This commit is contained in:
Etil
2021-12-13 17:39:44 +01:00
parent 3826b50688
commit 397c6cce3c
5 changed files with 285 additions and 149 deletions

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@@ -0,0 +1,65 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Etil <81570777+etil2jz@users.noreply.github.com>
Date: Mon, 13 Dec 2021 16:59:28 +0100
Subject: [PATCH] Optimize inventory API item handling
Original code by Minebench, licensed under GNU General Public License v3.0
You can find the original code on https://github.com/Minebench/Origami
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
index 396a4ae3d5a829eda78ef98561333aea300aa722..6c2f93fcca7c9cf694c873b2ef6024218f72f1a2 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
@@ -273,11 +273,13 @@ public class CraftInventory implements Inventory {
}
private int firstPartial(ItemStack item) {
- ItemStack[] inventory = this.getStorageContents();
- ItemStack filteredItem = CraftItemStack.asCraftCopy(item);
if (item == null) {
return -1;
}
+ // Origami start - Optimize inventory API (moved down from before null check)
+ ItemStack[] inventory = this.getStorageContents();
+ ItemStack filteredItem = CraftItemStack.asCraftCopy(item);
+ // Origami end
for (int i = 0; i < inventory.length; i++) {
ItemStack cItem = inventory[i];
if (cItem != null && cItem.getAmount() < cItem.getMaxStackSize() && cItem.isSimilar(filteredItem)) {
@@ -295,9 +297,10 @@ public class CraftInventory implements Inventory {
/* TODO: some optimization
* - Create a 'firstPartial' with a 'fromIndex'
* - Record the lastPartial per Material
- * - Cache firstEmpty result
+ * - Cache firstEmpty result // Implemented in Origami
*/
+ int firstFree = -2; // Origami - Cache firstEmpty result
for (int i = 0; i < items.length; i++) {
ItemStack item = items[i];
while (true) {
@@ -307,7 +310,11 @@ public class CraftInventory implements Inventory {
// Drat! no partial stack
if (firstPartial == -1) {
// Find a free spot!
- int firstFree = this.firstEmpty();
+ // Origami start - Cache firstEmpty result
+ if (firstFree == -2) {
+ firstFree = this.firstEmpty();
+ }
+ // Origami end
if (firstFree == -1) {
// No space at all!
@@ -320,9 +327,11 @@ public class CraftInventory implements Inventory {
stack.setAmount(this.getMaxItemStack());
this.setItem(firstFree, stack);
item.setAmount(item.getAmount() - this.getMaxItemStack());
+ firstFree = -2; // Origami - Cache firstEmpty result
} else {
// Just store it
this.setItem(firstFree, item);
+ firstFree = -2; // Origami - Cache firstEmpty result
break;
}
}

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@@ -1,149 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Etil <81570777+etil2jz@users.noreply.github.com>
Date: Mon, 13 Dec 2021 14:43:37 +0100
Subject: [PATCH] lithium: ai.task.goat_jump
Original code by CaffeineMC, licensed under GNU Lesser General Public License v3.0
You can find the original code on https://github.com/CaffeineMC/lithium-fabric (Yarn mappings)
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/LongJumpToRandomPos.java b/src/main/java/net/minecraft/world/entity/ai/behavior/LongJumpToRandomPos.java
index 76e4258b13482d081a0e7452d39edae00b348add..677861150a575dc7c85703e7b2aa4e9fa161904d 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/LongJumpToRandomPos.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/LongJumpToRandomPos.java
@@ -25,6 +25,9 @@ import net.minecraft.world.level.pathfinder.Path;
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
+import it.unimi.dsi.fastutil.longs.LongArrayList; // Lithium
+import it.unimi.dsi.fastutil.shorts.ShortArrayList; // Lithium
+import net.minecraft.world.phys.Vec3; // Lithium
public class LongJumpToRandomPos<E extends Mob> extends Behavior<E> {
private static final int FIND_JUMP_TRIES = 20;
@@ -41,12 +44,26 @@ public class LongJumpToRandomPos<E extends Mob> extends Behavior<E> {
private int findJumpTries;
private long prepareJumpStart;
private Function<E, SoundEvent> getJumpSound;
