTaskScheduler {
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this.chunkHolderManager.processTicketUpdates();
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}
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final Consumer<LevelChunk> loadCallback = (final LevelChunk chunk) -> {
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final Consumer<LevelChunk> loadCallback = onComplete == null && !addTicket ? null : (final LevelChunk chunk) -> {
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try {
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if (onComplete != null) {
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onComplete.accept(chunk);
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@@ -429,7 +431,6 @@ public final class ChunkTaskScheduler {
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scheduled = true;
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chunk = null;
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final int radius = toStatus.ordinal() - 1; // 0 -> BORDER, 1 -> TICKING, 2 -> ENTITY_TICKING
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for (int dz = -radius; dz <= radius; ++dz) {
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for (int dx = -radius; dx <= radius; ++dx) {
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final NewChunkHolder neighbour =
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@@ -441,7 +442,9 @@ public final class ChunkTaskScheduler {
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}
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// ticket level should schedule for us
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chunkHolder.addFullStatusConsumer(toStatus, loadCallback);
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if (loadCallback != null) {
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chunkHolder.addFullStatusConsumer(toStatus, loadCallback);
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}
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}
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}
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} finally {
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@@ -451,7 +454,7 @@ public final class ChunkTaskScheduler {
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this.chunkHolderManager.ticketLockArea.unlock(ticketLock);
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}
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if (!scheduled) {
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if (loadCallback != null && !scheduled) {
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// couldn't schedule
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try {
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loadCallback.accept(chunk);
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@@ -562,7 +565,7 @@ public final class ChunkTaskScheduler {
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public void scheduleChunkLoad(final int chunkX, final int chunkZ, final ChunkStatus toStatus, final boolean addTicket,
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final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
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if (!TickThread.isTickThread()) {
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if (!TickThread.isTickThreadFor(this.world, chunkX, chunkZ)) {
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this.scheduleChunkTask(chunkX, chunkZ, () -> {
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ChunkTaskScheduler.this.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
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}, priority);
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@@ -834,7 +837,7 @@ public final class ChunkTaskScheduler {
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}
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public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
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return this.mainThreadExecutor.queueRunnable(run);
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return this.scheduleChunkTask(chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
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}
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public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run,
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