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3 Commits

Author SHA1 Message Date
MrHua269
80e9064854 Added some optimizations from Gale 2024-02-09 23:45:34 +00:00
MrHua269
8628f803c2 Remove problematic API patches 2024-02-09 14:55:29 +00:00
MrHua269
dc4a73f92b Some events for threaded regions 2024-02-09 03:34:58 +00:00
13 changed files with 663 additions and 0 deletions

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@@ -0,0 +1,101 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrHua269 <novau233@163.com>
Date: Fri, 9 Feb 2024 03:32:05 +0000
Subject: [PATCH] Threaded region start tick and finished tick event
diff --git a/src/main/java/me/earthme/luminol/api/events/TickRegionFinishedTickEvent.java b/src/main/java/me/earthme/luminol/api/events/TickRegionFinishedTickEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..29b98728d3ca4a439c6b3333cd123c0e0b8a2846
--- /dev/null
+++ b/src/main/java/me/earthme/luminol/api/events/TickRegionFinishedTickEvent.java
@@ -0,0 +1,42 @@
+package me.earthme.luminol.api.events;
+
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when a region finished its tick task.
+ */
+public class TickRegionFinishedTickEvent extends Event {
+ private static final HandlerList handlers = new HandlerList();
+
+ private final long currTime;
+ private final long regionId;
+
+ public TickRegionFinishedTickEvent(long currTime, long regionId) {
+ this.currTime = currTime;
+ this.regionId = regionId;
+ }
+
+ /**
+ * Get the time of tick end
+ * @return The time of tick end in nanoseconds
+ */
+ public long getFinishedTime() {
+ return this.currTime;
+ }
+
+ /**
+ * Get the id of current region
+ * Notice: The id of global region is -1 in this event
+ * @return The id of current region
+ */
+ public long getRegionId() {
+ return this.regionId;
+ }
+
+ @Override
+ public @NotNull HandlerList getHandlers() {
+ return handlers;
+ }
+}
diff --git a/src/main/java/me/earthme/luminol/api/events/TickRegionStartTickEvent.java b/src/main/java/me/earthme/luminol/api/events/TickRegionStartTickEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..1f3cba43ebd873965c24b96ca116abfb149ab4e6
--- /dev/null
+++ b/src/main/java/me/earthme/luminol/api/events/TickRegionStartTickEvent.java
@@ -0,0 +1,41 @@
+package me.earthme.luminol.api.events;
+
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when a tick was started.
+ */
+public class TickRegionStartTickEvent extends Event {
+ private static final HandlerList handlers = new HandlerList();
+ private final long currTime;
+ private final long regionId;
+
+ public TickRegionStartTickEvent(long currTime, long regionId) {
+ this.currTime = currTime;
+ this.regionId = regionId;
+ }
+
+ /**
+ * Get the id of current region
+ * Notice: The id of global region is -1 in this event
+ * @return The id of current region
+ */
+ public long getRegionId() {
+ return this.regionId;
+ }
+
+ /**
+ * Get the time of tick start
+ * @return The time of tick start in nanoseconds
+ */
+ public long getStartTime(){
+ return this.currTime;
+ }
+
+ @Override
+ public @NotNull HandlerList getHandlers() {
+ return handlers;
+ }
+}

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@@ -0,0 +1,192 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrHua269 <novau233@163.com>
Date: Fri, 9 Feb 2024 23:43:16 +0000
Subject: [PATCH] Gale Optimize world generation chunk and block access
diff --git a/src/main/java/me/jellysquid/mods/lithium/common/util/Pos.java b/src/main/java/me/jellysquid/mods/lithium/common/util/Pos.java
new file mode 100644
index 0000000000000000000000000000000000000000..f2f10b651e4fbecdd1ea1bc28ebf40d685a67cee
--- /dev/null
+++ b/src/main/java/me/jellysquid/mods/lithium/common/util/Pos.java