+ private int maxLongJumpHeight;
+ private int maxLongJumpWidth;
+ private final LongArrayList potentialTargets = new LongArrayList(); // Lithium
+ private final ShortArrayList potentialWeights = new ShortArrayList(); // Lithium
+
+ // Lithium start
+ private static int findIndex(ShortArrayList weights, int weightedIndex) {
+ for (int i = 0; i < weights.size(); i++) {
+ weightedIndex -= weights.getShort(i);
+ if (weightedIndex < 0) {
+ return i;
+ }
+ }
+ return -1;
+ }
+ // Lithium end
public LongJumpToRandomPos(UniformInt cooldownRange, int verticalRange, int horizontalRange, float maxRange, Function<E, SoundEvent> entityToSound) {
super(ImmutableMap.of(MemoryModuleType.LOOK_TARGET, MemoryStatus.REGISTERED, MemoryModuleType.LONG_JUMP_COOLDOWN_TICKS, MemoryStatus.VALUE_ABSENT, MemoryModuleType.LONG_JUMP_MID_JUMP, MemoryStatus.VALUE_ABSENT), 200);
this.timeBetweenLongJumps = cooldownRange;
- this.maxLongJumpHeight = verticalRange;
- this.maxLongJumpWidth = horizontalRange;
+ this.maxLongJumpHeight = maxLongJumpHeight;
+ this.maxLongJumpWidth = maxLongJumpWidth;
this.maxJumpVelocity = maxRange;
this.getJumpSound = entityToSound;
}
@@ -66,30 +83,63 @@ public class LongJumpToRandomPos<E extends Mob> extends Behavior<E> {
return bl;
}
+ // Lithium start
+ /**
+ * @author 2No2Name
+ * @reason only evaluate 20+ instead of ~100 possible jumps without affecting behavior
+ * [VanillaCopy] the whole method, commented changes
+ */
@Override
protected void start(ServerLevel serverLevel, Mob mob, long l) {
+ this.potentialTargets.clear();
+ this.potentialWeights.clear();
+ int potentialTotalWeight = 0;
this.chosenJump = Optional.empty();
- this.findJumpTries = 20;
+ this.findJumpTries = FIND_JUMP_TRIES;
this.jumpCandidates.clear();
this.initialPosition = Optional.of(mob.position());
- BlockPos blockPos = mob.blockPosition();
- int i = blockPos.getX();
- int j = blockPos.getY();
- int k = blockPos.getZ();
- Iterable<BlockPos> iterable = BlockPos.betweenClosed(i - this.maxLongJumpWidth, j - this.maxLongJumpHeight, k - this.maxLongJumpWidth, i + this.maxLongJumpWidth, j + this.maxLongJumpHeight, k + this.maxLongJumpWidth);
- PathNavigation pathNavigation = mob.getNavigation();
-
- for(BlockPos blockPos2 : iterable) {
- double d = blockPos2.distSqr(blockPos);
- if ((i != blockPos2.getX() || k != blockPos2.getZ()) && pathNavigation.isStableDestination(blockPos2) && mob.getPathfindingMalus(WalkNodeEvaluator.getBlockPathTypeStatic(mob.level, blockPos2.mutable())) == 0.0F) {
- Optional<Vec3> optional = this.calculateOptimalJumpVector(mob, Vec3.atCenterOf(blockPos2));
- optional.ifPresent((vel) -> {
- this.jumpCandidates.add(new LongJumpToRandomPos.PossibleJump(new BlockPos(blockPos2), vel, Mth.ceil(d)));
- });
+ BlockPos goatPos = mob.blockPosition();
+ int goatX = goatPos.getX();
+ int goatY = goatPos.getY();
+ int goatZ = goatPos.getZ();
+ Iterable<BlockPos> iterable = BlockPos.betweenClosed(goatX - this.maxLongJumpWidth, goatY - this.maxLongJumpHeight, goatZ - this.maxLongJumpWidth, goatX + this.maxLongJumpWidth, goatY + this.maxLongJumpHeight, goatZ + this.maxLongJumpWidth);
+ PathNavigation entityNavigation = mob.getNavigation();
+
+ BlockPos.MutableBlockPos targetPosCopy = new BlockPos.MutableBlockPos();
+ for (BlockPos targetPos : iterable) {
+ if (goatX == targetPos.getX() && goatZ == targetPos.getZ()) {
+ continue;
}
- }
+ double squaredDistance = targetPos.distSqr(goatPos);
+ //Optimization: Evaluate the flight path check later (after random selection, but before world can be modified)
+ if (entityNavigation.isStableDestination(targetPos) && mob.getPathfindingMalus(WalkNodeEvaluator.getBlockPathTypeStatic(mob.level, targetPosCopy.set(targetPos))) == 0.0F) {
+ this.potentialTargets.add(targetPos.asLong());
+ int weight = Mth.ceil(squaredDistance);
+ this.potentialWeights.add((short) weight);
+ potentialTotalWeight += weight;
+ }
+ }
+ // Optimization: Do the random picking of positions before doing the expensive the jump flight path validity check.
