(Airplane-temporary) Collision cache

To drop when merged into Airplane's main branch
This commit is contained in:
Etil
2021-09-21 18:13:30 +02:00
committed by GitHub
parent c45695d7ad
commit f2ddf33312

View File

@@ -0,0 +1,522 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Etil <81570777+etil2jz@users.noreply.github.com>
Date: Tue, 21 Sep 2021 18:11:59 +0200
Subject: [PATCH] (Airplane-temporary) Collision cache
diff --git a/src/main/java/gg/airplane/entity/CollisionCache.java b/src/main/java/gg/airplane/entity/CollisionCache.java
new file mode 100644
index 0000000000000000000000000000000000000000..db38d58016965daee8003b98202c32080c369688
--- /dev/null
+++ b/src/main/java/gg/airplane/entity/CollisionCache.java
@@ -0,0 +1,244 @@
+package gg.airplane.entity;
+
+import io.papermc.paper.util.CollisionUtil;
+import io.papermc.paper.util.WorldUtil;
+import net.minecraft.core.BlockPos;
+import net.minecraft.core.SectionPos;
+import net.minecraft.server.level.ServerChunkCache;
+import net.minecraft.util.Mth;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.CollisionGetter;
+import net.minecraft.world.level.block.Blocks;
+import net.minecraft.world.level.block.state.BlockState;
+import net.minecraft.world.level.chunk.LevelChunk;
+import net.minecraft.world.level.chunk.LevelChunkSection;
+import net.minecraft.world.phys.AABB;
+import net.minecraft.world.phys.shapes.CollisionContext;
+import net.minecraft.world.phys.shapes.Shapes;
+import net.minecraft.world.phys.shapes.VoxelShape;
+import org.bukkit.craftbukkit.util.UnsafeList;
+import org.jetbrains.annotations.NotNull;
+import org.simpleyaml.utils.Validate;
+
+import java.util.HashSet;
+import java.util.List;
+import java.util.Set;
+import java.util.function.BiPredicate;
+
+public class CollisionCache {
+
+ private static record BlockEntry(int x, int y, int z, BlockState state, VoxelShape shape){}
+
+ @NotNull
+ private final Entity entity;
+ private final UnsafeList<BlockEntry> blocks = new UnsafeList<>();
+ private Set<CollisionCacheList> chunkToList = new HashSet<>();
+
+ private boolean dirty = true;
+
+ private int previousMinBlockX;
+ private int previousMaxBlockX;
+ private int previousMinBlockY;
+ private int previousMaxBlockY;
+ private int previousMinBlockZ;
+ private int previousMaxBlockZ;
+
+ public CollisionCache(@NotNull Entity entity) {
+ this.entity = entity;
+ }
+
+ public int getId() {
+ return this.entity.getId();
+ }
+
+ public void dirtySection(@NotNull SectionPos sectionPos) {
+ this.dirty = true;
+ }
+
+ public void onRemove() {
+ this.blocks.setSize(0);
+
+ for (CollisionCacheList collisionCaches : this.chunkToList) {
+ collisionCaches.remove(this);
+ }
+ this.chunkToList.clear();
+ this.dirty = false;
+ }
+
+ public boolean getCollisions(final CollisionGetter view, AABB aabb, List<AABB> into, boolean collidesWithUnloaded, boolean checkOnly, BiPredicate<BlockState, BlockPos> predicate) {
+ boolean ret = false;
+
+ int minBlockX = Mth.floor(aabb.minX - CollisionUtil.COLLISION_EPSILON) - 1;
+ int maxBlockX = Mth.floor(aabb.maxX + CollisionUtil.COLLISION_EPSILON) + 1;
+
+ int minBlockY = Mth.floor(aabb.minY - CollisionUtil.COLLISION_EPSILON) - 1;
+ int maxBlockY = Mth.floor(aabb.maxY + CollisionUtil.COLLISION_EPSILON) + 1;
+
+ int minBlockZ = Mth.floor(aabb.minZ - CollisionUtil.COLLISION_EPSILON) - 1;
+ int maxBlockZ = Mth.floor(aabb.maxZ + CollisionUtil.COLLISION_EPSILON) + 1;
+
+ // if nothing changed and the location didn't move out of our area, use previous set
+ if (!this.dirty && minBlockX >= this.previousMinBlockX && maxBlockX <= this.previousMaxBlockX &&
+ minBlockY >= this.previousMinBlockY && maxBlockY <= this.previousMaxBlockY &&
+ minBlockZ >= this.previousMinBlockZ && maxBlockZ <= this.previousMaxBlockZ) {
+ if (checkOnly) {
+ BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
+ for (int i = 0, length = this.blocks.size(); i < length; i++) {
+ BlockEntry entry = this.blocks.unsafeGet(i);
+ if (entry.shape.intersects(aabb) && predicate.test(entry.state, pos.set(entry.x, entry.y, entry.z))) {
+ return true;
+ }
+ }
+ } else {
+ for (int i = 0, length = this.blocks.size(); i < length; i++) {
+ ret |= CollisionUtil.addBoxesToIfIntersects(this.blocks.unsafeGet(i).shape, aabb, into);
+ }
+ }
+
+ return ret;
+ } else if (checkOnly) {
+ // tl;dr this is only used by inWall right now, and we don't want to generate a cache for inWall because it'll always be smaller than a move cache anyways
+ return CollisionUtil.getCollisionsForBlocksOrWorldBorder(view, this.entity, aabb, into, false, collidesWithUnloaded, false, checkOnly, predicate);
+ }
+
+ Validate.isTrue(predicate == null, "predicate cannot be used without checkOnly");
+
+ this.previousMinBlockX = minBlockX;
+ this.previousMaxBlockX = maxBlockX;
+
+ this.previousMinBlockY = minBlockY;
+ this.previousMaxBlockY = maxBlockY;
+
+ this.previousMinBlockZ = minBlockZ;
+ this.previousMaxBlockZ = maxBlockZ;
+
+ // remove old shapes, since we missed cache
+ this.blocks.setSize(0);
+ this.dirty = false;
+
+ final int minSection = WorldUtil.getMinSection(this.entity.level);
+ final int maxSection = WorldUtil.getMaxSection(this.entity.level);
+ final int minBlock = minSection << 4;
+ final int maxBlock = (maxSection << 4) | 15;
+
+ BlockPos.MutableBlockPos mutablePos = new BlockPos.MutableBlockPos();
+ CollisionContext collisionShape = null;
+
+ // special cases:
+ if (minBlockY > maxBlock || maxBlockY < minBlock) {
+ // no point in checking
+ if (!this.chunkToList.isEmpty()) {
+ for (CollisionCacheList collisionCaches : this.chunkToList) {
+ collisionCaches.remove(this);
+ }
+ this.chunkToList.clear();
+ }
+ return ret;
+ }
+
+ int minYIterate = Math.max(minBlock, minBlockY);
+ int maxYIterate = Math.min(maxBlock, maxBlockY);
+
+ int minChunkX = minBlockX >> 4;
+ int maxChunkX = maxBlockX >> 4;
+
+ int minChunkZ = minBlockZ >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ ServerChunkCache chunkProvider = (ServerChunkCache) this.entity.level.getChunkSource();
+
+ Set<CollisionCacheList> cacheLists = new HashSet<>(this.blocks.size());
+
+ for (int currChunkZ = minChunkZ; currChunkZ <= maxChunkZ; ++currChunkZ) {
+ int minZ = currChunkZ == minChunkZ ? minBlockZ & 15 : 0; // coordinate in chunk
+ int maxZ = currChunkZ == maxChunkZ ? maxBlockZ & 15 : 15; // coordinate in chunk
+
+ for (int currChunkX = minChunkX; currChunkX <= maxChunkX; ++currChunkX) {
+ int minX = currChunkX == minChunkX ? minBlockX & 15 : 0; // coordinate in chunk
+ int maxX = currChunkX == maxChunkX ? maxBlockX & 15 : 15; // coordinate in chunk
+
+ int chunkXGlobalPos = currChunkX << 4;
+ int chunkZGlobalPos = currChunkZ << 4;
+
+ LevelChunk chunk = chunkProvider.getChunkAtIfLoadedImmediately(currChunkX, currChunkZ);
+
+ if (chunk == null) {
+ if (collidesWithUnloaded) {
+ into.add(CollisionUtil.getBoxForChunk(currChunkX, currChunkZ));
+ ret = true;
+ }
+ continue;
+ }
+
+ LevelChunkSection[] sections = chunk.getSections();
+
+ // bound y
+
+ for (int currY = minYIterate; currY <= maxYIterate; ++currY) {
+ int sectionIndex = SectionPos.blockToSectionCoord(currY) - minSection;
+
+ CollisionCacheList cacheList = chunk.collisionCaches[sectionIndex];
+ if (cacheLists.add(cacheList)) {
+ cacheList.add(this);
+ }
+
+ LevelChunkSection section = sections[sectionIndex];
+ if (section == null || section.isEmpty()) {
+ // empty
+ // skip to next section
+ currY = (currY & ~(15)) + 15; // increment by 15: iterator loop increments by the extra one
+ continue;
+ }
+
+ net.minecraft.world.level.chunk.PalettedContainer<BlockState> blocks = section.states;
+
