Add default implementation for ExtendedWorld in Level
This should hopefully help mod compatibility with mods that implement their own Levels. Fixes https://github.com/PaperMC/Starlight/issues/187
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@@ -3,7 +3,21 @@ package ca.spottedleaf.moonrise.mixin.starlight.world;
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import ca.spottedleaf.moonrise.patches.starlight.world.StarlightWorld;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.chunk.ChunkAccess;
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import net.minecraft.world.level.chunk.ChunkStatus;
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import net.minecraft.world.level.chunk.LevelChunk;
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import org.spongepowered.asm.mixin.Mixin;
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@Mixin(Level.class)
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public abstract class LevelMixin implements LevelAccessor, AutoCloseable, StarlightWorld {}
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public abstract class LevelMixin implements LevelAccessor, AutoCloseable, StarlightWorld {
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@Override
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public LevelChunk getChunkAtImmediately(final int chunkX, final int chunkZ) {
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return this.getChunkSource().getChunk(chunkX, chunkZ, false);
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}
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@Override
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public ChunkAccess getAnyChunkImmediately(final int chunkX, final int chunkZ) {
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return this.getChunkSource().getChunk(chunkX, chunkX, ChunkStatus.EMPTY, false);
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}
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}
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