+ // up to FIND_JUMP_TRIES random jumpCandidates can be selected in keepRunning, so only this number of jumpCandidates needs to be generated
+ while (this.jumpCandidates.size() < FIND_JUMP_TRIES) {
+ // the number of random calls will be different from vanilla, but this is not reasonably detectable (not affecting world generation)
+ if (potentialTotalWeight == 0) {
+ return; // collection is empty/fully consumed, no more possible jumpCandidates available
+ }
+ int chosenIndex = findIndex(this.potentialWeights, serverLevel.random.nextInt(potentialTotalWeight));
+ long chosenPos = this.potentialTargets.getLong(chosenIndex);
+ short chosenWeight = this.potentialWeights.set(chosenIndex, (short) 0);
+ potentialTotalWeight -= chosenWeight;
+ // Very expensive method call, it shifts bounding boxes around and checks for collisions with them
+ Optional<Vec3> optional = this.calculateOptimalJumpVector(mob, Vec3.atCenterOf(targetPosCopy.set(chosenPos)));
+ if (optional.isPresent()) {
+ //the weight in Target should be unused, as the random selection already took place
+ this.jumpCandidates.add(new LongJumpToRandomPos.PossibleJump(new BlockPos(targetPosCopy), optional.get(), chosenWeight));
+ }
+ }
}
+ // Lithium end
@Override
protected void tick(ServerLevel serverLevel, E mob, long l) {
@@ -106,7 +156,14 @@ public class LongJumpToRandomPos<E extends Mob> extends Behavior<E> {
}
} else {
--this.findJumpTries;
- Optional<LongJumpToRandomPos.PossibleJump> optional = WeightedRandom.getRandomItem(serverLevel.random, this.jumpCandidates);
+ // Lithium start
+ Optional<LongJumpToRandomPos.PossibleJump> optional;
+ if (this.jumpCandidates.isEmpty()) {
+ optional = Optional.empty();
+ } else {
+ optional = Optional.of(this.jumpCandidates.get(0));
+ }
+ // Lithium end
if (optional.isPresent()) {
this.jumpCandidates.remove(optional.get());
mob.getBrain().setMemory(MemoryModuleType.LOOK_TARGET, new BlockPosTracker(optional.get().getJumpTarget()));

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@@ -0,0 +1,48 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Etil <81570777+etil2jz@users.noreply.github.com>
Date: Mon, 13 Dec 2021 17:08:24 +0100
Subject: [PATCH] PaperPR Fix bees aging inside hives
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
index 8eabe7113822d35ff53390e981ea69ad5f07d67d..ff474c2245c608467c14eace5412b3a7507eafce 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BeehiveBlockEntity.java
@@ -322,7 +322,7 @@ public class BeehiveBlockEntity extends BlockEntity {
for (Iterator iterator = bees.iterator(); iterator.hasNext(); ++tileentitybeehive_hivebee.ticksInHive) {
tileentitybeehive_hivebee = (BeehiveBlockEntity.BeeData) iterator.next();
- if (tileentitybeehive_hivebee.ticksInHive > tileentitybeehive_hivebee.minOccupationTicks) {
+ if (tileentitybeehive_hivebee.exitTickCounter > tileentitybeehive_hivebee.minOccupationTicks) { // Paper - use exitTickCounter
BeehiveBlockEntity.BeeReleaseStatus tileentitybeehive_releasestatus = tileentitybeehive_hivebee.entityData.getBoolean("HasNectar") ? BeehiveBlockEntity.BeeReleaseStatus.HONEY_DELIVERED : BeehiveBlockEntity.BeeReleaseStatus.BEE_RELEASED;
if (BeehiveBlockEntity.releaseOccupant(world, pos, state, tileentitybeehive_hivebee, (List) null, tileentitybeehive_releasestatus, flowerPos)) {
@@ -330,10 +330,11 @@ public class BeehiveBlockEntity extends BlockEntity {
iterator.remove();
// CraftBukkit start
} else {
- tileentitybeehive_hivebee.ticksInHive = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable
+ tileentitybeehive_hivebee.exitTickCounter = tileentitybeehive_hivebee.minOccupationTicks / 2; // Not strictly Vanilla behaviour in cases where bees cannot spawn but still reasonable // Paper - use exitTickCounter to keep actual bee life
// CraftBukkit end
}
}
+ tileentitybeehive_hivebee.exitTickCounter++; // Paper
}
if (flag) {
@@ -422,6 +423,7 @@ public class BeehiveBlockEntity extends BlockEntity {
final CompoundTag entityData;
int ticksInHive;
+ int exitTickCounter; // Paper - separate counter for checking if bee should exit to reduce exit attempts
final int minOccupationTicks;
BeeData(CompoundTag entityData, int ticksInHive, int minOccupationTicks) {
@@ -429,6 +431,7 @@ public class BeehiveBlockEntity extends BlockEntity {
this.entityData = entityData;
this.ticksInHive = ticksInHive;
this.minOccupationTicks = minOccupationTicks;