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
+ for (int currX = minX; currX <= maxX; ++currX) {
+ int localBlockIndex = (currX) | (currZ << 4) | ((currY & 15) << 8);
+ int blockX = currX | chunkXGlobalPos;
+ int blockY = currY;
+ int blockZ = currZ | chunkZGlobalPos;
+
+ int edgeCount = ((blockX == minBlockX || blockX == maxBlockX) ? 1 : 0) +
+ ((blockY == minBlockY || blockY == maxBlockY) ? 1 : 0) +
+ ((blockZ == minBlockZ || blockZ == maxBlockZ) ? 1 : 0);
+ if (edgeCount == 3) {
+ continue;
+ }
+
+ BlockState blockData = blocks.get(localBlockIndex);
+ if (blockData.isAir()) {
+ continue;
+ }
+
+ if ((edgeCount != 1 || blockData.shapeExceedsCube()) && (edgeCount != 2 || blockData.getBlock() == Blocks.MOVING_PISTON)) {
+ mutablePos.set(blockX, blockY, blockZ);
+ if (collisionShape == null) {
+ collisionShape = new CollisionUtil.LazyEntityCollisionContext(entity);
+ }
+ VoxelShape voxelshape2 = blockData.getCollisionShape(this.entity.level, mutablePos, collisionShape);
+ if (voxelshape2 != Shapes.empty()) {
+ VoxelShape voxelshape3 = voxelshape2.move((double) blockX, (double) blockY, (double) blockZ);
+
+ this.blocks.add(new BlockEntry(blockX, blockY, blockZ, blockData, voxelshape3));
+
+ ret |= CollisionUtil.addBoxesToIfIntersects(voxelshape3, aabb, into);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ for (CollisionCacheList cache : this.chunkToList) {
+ if (!cacheLists.contains(cache)) {
+ cache.remove(this);
+ }
+ }
+ this.chunkToList = cacheLists;
+
+ return ret;
+ }
+
+}
\ No newline at end of file
diff --git a/src/main/java/gg/airplane/entity/CollisionCacheList.java b/src/main/java/gg/airplane/entity/CollisionCacheList.java
new file mode 100644
index 0000000000000000000000000000000000000000..3e22d2fc190995fd536338bcacda1b054a555801
--- /dev/null
+++ b/src/main/java/gg/airplane/entity/CollisionCacheList.java
@@ -0,0 +1,128 @@
+package gg.airplane.entity;
+
+import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
+
+import java.util.Arrays;
+import java.util.Iterator;
+import java.util.NoSuchElementException;
+
+/**
+ * @see com.destroystokyo.paper.util.maplist.EntityList
+ */
+public class CollisionCacheList implements Iterable<CollisionCache> {
+
+ protected final Int2IntOpenHashMap entityToIndex = new Int2IntOpenHashMap(2, 0.8f);
+
+ {
+ this.entityToIndex.defaultReturnValue(Integer.MIN_VALUE);
+ }
+
+ protected static final CollisionCache[] EMPTY_LIST = new CollisionCache[0];
+
+ protected CollisionCache[] entities = EMPTY_LIST;
+ protected int count;
+
+ public int size() {
+ return this.count;
+ }
+
+ public boolean contains(final CollisionCache entity) {
+ return this.entityToIndex.containsKey(entity.getId());
+ }
+
+ public boolean remove(final CollisionCache entity) {
+ final int index = this.entityToIndex.remove(entity.getId());
+ if (index == Integer.MIN_VALUE) {
+ return false;
+ }
+
+ // move the entity at the end to this index
+ final int endIndex = --this.count;
+ final CollisionCache end = this.entities[endIndex];
+ if (index != endIndex) {
+ // not empty after this call
+ this.entityToIndex.put(end.getId(), index); // update index
+ }
+ this.entities[index] = end;
+ this.entities[endIndex] = null;
+
+ return true;
+ }
+
+ public boolean add(final CollisionCache entity) {
+ final int count = this.count;
+ final int currIndex = this.entityToIndex.putIfAbsent(entity.getId(), count);
+
+ if (currIndex != Integer.MIN_VALUE) {
+ return false; // already in this list
+ }
+
+ CollisionCache[] list = this.entities;
+
+ if (list.length == count) {
+ // resize required
+ list = this.entities = Arrays.copyOf(list, (int) Math.max(4L, count * 2L)); // overflow results in negative
+ }
+
+ list[count] = entity;
+ this.count = count + 1;
+
+ return true;
+ }
+
+ public CollisionCache getChecked(final int index) {