@@ -0,0 +1,95 @@
+// Gale - Lithium - position utility
+
+package me.jellysquid.mods.lithium.common.util;
+
+import net.minecraft.core.SectionPos;
+import net.minecraft.world.level.LevelHeightAccessor;
+
+public class Pos {
+
+ public static class BlockCoord {
+ public static int getYSize(LevelHeightAccessor view) {
+ return view.getHeight();
+ }
+ public static int getMinY(LevelHeightAccessor view) {
+ return view.getMinBuildHeight();
+ }
+ public static int getMaxYInclusive(LevelHeightAccessor view) {
+ return view.getMaxBuildHeight() - 1;
+ }
+ public static int getMaxYExclusive(LevelHeightAccessor view) {
+ return view.getMaxBuildHeight();
+ }
+
+ public static int getMaxInSectionCoord(int sectionCoord) {
+ return 15 + getMinInSectionCoord(sectionCoord);
+ }
+
+ public static int getMaxYInSectionIndex(LevelHeightAccessor view, int sectionIndex){
+ return getMaxInSectionCoord(SectionYCoord.fromSectionIndex(view, sectionIndex));
+ }
+
+ public static int getMinInSectionCoord(int sectionCoord) {
+ return SectionPos.sectionToBlockCoord(sectionCoord);
+ }
+
+ public static int getMinYInSectionIndex(LevelHeightAccessor view, int sectionIndex) {
+ return getMinInSectionCoord(SectionYCoord.fromSectionIndex(view, sectionIndex));
+ }
+ }
+
+ public static class ChunkCoord {
+ public static int fromBlockCoord(int blockCoord) {
+ return SectionPos.blockToSectionCoord(blockCoord);
+ }
+
+ public static int fromBlockSize(int i) {
+ return i >> 4; //same method as fromBlockCoord, just be clear about coord/size semantic difference
+ }
+ }
+
+ public static class SectionYCoord {
+ public static int getNumYSections(LevelHeightAccessor view) {
+ return view.getSectionsCount();
+ }
+ public static int getMinYSection(LevelHeightAccessor view) {
+ return view.getMinSection();
+ }
+ public static int getMaxYSectionInclusive(LevelHeightAccessor view) {
+ return view.getMaxSection() - 1;
+ }
+ public static int getMaxYSectionExclusive(LevelHeightAccessor view) {
+ return view.getMaxSection();
+ }
+
+ public static int fromSectionIndex(LevelHeightAccessor view, int sectionCoord) {
+ return sectionCoord + SectionYCoord.getMinYSection(view);
+ }
+ public static int fromBlockCoord(int blockCoord) {
+ return SectionPos.blockToSectionCoord(blockCoord);
+ }
+ }
+
+ public static class SectionYIndex {
+ public static int getNumYSections(LevelHeightAccessor view) {
+ return view.getSectionsCount();
+ }
+ public static int getMinYSectionIndex(LevelHeightAccessor view) {
+ return 0;
+ }
+ public static int getMaxYSectionIndexInclusive(LevelHeightAccessor view) {
+ return view.getSectionsCount() - 1;
+ }
+ public static int getMaxYSectionIndexExclusive(LevelHeightAccessor view) {
+ return view.getSectionsCount();
+ }
+
+ public static int fromSectionCoord(LevelHeightAccessor view, int sectionCoord) {
+ return sectionCoord - SectionYCoord.getMinYSection(view);
+ }
+ public static int fromBlockCoord(LevelHeightAccessor view, int blockCoord) {
+ return fromSectionCoord(view, SectionPos.blockToSectionCoord(blockCoord));
+ }
+ }
+
+}
diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
index 33c1ef45ed620f8424c2c83dd30b674892ddffe3..60db67956d8455d02c7b315cbdcb952206d776db 100644
--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
+++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
@@ -8,6 +8,7 @@ import java.util.concurrent.atomic.AtomicLong;
import java.util.function.Predicate;
import java.util.function.Supplier;
import javax.annotation.Nullable;
+
import net.minecraft.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
@@ -83,6 +84,10 @@ public class WorldGenRegion implements WorldGenLevel {
private Supplier<String> currentlyGenerating;
private final AtomicLong subTickCount = new AtomicLong();
