Don't send fire packets if player has Fire Resistance

This commit is contained in:
Etil
2021-10-10 19:52:31 +02:00
parent 6acb8f7719
commit 01ee9f81f5

View File

@@ -0,0 +1,23 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Etil <81570777+etil2jz@users.noreply.github.com>
Date: Sun, 10 Oct 2021 19:52:08 +0200
Subject: [PATCH] Don't send fire packets if player has Fire Resistance
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 6abee01345f739b064f280821394e18d96fa9c56..adc89ce8cf50abaceaed433092bd3ef97035fb70 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -787,7 +787,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
this.checkOutOfWorld();
if (!this.level.isClientSide) {
- this.setSharedFlagOnFire(this.remainingFireTicks > 0);
+ if (this instanceof net.minecraft.world.entity.LivingEntity livingEntity) {
+ this.setSharedFlagOnFire(this.remainingFireTicks > 0 && !livingEntity.hasEffect(net.minecraft.world.effect.MobEffects.FIRE_RESISTANCE));
+ } else {
+ this.setSharedFlagOnFire(this.remainingFireTicks > 0);
+ }
}
this.firstTick = false;