+ this.exitTickCounter = this.ticksInHive; // Paper
}
}
}

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@@ -0,0 +1,151 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Etil <81570777+etil2jz@users.noreply.github.com>
Date: Mon, 13 Dec 2021 17:33:29 +0100
Subject: [PATCH] Set BlockData without light update
Original code by Cryptite, licensed under MIT
You can find the original code on https://github.com/Cryptite/Slice
diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
index 9b25d36fe5230e287d81b99be31b9eddd8e76002..2477b1edc73f295414dd67acfd16e17c100e4260 100644
--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
+++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
@@ -226,7 +226,7 @@ public class WorldGenRegion implements WorldGenLevel {
Block.dropResources(iblockdata, this.level, pos, tileentity, breakingEntity, ItemStack.EMPTY);
}
- return this.setBlock(pos, Blocks.AIR.defaultBlockState(), 3, maxUpdateDepth);
+ return this.setBlock(pos, Blocks.AIR.defaultBlockState(), 3, maxUpdateDepth, true);
}
}
@@ -292,7 +292,7 @@ public class WorldGenRegion implements WorldGenLevel {
}
@Override
- public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
+ public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth, boolean checkLight) {
if (!this.ensureCanWrite(pos)) {
return false;
} else {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 2eb8ce55cdca9bcc2e9178c498c750dca9e9939b..e5f1520d07a9056d8bc38e44719e8e824041e5b5 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -643,12 +643,12 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
@Override
- public final boolean setBlock(BlockPos pos, BlockState state, int flags) { // Paper - final for inline
- return this.setBlock(pos, state, flags, 512);
+ public final boolean setBlock(BlockPos pos, BlockState state, int flags, boolean checkLight) { // Paper - final for inline
+ return this.setBlock(pos, state, flags, 512, checkLight);
}
@Override
- public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
+ public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth, boolean checkLight) {
// CraftBukkit start - tree generation
if (this.captureTreeGeneration) {
// Paper start
@@ -695,7 +695,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
} else {
BlockState iblockdata2 = this.getBlockState(pos);
- if ((flags & 128) == 0 && iblockdata2 != iblockdata1 && (iblockdata2.getLightBlock(this, pos) != iblockdata1.getLightBlock(this, pos) || iblockdata2.getLightEmission() != iblockdata1.getLightEmission() || iblockdata2.useShapeForLightOcclusion() || iblockdata1.useShapeForLightOcclusion())) {
+ if (checkLight && (flags & 128) == 0 && iblockdata2 != iblockdata1 && (iblockdata2.getLightBlock(this, pos) != iblockdata1.getLightBlock(this, pos) || iblockdata2.getLightEmission() != iblockdata1.getLightEmission() || iblockdata2.useShapeForLightOcclusion() || iblockdata1.useShapeForLightOcclusion())) {
this.getProfiler().push("queueCheckLight");
this.getChunkSource().getLightEngine().checkBlock(pos);
this.getProfiler().pop();
@@ -837,7 +837,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
Block.dropResources(iblockdata, this, pos, tileentity, breakingEntity, ItemStack.EMPTY);
}
- boolean flag1 = this.setBlock(pos, fluid.createLegacyBlock(), 3, maxUpdateDepth);
+ boolean flag1 = this.setBlock(pos, fluid.createLegacyBlock(), 3, maxUpdateDepth, true);
if (flag1) {
this.gameEvent(breakingEntity, GameEvent.BLOCK_DESTROY, pos);
diff --git a/src/main/java/net/minecraft/world/level/LevelWriter.java b/src/main/java/net/minecraft/world/level/LevelWriter.java
index 134e5ec79bf2dddd4e31930f8a7cb2c02fa29518..fd72d278a2719911a46b6bc9e7da2dc24bbe681e 100644
--- a/src/main/java/net/minecraft/world/level/LevelWriter.java
+++ b/src/main/java/net/minecraft/world/level/LevelWriter.java
@@ -7,10 +7,14 @@ import net.minecraft.world.level.block.state.BlockState;
public interface LevelWriter {
- boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth);
+ boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth, boolean checkLight);
default boolean setBlock(BlockPos pos, BlockState state, int flags) {
- return this.setBlock(pos, state, flags, 512);
+ return this.setBlock(pos, state, flags, 512, true);
+ }
+
+ default boolean setBlock(BlockPos pos, BlockState state, int flags, boolean checkLight) {
+ return this.setBlock(pos, state, flags, 512, checkLight);
}
