Fix unload queue storing chunks in wrong sections

The unload queue stored the chunks in the same section as
the chunk coordinate, when it needed to apply the unload shift.

Additionally, change the default region shift to the ticket
propagator shift as there is no benefit to using a low region
shift since no regionizing is occuring. This makes the unload
queue shift 6, which should reduce the number of sections to deal
with while processing unloads.
This commit is contained in:
Spottedleaf
2024-06-21 11:44:53 -07:00
parent 30cb658845
commit 4c36d6db57
2 changed files with 18 additions and 13 deletions

View File

@@ -14,6 +14,7 @@ import ca.spottedleaf.moonrise.patches.chunk_system.player.RegionizedPlayerChunk
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkHolderManager;
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkTaskScheduler;
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.NewChunkHolder;
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ThreadedTicketLevelPropagator;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.RegistryAccess;
@@ -179,9 +180,9 @@ public abstract class ServerLevelMixin extends Level implements ChunkSystemServe
@Override
public final int moonrise$getRegionChunkShift() {
// current default in Folia
// note that there is no actual regionizing taking place in Moonrise...
return 2;
// note that there is no actual regionizing taking place in Moonrise, so we set this to the highest shift to minimize
// performance impact
return ThreadedTicketLevelPropagator.SECTION_SHIFT;
}
@Override

View File

@@ -63,12 +63,13 @@ public final class ChunkUnloadQueue {
final int shift = this.coordinateShift;
final int sectionX = chunkX >> shift;
final int sectionZ = chunkZ >> shift;
final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
UnloadSection section = this.unloadSections.get(chunkKey);
UnloadSection section = this.unloadSections.get(sectionKey);
if (section == null) {
section = new UnloadSection(this.orderGenerator.getAndIncrement());
this.unloadSections.put(chunkKey, section);
this.unloadSections.put(sectionKey, section);
}
return section.chunks.add(chunkKey);
@@ -80,9 +81,10 @@ public final class ChunkUnloadQueue {
final int shift = this.coordinateShift;
final int sectionX = chunkX >> shift;
final int sectionZ = chunkZ >> shift;
final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
final UnloadSection section = this.unloadSections.get(chunkKey);
final UnloadSection section = this.unloadSections.get(sectionKey);
if (section == null) {
return false;
@@ -93,7 +95,7 @@ public final class ChunkUnloadQueue {
}
if (section.chunks.isEmpty()) {
this.unloadSections.remove(chunkKey);
this.unloadSections.remove(sectionKey);
}
return true;
@@ -114,14 +116,16 @@ public final class ChunkUnloadQueue {
sectionJson.add("coordinates", coordinates);
final UnloadSection actualSection = this.getSectionUnsynchronized(section.sectionX(), section.sectionZ());
for (final LongIterator iterator = actualSection.chunks.clone().iterator(); iterator.hasNext();) {
final long coordinate = iterator.nextLong();
if (actualSection != null) {
for (final LongIterator iterator = actualSection.chunks.clone().iterator(); iterator.hasNext(); ) {
final long coordinate = iterator.nextLong();
final JsonObject coordinateJson = new JsonObject();
coordinates.add(coordinateJson);
final JsonObject coordinateJson = new JsonObject();
coordinates.add(coordinateJson);
coordinateJson.addProperty("chunkX", Integer.valueOf(CoordinateUtils.getChunkX(coordinate)));
coordinateJson.addProperty("chunkZ", Integer.valueOf(CoordinateUtils.getChunkZ(coordinate)));
coordinateJson.addProperty("chunkX", Integer.valueOf(CoordinateUtils.getChunkX(coordinate)));
coordinateJson.addProperty("chunkZ", Integer.valueOf(CoordinateUtils.getChunkZ(coordinate)));
}
}
}