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5 Commits

Author SHA1 Message Date
M2ke4U
4098be9279 Merge pull request #84 from Suisuroru/ss/leaves471
Leaves Fix SculkCatalyst exp skip
2025-04-26 23:11:53 +08:00
M2ke4U
27f7d44d3b Merge pull request #85 from Suisuroru/ss/respawn-fix-radius=0
Correct player respawn place
2025-04-26 23:11:44 +08:00
Helvetica Volubi
c06ddc3b10 note: use Correct player respawn place as tag 2025-04-26 23:08:02 +08:00
Helvetica Volubi
3a5f608a84 fix: Player respawn in correct place 2025-04-26 21:50:31 +08:00
Helvetica Volubi
fa10f4cc52 Leaves Fix SculkCatalyst exp skip (Leaves#471) 2025-04-25 23:55:05 +08:00
5 changed files with 167 additions and 5 deletions

View File

@@ -0,0 +1,88 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: violetc <58360096+s-yh-china@users.noreply.github.com>
Date: Sun, 6 Apr 2025 10:42:47 +0800
Subject: [PATCH] Fix SculkCatalyst exp skip
diff --git a/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java b/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java
index 42ffb81708b327f765ba3235fdd1ab69cd7589fd..0a7e37420f8d024ffba1fd1c52edc50c10408e6e 100644
--- a/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityDeathEvent.java
@@ -25,17 +25,25 @@ public class EntityDeathEvent extends EntityEvent implements org.bukkit.event.Ca
private float deathSoundVolume;
private float deathSoundPitch;
// Paper end
+ private int rewardExp; // Leaves - exp fix
public EntityDeathEvent(@NotNull final LivingEntity entity, @NotNull DamageSource damageSource, @NotNull final List<ItemStack> drops) {
this(entity, damageSource, drops, 0);
}
public EntityDeathEvent(@NotNull final LivingEntity what, @NotNull DamageSource damageSource, @NotNull final List<ItemStack> drops, final int droppedExp) {
+ // Leaves start - exp fix
+ this(what, damageSource, drops, droppedExp, droppedExp);
+ }
+
+ public EntityDeathEvent(@NotNull final LivingEntity what, @NotNull DamageSource damageSource, @NotNull final List<ItemStack> drops, final int droppedExp, final int rewardExp) {
super(what);
this.damageSource = damageSource;
this.drops = drops;
this.dropExp = droppedExp;
+ this.rewardExp = rewardExp;
}
+ // Leaves end - exp fix
@NotNull
@Override
@@ -75,6 +83,7 @@ public class EntityDeathEvent extends EntityEvent implements org.bukkit.event.Ca
*/
public void setDroppedExp(int exp) {
this.dropExp = exp;
+ this.rewardExp = exp; // Leaves - exp fix
}
/**
@@ -226,4 +235,14 @@ public class EntityDeathEvent extends EntityEvent implements org.bukkit.event.Ca
this.deathSoundPitch = pitch;
}
// Paper end
+
+ // Leaves start - exp fix
+ public int getRewardExp() {
+ return rewardExp;
+ }
+
+ public void setRewardExp(int rewardExp) {
+ this.rewardExp = rewardExp;
+ }
+ // Leaves end - exp fix
}
diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
index ab7584873e46020148bceecbd42a43055684e6a0..7c99b1c6f5fc8e4ce442d111e7598ddb89d6ee05 100644
--- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
+++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java
@@ -18,6 +18,7 @@ public class PlayerDeathEvent extends EntityDeathEvent {
private boolean keepLevel = false;
private boolean keepInventory = false;
private boolean doExpDrop; // Paper - shouldDropExperience API
+ private boolean useApiExpDropStatus = false; // Leaves - exp fix
// Paper start - adventure
@org.jetbrains.annotations.ApiStatus.Internal
public PlayerDeathEvent(final @NotNull Player player, final @NotNull DamageSource damageSource, final @NotNull List<ItemStack> drops, final int droppedExp, final @Nullable net.kyori.adventure.text.Component deathMessage) {
@@ -122,9 +123,16 @@ public class PlayerDeathEvent extends EntityDeathEvent {
*/
public void setShouldDropExperience(boolean doExpDrop) {
this.doExpDrop = doExpDrop;
+ this.useApiExpDropStatus = true; // Leaves - exp fix
}
// Paper end - shouldDropExperience API
+ // Leaves start - exp fix
+ public boolean forceUseEventDropStatus() {
+ return this.useApiExpDropStatus;
+ }
+ // Leaves end - exp fix
+
@NotNull
@Override
public Player getEntity() {

View File

@@ -12,10 +12,10 @@ As part of: Lithium (https://github.com/CaffeineMC/lithium-fabric)
Licensed under: LGPL-3.0 (https://www.gnu.org/licenses/lgpl-3.0.html)
diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
index 658aa09aecf8d64145feedb82dc9be2a55201450..1df158d30622ea71fcc937140c682d0e994d54c1 100644
index 2293c3db45e9ecce4e0d4b2f87b8e90228e44d94..015a6c45241148eb5a26f9494ca731354273f3cd 100644
--- a/net/minecraft/world/entity/LivingEntity.java
+++ b/net/minecraft/world/entity/LivingEntity.java
@@ -2644,6 +2644,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
@@ -2642,6 +2642,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
protected void updateSwingTime() {
@@ -23,7 +23,7 @@ index 658aa09aecf8d64145feedb82dc9be2a55201450..1df158d30622ea71fcc937140c682d0e
int currentSwingDuration = this.getCurrentSwingDuration();
if (this.swinging) {
this.swingTime++;
@@ -3569,6 +3570,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
@@ -3567,6 +3568,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
protected void updateFallFlying() {
this.checkSlowFallDistance();
if (!this.level().isClientSide) {