+ if (index < 0 || index >= this.count) {
+ throw new IndexOutOfBoundsException("Index: " + index + " is out of bounds, size: " + this.count);
+ }
+ return this.entities[index];
+ }
+
+ public CollisionCache getUnchecked(final int index) {
+ return this.entities[index];
+ }
+
+ public CollisionCache[] getRawData() {
+ return this.entities;
+ }
+
+ public void clear() {
+ this.entityToIndex.clear();
+ Arrays.fill(this.entities, 0, this.count, null);
+ this.count = 0;
+ }
+
+ @Override
+ public Iterator<CollisionCache> iterator() {
+ return new Iterator<CollisionCache>() {
+
+ CollisionCache lastRet;
+ int current;
+
+ @Override
+ public boolean hasNext() {
+ return this.current < CollisionCacheList.this.count;
+ }
+
+ @Override
+ public CollisionCache next() {
+ if (this.current >= CollisionCacheList.this.count) {
+ throw new NoSuchElementException();
+ }
+ return this.lastRet = CollisionCacheList.this.entities[this.current++];
+ }
+
+ @Override
+ public void remove() {
+ final CollisionCache lastRet = this.lastRet;
+
+ if (lastRet == null) {
+ throw new IllegalStateException();
+ }
+ this.lastRet = null;
+
+ CollisionCacheList.this.remove(lastRet);
+ --this.current;
+ }
+ };
+ }
+}
\ No newline at end of file
diff --git a/src/main/java/io/papermc/paper/util/CollisionUtil.java b/src/main/java/io/papermc/paper/util/CollisionUtil.java
index 98ca1199a823cdf55b913396ce0a24554e85f116..16952b7303f02373b4c9bd0ffe613d517598dab4 100644
--- a/src/main/java/io/papermc/paper/util/CollisionUtil.java
+++ b/src/main/java/io/papermc/paper/util/CollisionUtil.java
@@ -546,6 +546,13 @@ public final class CollisionUtil {
return ret;
}
+
+ public static boolean getEntityCollisionsWithCache(final net.minecraft.world.level.Level getter, Entity entity, AABB aabb, List<AABB> into,
+ final boolean loadChunks, final boolean collidesWithUnloaded,
+ final boolean checkBorder, final boolean checkOnly, final BiPredicate<BlockState, BlockPos> predicate) {
+ return entity.collisionCache.getCollisions(getter, aabb, into, collidesWithUnloaded, checkOnly, predicate) ||
+ getEntityHardCollisions(getter, entity, aabb, into, false, null);
+ }
public static boolean getEntityHardCollisions(final CollisionGetter getter, final Entity entity, AABB aabb,
final List<AABB> into, final boolean checkOnly, final Predicate<Entity> predicate) {
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 3c272e6c7552cb5bc875cdaefc91aaac3751ec3a..c6d5451b326a34b4df638156b1cb5069ebeb7b59 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -341,6 +341,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
// Airplane start
public int activatedPriority = gg.airplane.AirplaneConfig.maximumActivationPrio; // golf score
public final BlockPos.MutableBlockPos cachedBlockPos = new BlockPos.MutableBlockPos(); // used where needed
+ public final gg.airplane.entity.CollisionCache collisionCache = new gg.airplane.entity.CollisionCache(this);
// Airplane end
public float getBukkitYaw() {
@@ -1290,8 +1291,10 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
}
}
- io.papermc.paper.util.CollisionUtil.getCollisions(world, this, collisionBox, potentialCollisions, false, true,
- false, false, null, null);
+ // Airplane start - use collision cache
+ io.papermc.paper.util.CollisionUtil.getEntityCollisionsWithCache(world, this, collisionBox, potentialCollisions, false, true,
+ false, false, null);
+ // Airplane end
if (io.papermc.paper.util.CollisionUtil.isCollidingWithBorderEdge(world.getWorldBorder(), collisionBox)) {
io.papermc.paper.util.CollisionUtil.addBoxesToIfIntersects(world.getWorldBorder().getCollisionShape(), collisionBox, potentialCollisions);
@@ -2462,7 +2465,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
AABB axisalignedbb = AABB.ofSize(this.getEyePosition(), (double) f, 1.0E-6D, (double) f);