private static final ResourceLocation WORLDGEN_REGION_RANDOM = new ResourceLocation("worldgen_region_random");
+ // Gale start - Lithium - optimize world generation chunk and block access
+ private ChunkAccess[] chunksArr;
+ private int minChunkX, minChunkZ;
+ // Gale end - Lithium - optimize world generation chunk and block access
// Folia start - region threading
@Override
@@ -112,6 +117,11 @@ public class WorldGenRegion implements WorldGenLevel {
this.lastPos = ((ChunkAccess) chunks.get(chunks.size() - 1)).getPos();
this.structureManager = world.structureManager().forWorldGenRegion(this);
}
+ // Gale start - Lithium - optimize world generation chunk and block access
+ this.minChunkX = this.firstPos.x;
+ this.minChunkZ = this.firstPos.z;
+ this.chunksArr = chunks.toArray(new ChunkAccess[0]);
+ // Gale end - Lithium - optimize world generation chunk and block access
}
// Paper start - starlight
@@ -150,9 +160,29 @@ public class WorldGenRegion implements WorldGenLevel {
@Override
public ChunkAccess getChunk(int chunkX, int chunkZ) {
- return this.getChunk(chunkX, chunkZ, ChunkStatus.EMPTY);
+ // Gale start - Lithium - optimize world generation chunk and block access - use the chunk array for faster access
+ int x = chunkX - this.minChunkX;
+ int z = chunkZ - this.minChunkZ;
+ int w = this.size;
+
+ if (x >= 0 && z >= 0 && x < w && z < w) {
+ return this.chunksArr[x + z * w];
+ } else {
+ throw new NullPointerException("No chunk exists at " + new ChunkPos(chunkX, chunkZ));
+ }
+ // Gale end - Lithium - optimize world generation chunk and block access - use the chunk array for faster access
}
+ // Gale start - Lithium - optimize world generation chunk and block access
+ /**
+ * Use our chunk fetch function
+ */
+ public ChunkAccess getChunk(BlockPos pos) {
+ // Skip checking chunk.getStatus().isAtLeast(ChunkStatus.EMPTY) here, because it is always true
+ return this.getChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ()));
+ }
+ // Gale end - Lithium - optimize world generation chunk and block access
+
@Nullable
@Override
public ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
@@ -210,7 +240,17 @@ public class WorldGenRegion implements WorldGenLevel {
@Override
public BlockState getBlockState(BlockPos pos) {
- return this.getChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ())).getBlockState(pos);
+ // Gale start - Lithium - optimize world generation chunk and block access - avoid pointer de-referencing, make method easier to inline
+ int x = SectionPos.blockToSectionCoord(pos.getX()) - this.minChunkX;
+ int z = SectionPos.blockToSectionCoord(pos.getZ()) - this.minChunkZ;
+ int w = this.size;
+
+ if (x >= 0 && z >= 0 && x < w && z < w) {
+ return this.chunksArr[x + z * w].getBlockState(pos);
+ } else {
+ throw new NullPointerException("No chunk exists at " + new ChunkPos(pos));
+ }
+ // Gale end - Lithium - optimize world generation chunk and block access - avoid pointer de-referencing, make method easier to inline
}
@Override

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@@ -0,0 +1,239 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrHua269 <novau233@163.com>
Date: Fri, 9 Feb 2024 23:44:23 +0000
Subject: [PATCH] Gale Optimize noise generation
diff --git a/src/main/java/net/minecraft/world/level/levelgen/synth/ImprovedNoise.java b/src/main/java/net/minecraft/world/level/levelgen/synth/ImprovedNoise.java
index fb84d703b4461343d50510d7c9be32fc1f09ed22..93a11c95f96f975fafe03e77a2caace57675d130 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/synth/ImprovedNoise.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/synth/ImprovedNoise.java
@@ -11,6 +11,27 @@ public final class ImprovedNoise {