View File

@@ -1,11 +1,40 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: violetc <58360096+s-yh-china@users.noreply.github.com>
Date: Sun, 6 Apr 2025 10:42:45 +0800
Subject: [PATCH] Leaves Fix SculkCatalyst exp skip
Subject: [PATCH] Fix SculkCatalyst exp skip
diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
index c2562b8f7ca3bc815a5abe5ae00a6fe1654b002d..884d338e00017ff351b91c70fb51186cbdfb1fe6 100644
--- a/net/minecraft/server/level/ServerPlayer.java
+++ b/net/minecraft/server/level/ServerPlayer.java
@@ -1346,7 +1346,7 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
}
// SPIGOT-5478 must be called manually now
- if (event.shouldDropExperience()) this.dropExperience(this.serverLevel(), cause.getEntity()); // Paper - tie to event
+ if (shouldDropExperience(event.shouldDropExperience(), event.forceUseEventDropStatus())) this.dropExperience(this.serverLevel(), cause.getEntity()); // Paper - tie to event // Leaves - exp fix
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - PlayerDeathEvent#getItemsToKeep
@@ -1380,6 +1380,15 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
this.setClientLoaded(false);
}
+ // Leaves start - exp fix
+ private boolean shouldDropExperience(boolean eventResult, boolean forceUseEvent) {
+ if (forceUseEvent) {
+ return eventResult;
+ }
+ return wasExperienceConsumed() ? false : eventResult;
+ }
+ // Leaves end - exp fix
+
private void tellNeutralMobsThatIDied() {
AABB aabb = new AABB(this.blockPosition()).inflate(32.0, 10.0, 32.0);
this.level()
diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
index 2293c3db45e9ecce4e0d4b2f87b8e90228e44d94..658aa09aecf8d64145feedb82dc9be2a55201450 100644
index 015a6c45241148eb5a26f9494ca731354273f3cd..1df158d30622ea71fcc937140c682d0e994d54c1 100644
--- a/net/minecraft/world/entity/LivingEntity.java
+++ b/net/minecraft/world/entity/LivingEntity.java
@@ -293,6 +293,7 @@ public abstract class LivingEntity extends Entity implements Attackable {

View File

@@ -0,0 +1,45 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Helvetica Volubi <suisuroru@blue-millennium.fun>
Date: Sat, 26 Apr 2025 21:47:45 +0800
Subject: [PATCH] Correct player respawn place
diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
index c2562b8f7ca3bc815a5abe5ae00a6fe1654b002d..98ce0736c18cbb09704ef7ca6b67866d5736f7c7 100644
--- a/net/minecraft/server/level/ServerPlayer.java
+++ b/net/minecraft/server/level/ServerPlayer.java
@@ -472,8 +472,10 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
double amountX = selectMaxX - selectMinX;
double amountZ = selectMaxZ - selectMinZ;
- int selectX = amountX < 1.0 ? Mth.floor(worldBorder.getCenterX()) : (int)Mth.floor((amountX + 1.0) * random.nextDouble() + selectMinX);
- int selectZ = amountZ < 1.0 ? Mth.floor(worldBorder.getCenterZ()) : (int)Mth.floor((amountZ + 1.0) * random.nextDouble() + selectMinZ);
+ // Luminol start - Correct player respawn place
+ int selectX = amountX < 0.0 ? Mth.floor(worldBorder.getCenterX()) : (int)Mth.floor(amountX * random.nextDouble() + selectMinX);
+ int selectZ = amountZ < 0.0 ? Mth.floor(worldBorder.getCenterZ()) : (int)Mth.floor(amountZ * random.nextDouble() + selectMinZ);
+ // Luminol end - Correct player respawn place
return new BlockPos(selectX, 0, selectZ);
}
@@ -484,10 +486,20 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
}
private static BlockPos findSpawnAround(ServerLevel world, ServerPlayer player, BlockPos selected) {
+ // Luminol start - Correct player respawn place
+ BlockPos inChunk;
+ inChunk = PlayerRespawnLogic.getOverworldRespawnPos(world, selected.getX(), selected.getZ());
+ if (inChunk != null) {
+ AABB checkVolume = player.getBoundingBoxAt((double)inChunk.getX() + 0.5, (double)inChunk.getY(), (double)inChunk.getZ() + 0.5);
+ if (player.noCollisionNoLiquid(world, checkVolume)) {
+ return inChunk;
+ }
+ }
+ // Luminol end - Correct player respawn place
// try hard to find, so that we don't attempt another chunk load
for (int dz = -SPAWN_RADIUS_SELECTION_SEARCH; dz <= SPAWN_RADIUS_SELECTION_SEARCH; ++dz) {
for (int dx = -SPAWN_RADIUS_SELECTION_SEARCH; dx <= SPAWN_RADIUS_SELECTION_SEARCH; ++dx) {
- BlockPos inChunk = PlayerRespawnLogic.getOverworldRespawnPos(world, selected.getX() + dx, selected.getZ() + dz);
+ inChunk = PlayerRespawnLogic.getOverworldRespawnPos(world, selected.getX() + dx, selected.getZ() + dz); // Luminol - Correct player respawn place
if (inChunk == null) {
continue;
}