Correct wrong thread name
How careless I could be()
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@@ -67,7 +67,7 @@ index 81090d1b5d67506268a41c6387a1d45302e88a5c..7bdf3a669c5b7a6b0dd71b94ce56a5be
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// Paper end
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+ //Luminol start - io_uring support
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+ public static final Supplier<IOUringEventLoopGroup> SERVER_IO_URING_WORKER_GROUP = Suppliers.memoize(() -> new IOUringEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty IO_URING Client IO #%d").setDaemon(true).setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(LOGGER)).build()));
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+ public static final Supplier<IOUringEventLoopGroup> SERVER_IO_URING_WORKER_GROUP = Suppliers.memoize(() -> new IOUringEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty IO_URING Server IO #%d").setDaemon(true).setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(LOGGER)).build()));
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+ //Luminol end
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+
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public ServerConnectionListener(MinecraftServer server) {
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