public final double yo;
public final double zo;
+ // Gale start - C2ME - optimize noise generation
+ private static final double[] FLAT_SIMPLEX_GRAD = new double[]{
+ 1, 1, 0, 0,
+ -1, 1, 0, 0,
+ 1, -1, 0, 0,
+ -1, -1, 0, 0,
+ 1, 0, 1, 0,
+ -1, 0, 1, 0,
+ 1, 0, -1, 0,
+ -1, 0, -1, 0,
+ 0, 1, 1, 0,
+ 0, -1, 1, 0,
+ 0, 1, -1, 0,
+ 0, -1, -1, 0,
+ 1, 1, 0, 0,
+ 0, -1, 1, 0,
+ -1, 1, 0, 0,
+ 0, -1, -1, 0,
+ };
+ // Gale end - C2ME - optimize noise generation
+
public ImprovedNoise(RandomSource random) {
this.xo = random.nextDouble() * 256.0D;
this.yo = random.nextDouble() * 256.0D;
@@ -40,12 +61,14 @@ public final class ImprovedNoise {
double d = x + this.xo;
double e = y + this.yo;
double f = z + this.zo;
- int i = Mth.floor(d);
- int j = Mth.floor(e);
- int k = Mth.floor(f);
- double g = d - (double)i;
- double h = e - (double)j;
- double l = f - (double)k;
+ // Gale start - C2ME - optimize noise generation - optimize: remove frequent type conversions
+ double i = Math.floor(d);
+ double j = Math.floor(e);
+ double k = Math.floor(f);
+ double g = d - i;
+ double h = e - j;
+ double l = f - k;
+ // Gale end - C2ME - optimize noise generation - optimize: remove frequent type conversions
double o;
if (yScale != 0.0D) {
double m;
@@ -55,25 +78,27 @@ public final class ImprovedNoise {
m = h;
}
- o = (double)Mth.floor(m / yScale + (double)1.0E-7F) * yScale;
+ o = Math.floor(m / yScale + (double)1.0E-7F) * yScale; // Gale - C2ME - optimize noise generation - optimize: remove frequent type conversions
} else {
o = 0.0D;
}
- return this.sampleAndLerp(i, j, k, g, h - o, l, h);
+ return this.sampleAndLerp((int) i, (int) j, (int) k, g, h - o, l, h); // Gale - C2ME - optimize noise generation - optimize: remove frequent type conversions
}
public double noiseWithDerivative(double x, double y, double z, double[] ds) {
double d = x + this.xo;
double e = y + this.yo;
double f = z + this.zo;
- int i = Mth.floor(d);
- int j = Mth.floor(e);
- int k = Mth.floor(f);
- double g = d - (double)i;
- double h = e - (double)j;
- double l = f - (double)k;
- return this.sampleWithDerivative(i, j, k, g, h, l, ds);
+ // Gale start - C2ME - optimize noise generation - optimize: remove frequent type conversions
+ double i = Math.floor(d);
+ double j = Math.floor(e);
+ double k = Math.floor(f);
+ double g = d - i;
+ double h = e - j;
+ double l = f - k;
+ return this.sampleWithDerivative((int) i, (int) j, (int) k, g, h, l, ds);
+ // Gale end - C2ME - optimize noise generation - optimize: remove frequent type conversions
}
private static double gradDot(int hash, double x, double y, double z) {
@@ -85,24 +110,69 @@ public final class ImprovedNoise {
}
private double sampleAndLerp(int sectionX, int sectionY, int sectionZ, double localX, double localY, double localZ, double fadeLocalY) {
- int i = this.p(sectionX);
- int j = this.p(sectionX + 1);
- int k = this.p(i + sectionY);
- int l = this.p(i + sectionY + 1);
- int m = this.p(j + sectionY);
- int n = this.p(j + sectionY + 1);
- double d = gradDot(this.p(k + sectionZ), localX, localY, localZ);
- double e = gradDot(this.p(m + sectionZ), localX - 1.0D, localY, localZ);
- double f = gradDot(this.p(l + sectionZ), localX, localY - 1.0D, localZ);
- double g = gradDot(this.p(n + sectionZ), localX - 1.0D, localY - 1.0D, localZ);
- double h = gradDot(this.p(k + sectionZ + 1), localX, localY, localZ - 1.0D);
- double o = gradDot(this.p(m + sectionZ + 1), localX - 1.0D, localY, localZ - 1.0D);
- double p = gradDot(this.p(l + sectionZ + 1), localX, localY - 1.0D, localZ - 1.0D);
- double q = gradDot(this.p(n + sectionZ + 1), localX - 1.0D, localY - 1.0D, localZ - 1.0D);
- double r = Mth.smoothstep(localX);
- double s = Mth.smoothstep(fadeLocalY);