// Paper start
- return io.papermc.paper.util.CollisionUtil.getCollisionsForBlocksOrWorldBorder(this.level, this, axisalignedbb, null,
+ return io.papermc.paper.util.CollisionUtil.getEntityCollisionsWithCache(this.level, this, axisalignedbb, null, // Airplane - use cache
false, false, false, true, this.level.isAlmostSuffocating); // Airplane - don't allocate lambda here
// Paper end
}
@@ -3831,7 +3834,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
}
public boolean updateFluidHeightAndDoFluidPushing(Tag<Fluid> tag, double d0) {
- if (this.touchingUnloadedChunk()) {
+ if (false && this.touchingUnloadedChunk()) { // Airplane - cost of a lookup here is the same cost as below, so skip
return false;
} else {
AABB axisalignedbb = this.getBoundingBox().deflate(0.001D);
@@ -3881,7 +3884,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
net.minecraft.world.level.chunk.ChunkAccess chunk = this.level.getChunkIfLoadedImmediately(currChunkX, currChunkZ);
if (chunk == null) {
- continue;
+ return false; // if we're touching an unloaded chunk then it's false
}
net.minecraft.world.level.chunk.LevelChunkSection[] sections = chunk.getSections();
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index e265980f07d95a7912bf8873819033e51ef04c98..1174d94a032c1158e5d9a8be3beff1ba6f0d196b 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -185,6 +185,7 @@ public class LevelChunk implements ChunkAccess {
// Airplane end
private final int levelHeight; private final int minBuildHeight; // Airplane
+ public final gg.airplane.entity.CollisionCacheList[] collisionCaches; // Airplane
public LevelChunk(Level world, ChunkPos pos, ChunkBiomeContainer biomes) {
this(world, pos, biomes, UpgradeData.EMPTY, EmptyTickList.empty(), EmptyTickList.empty(), 0L, (LevelChunkSection[]) null, (Consumer) null);
}
@@ -223,6 +224,12 @@ public class LevelChunk implements ChunkAccess {
this.inhabitedTime = inhabitedTime;
this.postLoad = loadToWorldConsumer;
this.sections = new LevelChunkSection[world.getSectionsCount()];
+ // Airplane start
+ this.collisionCaches = new gg.airplane.entity.CollisionCacheList[world.getSectionsCount()];
+ for (int i = 0; i < this.collisionCaches.length; i++) {
+ this.collisionCaches[i] = new gg.airplane.entity.CollisionCacheList();
+ }
+ // Airplane end
if (sections != null) {
if (this.sections.length == sections.length) {
System.arraycopy(sections, 0, this.sections, 0, this.sections.length);
@@ -669,6 +676,17 @@ public class LevelChunk implements ChunkAccess {
int l = i & 15;
int i1 = blockposition.getZ() & 15;
BlockState iblockdata1 = chunksection.setBlockState(k, l, i1, iblockdata);
+
+ // Airplane start - notify dirty
+ SectionPos pos = SectionPos.of(this.chunkPos, j);
+ gg.airplane.entity.CollisionCache[] caches = this.collisionCaches[j].getRawData();
+ for (int index = 0; index < caches.length; index++) {
+ gg.airplane.entity.CollisionCache cache = caches[index];
+ if (cache != null) {
+ cache.dirtySection(pos);
+ }
+ }
+ // Airplane end
if (iblockdata1 == iblockdata) {
return null;
diff --git a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
index 1ed6573e0ca6b353d1de3b4486e199a5db9aa447..840ec9dabb787cea2bcd9b46f08443512d931db8 100644
--- a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
+++ b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
@@ -606,6 +606,12 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
PersistentEntitySectionManager.this.knownUuids.remove(this.entity.getUUID());
this.entity.setLevelCallback(PersistentEntitySectionManager.Callback.NULL);
PersistentEntitySectionManager.this.removeSectionIfEmpty(this.currentSectionKey, this.currentSection);
+
+ // Airplane start
+ if (this.entity instanceof Entity realEntity) {
+ realEntity.collisionCache.onRemove();
+ }
+ // Airplane end
}
}
}