boolean removeBlock(BlockPos pos, boolean move);
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
index ab5b9f00123e2ede2931ffc520684e482aac49b4..e88e46aac3fa07a330c9f686f563c6d5fbfa3d70 100644
--- a/src/main/java/net/minecraft/world/level/block/Block.java
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
@@ -195,7 +195,7 @@ public class Block extends BlockBehaviour implements ItemLike {
world.destroyBlock(pos, (flags & 32) == 0, (Entity) null, maxUpdateDepth);
}
} else {
- world.setBlock(pos, newState, flags & -33, maxUpdateDepth);
+ world.setBlock(pos, newState, flags & -33, maxUpdateDepth, true);
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index ca320ef8a28fe15b32197669419981c4c2fcafd9..056562c7d86528e34a47974c1b870c385a30c0b9 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -178,15 +178,20 @@ public class CraftBlock implements Block {
@Override
public void setBlockData(BlockData data, boolean applyPhysics) {
+ setBlockData(data, applyPhysics, true);
+ }
+
+ @Override
+ public void setBlockData(BlockData data, boolean applyPhysics, boolean checkLight) {
Preconditions.checkArgument(data != null, "BlockData cannot be null");
- this.setTypeAndData(((CraftBlockData) data).getState(), applyPhysics);
+ this.setTypeAndData(((CraftBlockData) data).getState(), applyPhysics, checkLight);
}
boolean setTypeAndData(final net.minecraft.world.level.block.state.BlockState blockData, final boolean applyPhysics) {
return CraftBlock.setTypeAndData(this.world, this.position, this.getNMS(), blockData, applyPhysics);
}
- public static boolean setTypeAndData(LevelAccessor world, BlockPos position, net.minecraft.world.level.block.state.BlockState old, net.minecraft.world.level.block.state.BlockState blockData, boolean applyPhysics) {
+ public static boolean setTypeAndData(LevelAccessor world, BlockPos position, net.minecraft.world.level.block.state.BlockState old, net.minecraft.world.level.block.state.BlockState blockData, boolean applyPhysics, boolean checkLight) {
// SPIGOT-611: need to do this to prevent glitchiness. Easier to handle this here (like /setblock) than to fix weirdness in tile entity cleanup
if (old.hasBlockEntity() && blockData.getBlock() != old.getBlock()) { // SPIGOT-3725 remove old tile entity if block changes
// SPIGOT-4612: faster - just clear tile
@@ -200,7 +205,7 @@ public class CraftBlock implements Block {
if (applyPhysics) {
return world.setBlock(position, blockData, 3);
} else {
- boolean success = world.setBlock(position, blockData, 2 | 16 | 1024); // NOTIFY | NO_OBSERVER | NO_PLACE (custom)
+ boolean success = world.setBlock(position, blockData, 2 | 16 | 1024, checkLight); // NOTIFY | NO_OBSERVER | NO_PLACE (custom)
if (success && world instanceof net.minecraft.world.level.Level) {
world.getMinecraftWorld().sendBlockUpdated(
position,
diff --git a/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java b/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
index 4c6cbfbcb5a7876e6b556b59c54e9a4cedf7843e..0cec147b0c291ab92b1fc93df40bf39c473d862a 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/DummyGeneratorAccess.java
@@ -245,7 +245,7 @@ public class DummyGeneratorAccess implements WorldGenLevel {
}
@Override
- public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
+ public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth, boolean checkLight) {
return false;
}

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@@ -0,0 +1,21 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Etil <81570777+etil2jz@users.noreply.github.com>
Date: Mon, 13 Dec 2021 17:35:59 +0100
Subject: [PATCH] Don't send equipment updates if only durability changed
Original code by Cryptite, licensed under MIT
You can find the original code on https://github.com/Cryptite/Slice
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 2af803f061217649f10d778d376cd91de4417e66..964cf2583b646c54724f02907c5501ddd6b243ad 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3044,7 +3044,7 @@ public abstract class LivingEntity extends Entity {
ItemStack itemstack1 = this.getItemBySlot(enumitemslot);
- if (!ItemStack.matches(itemstack1, itemstack)) {
+ if (!ItemStack.isSameIgnoreDurability(itemstack1, itemstack)) {
// Paper start - PlayerArmorChangeEvent
if (this instanceof ServerPlayer && enumitemslot.getType() == EquipmentSlot.Type.ARMOR) {
final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);