- double t = Mth.smoothstep(localZ);
- return Mth.lerp3(r, s, t, d, e, f, g, h, o, p, q);
+ // Gale start - C2ME - optimize noise generation - inline math & small optimization: remove frequent type conversions and redundant ops
+ final int var0 = sectionX & 0xFF;
+ final int var1 = (sectionX + 1) & 0xFF;
+ final int var2 = this.p[var0] & 0xFF;
+ final int var3 = this.p[var1] & 0xFF;
+ final int var4 = (var2 + sectionY) & 0xFF;
+ final int var5 = (var3 + sectionY) & 0xFF;
+ final int var6 = (var2 + sectionY + 1) & 0xFF;
+ final int var7 = (var3 + sectionY + 1) & 0xFF;
+ final int var8 = this.p[var4] & 0xFF;
+ final int var9 = this.p[var5] & 0xFF;
+ final int var10 = this.p[var6] & 0xFF;
+ final int var11 = this.p[var7] & 0xFF;
+
+ final int var12 = (var8 + sectionZ) & 0xFF;
+ final int var13 = (var9 + sectionZ) & 0xFF;
+ final int var14 = (var10 + sectionZ) & 0xFF;
+ final int var15 = (var11 + sectionZ) & 0xFF;
+ final int var16 = (var8 + sectionZ + 1) & 0xFF;
+ final int var17 = (var9 + sectionZ + 1) & 0xFF;
+ final int var18 = (var10 + sectionZ + 1) & 0xFF;
+ final int var19 = (var11 + sectionZ + 1) & 0xFF;
+ final int var20 = (this.p[var12] & 15) << 2;
+ final int var21 = (this.p[var13] & 15) << 2;
+ final int var22 = (this.p[var14] & 15) << 2;
+ final int var23 = (this.p[var15] & 15) << 2;
+ final int var24 = (this.p[var16] & 15) << 2;
+ final int var25 = (this.p[var17] & 15) << 2;
+ final int var26 = (this.p[var18] & 15) << 2;
+ final int var27 = (this.p[var19] & 15) << 2;
+ final double var60 = localX - 1.0;
+ final double var61 = localY - 1.0;
+ final double var62 = localZ - 1.0;
+ final double var87 = FLAT_SIMPLEX_GRAD[(var20) | 0] * localX + FLAT_SIMPLEX_GRAD[(var20) | 1] * localY + FLAT_SIMPLEX_GRAD[(var20) | 2] * localZ;
+ final double var88 = FLAT_SIMPLEX_GRAD[(var21) | 0] * var60 + FLAT_SIMPLEX_GRAD[(var21) | 1] * localY + FLAT_SIMPLEX_GRAD[(var21) | 2] * localZ;
+ final double var89 = FLAT_SIMPLEX_GRAD[(var22) | 0] * localX + FLAT_SIMPLEX_GRAD[(var22) | 1] * var61 + FLAT_SIMPLEX_GRAD[(var22) | 2] * localZ;
+ final double var90 = FLAT_SIMPLEX_GRAD[(var23) | 0] * var60 + FLAT_SIMPLEX_GRAD[(var23) | 1] * var61 + FLAT_SIMPLEX_GRAD[(var23) | 2] * localZ;
+ final double var91 = FLAT_SIMPLEX_GRAD[(var24) | 0] * localX + FLAT_SIMPLEX_GRAD[(var24) | 1] * localY + FLAT_SIMPLEX_GRAD[(var24) | 2] * var62;
+ final double var92 = FLAT_SIMPLEX_GRAD[(var25) | 0] * var60 + FLAT_SIMPLEX_GRAD[(var25) | 1] * localY + FLAT_SIMPLEX_GRAD[(var25) | 2] * var62;
+ final double var93 = FLAT_SIMPLEX_GRAD[(var26) | 0] * localX + FLAT_SIMPLEX_GRAD[(var26) | 1] * var61 + FLAT_SIMPLEX_GRAD[(var26) | 2] * var62;
+ final double var94 = FLAT_SIMPLEX_GRAD[(var27) | 0] * var60 + FLAT_SIMPLEX_GRAD[(var27) | 1] * var61 + FLAT_SIMPLEX_GRAD[(var27) | 2] * var62;
+
+ final double var95 = localX * 6.0 - 15.0;
+ final double var96 = fadeLocalY * 6.0 - 15.0;
+ final double var97 = localZ * 6.0 - 15.0;
+ final double var98 = localX * var95 + 10.0;
+ final double var99 = fadeLocalY * var96 + 10.0;
+ final double var100 = localZ * var97 + 10.0;
+ final double var101 = localX * localX * localX * var98;
+ final double var102 = fadeLocalY * fadeLocalY * fadeLocalY * var99;
+ final double var103 = localZ * localZ * localZ * var100;
+
+ final double var113 = var87 + var101 * (var88 - var87);
+ final double var114 = var93 + var101 * (var94 - var93);
+ final double var115 = var91 + var101 * (var92 - var91);
+ final double var116 = var89 + var101 * (var90 - var89);
+ final double var117 = var114 - var115;
+ final double var118 = var102 * (var116 - var113);
+ final double var119 = var102 * var117;
+ final double var120 = var113 + var118;
+ final double var121 = var115 + var119;
+ return var120 + (var103 * (var121 - var120));
+ // Gale end - C2ME - optimize noise generation - inline math & small optimization: remove frequent type conversions and redundant ops
}
private double sampleWithDerivative(int sectionX, int sectionY, int sectionZ, double localX, double localY, double localZ, double[] ds) {
diff --git a/src/main/java/net/minecraft/world/level/levelgen/synth/PerlinNoise.java b/src/main/java/net/minecraft/world/level/levelgen/synth/PerlinNoise.java
index 97ef7288ea935f3d17c5b7a9eba642143c786c2b..6d084145f8529fa8b0439123f9a9812940cc62da 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/synth/PerlinNoise.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/synth/PerlinNoise.java
@@ -26,6 +26,10 @@ public class PerlinNoise {
private final double lowestFreqValueFactor;
private final double lowestFreqInputFactor;
private final double maxValue;
+ // Gale start - C2ME - optimize noise generation
+ private final int octaveSamplersCount;
+ private final double [] amplitudesArray;
+ // Gale end - C2ME - optimize noise generation
/** @deprecated */
@Deprecated
@@ -131,6 +135,10 @@ public class PerlinNoise {
this.lowestFreqInputFactor = Math.pow(2.0D, (double)(-j));
this.lowestFreqValueFactor = Math.pow(2.0D, (double)(i - 1)) / (Math.pow(2.0D, (double)i) - 1.0D);
this.maxValue = this.edgeValue(2.0D);
+ // Gale start - C2ME - optimize noise generation
+ this.octaveSamplersCount = this.noiseLevels.length;
+ this.amplitudesArray = this.amplitudes.toDoubleArray();
+ // Gale end - C2ME - optimize noise generation
}
protected double maxValue() {
@@ -142,7 +150,27 @@ public class PerlinNoise {
}
public double getValue(double x, double y, double z) {
- return this.getValue(x, y, z, 0.0D, 0.0D, false);
+ // Gale start - C2ME - optimize noise generation - optimize for common cases
+ double d = 0.0;
+ double e = this.lowestFreqInputFactor;
+ double f = this.lowestFreqValueFactor;
+
+ for(int i = 0; i < this.octaveSamplersCount; ++i) {
+ ImprovedNoise perlinNoiseSampler = this.noiseLevels[i];
+ if (perlinNoiseSampler != null) {
+ @SuppressWarnings("deprecation")
+ double g = perlinNoiseSampler.noise(
+ wrap(x * e), wrap(y * e), wrap(z * e), 0.0, 0.0
+ );
+ d += this.amplitudesArray[i] * g * f;
+ }
+
+ e *= 2.0;
+ f /= 2.0;
+ }
+
+ return d;
+ // Gale end - C2ME - optimize noise generation - optimize for common cases
}
/** @deprecated */

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@@ -0,0 +1,27 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrHua269 <novau233@163.com>
Date: Fri, 9 Feb 2024 03:32:05 +0000
Subject: [PATCH] Threaded region start tick and finished tick event
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java b/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
index 865044d40a95d201765435cbc14b0384980eebf6..ab5f832aafc479eca1c5da012e180d6374e32325 100644
--- a/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
+++ b/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
@@ -389,7 +389,7 @@ public final class TickRegionScheduler {
final long scheduledStart = this.getScheduledStart();
final long scheduledEnd = scheduledStart + TIME_BETWEEN_TICKS;
-
+ new me.earthme.luminol.api.events.TickRegionStartTickEvent(this.region == null ? -1 : this.region.region.id,System.nanoTime()); //Luminol - Threaded regions API
synchronized (this) {
this.currentTickData = new TickTime(
lastTickStart, scheduledStart, tickStart, cpuStart,
@@ -424,6 +424,7 @@ public final class TickRegionScheduler {
);
this.addTickTime(time);
+ new me.earthme.luminol.api.events.TickRegionFinishedTickEvent(this.region == null ? -1 : this.region.region.id,System.nanoTime()); //Luminol - Threaded regions API
TickRegionScheduler.setTickTask(null);
if (this.region != null) {
TickRegionScheduler.setTickingRegion(null);

View File

@@ -0,0 +1,78 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrHua269 <novau233@163.com>
Date: Fri, 9 Feb 2024 03:28:48 +0000
Subject: [PATCH] Threaded region remove and create event
diff --git a/src/main/java/me/earthme/luminol/api/events/TickRegionCreateEvent.java b/src/main/java/me/earthme/luminol/api/events/TickRegionCreateEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..9f842aeb33e658f3db540b6195f848d2a56ce14f
--- /dev/null
+++ b/src/main/java/me/earthme/luminol/api/events/TickRegionCreateEvent.java
@@ -0,0 +1,32 @@
+package me.earthme.luminol.api.events;
+
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * This event was called when a new threaded region was created.When the event called,it means this region was already added to the region list
+ * Notice: It may be called when splitting or merging regions
+ */
+public class TickRegionCreateEvent extends Event {
+ private static final HandlerList handlers = new HandlerList();
+
+ private final long id;
+
+ public TickRegionCreateEvent(long id) {
+ this.id = id;
+ }
+
+ /**
+ * Get the id of the threaded region which was created
+ * @return The id of the threaded region
+ */
+ public long getId() {
+ return this.id;
+ }
+
+ @Override
+ public @NotNull HandlerList getHandlers() {
+ return handlers;
+ }
+}
diff --git a/src/main/java/me/earthme/luminol/api/events/TickRegionRemoveEvent.java b/src/main/java/me/earthme/luminol/api/events/TickRegionRemoveEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..aa3d3868f9d0c3353380960db36ee60a6b4aeb03
--- /dev/null
+++ b/src/main/java/me/earthme/luminol/api/events/TickRegionRemoveEvent.java
@@ -0,0 +1,28 @@
+package me.earthme.luminol.api.events;
+
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * This event was called when a new threaded region was removed.When the event called,it means this region was already removed from the region list
+ * Notice: It may be called when splitting or merging regions
+ */
+public class TickRegionRemoveEvent extends Event {
+ private static final HandlerList handlers = new HandlerList();
+
+ private final long id;
+
+ public TickRegionRemoveEvent(long id) {
+ this.id = id;
+ }
+
+ public long getId() {
+ return this.id;
+ }
+
+ @Override
+ public @NotNull HandlerList getHandlers() {
+ return handlers;
+ }
+}

View File

@@ -0,0 +1,26 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrHua269 <novau233@163.com>
Date: Fri, 9 Feb 2024 03:28:48 +0000
Subject: [PATCH] Threaded region remove and create event
diff --git a/src/main/java/io/papermc/paper/threadedregions/ThreadedRegionizer.java b/src/main/java/io/papermc/paper/threadedregions/ThreadedRegionizer.java
index 531aa50f2c84e13358e8918bb0c15ea3cd036cb5..26183f979e24de369fd8f5e72a26a6a9ba44f601 100644
--- a/src/main/java/io/papermc/paper/threadedregions/ThreadedRegionizer.java
+++ b/src/main/java/io/papermc/paper/threadedregions/ThreadedRegionizer.java
@@ -805,6 +805,7 @@ public final class ThreadedRegionizer<R extends ThreadedRegionizer.ThreadedRegio
private void onCreate() {
this.regioniser.onRegionCreate(this);
this.regioniser.callbacks.onRegionCreate(this);
+ new me.earthme.luminol.api.events.TickRegionCreateEvent(this.id).callEvent(); //Luminol - Threaded regions API
}
private void onRemove(final boolean wasActive) {
@@ -813,6 +814,7 @@ public final class ThreadedRegionizer<R extends ThreadedRegionizer.ThreadedRegio
}
this.regioniser.callbacks.onRegionDestroy(this);
this.regioniser.onRegionDestroy(this);
+ new me.earthme.luminol.api.events.TickRegionRemoveEvent(this.id).callEvent(); //Luminol - Threaded regions API
}
private final boolean hasNoAliveSections() {