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mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-26 10:29:13 +00:00
Commit Graph

1683 Commits

Author SHA1 Message Date
Dreeam
d04e27db07 [ci skip] Update upstreamCommit script 2025-11-23 01:52:08 -05:00
Dreeam
242c1a0592 Updated Upstream (Leaves)
Upstream has released updates that appear to apply and compile correctly

Leaves Changes:
LeavesMC/Leaves@13c4e25e fix: fix bed easy place (#710)
LeavesMC/Leaves@0ad976f6 Update Paper, and not pre
LeavesMC/Leaves@3feea8e4 Try to fix replay api crash (#713)
LeavesMC/Leaves@2915edc2 Fix replay api crash with return-nether-portal-fix (#716)
LeavesMC/Leaves@13651b11 Update Paper
LeavesMC/Leaves@513768c9 Merge Paper#11831 (#695)
LeavesMC/Leaves@ec71a2bd fix: fix sleeping block entity (#723)
LeavesMC/Leaves@b16a74c6 feat: remove some features(#724) (#725)
LeavesMC/Leaves@ff184c1d Modify end void rings generation (#722)
LeavesMC/Leaves@074f57b5 Update Paper
LeavesMC/Leaves@decc9752 feat: add more features declaration (#732)
LeavesMC/Leaves@a82724fc Update mc technical mode (#734)
LeavesMC/Leaves@9c8a2fc7 fix: fix hopper event (#739)
LeavesMC/Leaves@adb02a59 fix: remove debug output (#740)
LeavesMC/Leaves@4ade1001 Lithium Equipment Tracking (#736)
LeavesMC/Leaves@d907002a Do not throw when bot nbt is illegal (#746)
LeavesMC/Leaves@9ecdfe1e Do not check NaN values in entities (#742) (#749)
LeavesMC/Leaves@5974eea2 Update Paper
LeavesMC/Leaves@5083948a Update Update Paper
LeavesMC/Leaves@93311671 Fix syncmatica path error, to fix #747 (#748)
2025-11-23 01:51:20 -05:00
Dreeam
6524a38b1b Bump Gradle 2025-11-18 16:54:31 -05:00
Dreeam
07204f7d98 Downgrade guava to fix incompatibility with eco plugins 2025-11-16 09:41:40 -05:00
Dreeam
e11accb01b Paper PR: Fix async command building throwing CME in some cases 2025-11-02 13:13:22 -05:00
Dreeam
1cc858e644 Move back to actions
See https://www.blacksmith.sh/blog/cache
2025-11-02 13:13:03 -05:00
Dreeam
b3248c0710 Bump Gradle & dependencies
Nils Hoffmann - Next Life
Genre: Melodic House
2025-11-02 13:12:28 -05:00
Dreeam
17952bb013 [ci skip] Reorder patches 2025-10-29 02:23:32 -04:00
Dreeam
c3b9ad30b3 Remove stream in CraftWorld#spawnParticle 2025-10-29 02:21:35 -04:00
Dreeam
74d1b53d9f Use existing cached flag to check if BlockPhysicsEvent has listener
Co-Authored-By: Overwrite987 <92237090+Overwrite987@users.noreply.github.com>
2025-10-25 08:11:23 -04:00
Dreeam
b0696542c6 Fix buffer reading condition 2025-10-25 07:58:33 -04:00
Dreeam
ea6f354099 Enable adaptive allocator as default
See 498a38cf74 for reference
2025-10-25 07:50:29 -04:00
Dreeam
35ac5d48ed Cleanup PWT (#533)
* Unify comment format
* More configurable
* Remove one extra execute mid-tick task call in level tick when PWT is disabled

This may cause extremely rare, weird, strange, magic, mysterious issues with plugins, or potentially more.

One example is that it may cause boss mob duplication issue when `ONE MOB ONLY` was enabled in plugin SupremeBosses
2025-10-25 07:41:43 -04:00
Creeam
525fdd586f Scan and warn for deprecated config modules (#543)
* scan for deprecated config modules

* [ci/skip] remove full-qualified name usage
2025-10-22 02:05:31 -04:00
Creeam
20579beb33 Fix MC-299642 (#534)
* Fix MC-299642

* Update patch comment
2025-10-19 04:15:03 -04:00
Dreeam
f75132b28c [ci skip] Remove useless diff 2025-10-17 21:07:14 -04:00
Dreeam
13a32ff8aa Fix inverted disabled in CraftCrafter#setSlotDisabled 2025-10-17 15:46:12 -04:00
Dreeam
3867aa901c Only print PWT levels dump if PWT enabled 2025-10-15 20:21:00 -04:00
Dreeam
54acfa128e Drop KeYi's disable arrow despawn counter by default to follow vanilla behavior 2025-10-13 00:41:31 -04:00
Creeam
3994984604 Improved fix of MC-298464 (#524)
* Improved fix of MC-298464

* Remove configurable & cleanup

* [ci skip] Fix patch order
2025-10-13 00:29:05 -04:00
MrlingXD
667f15c124 Fix PWT deadlock with WorldGuard dragon egg teleportation (#506)
Fixes https://github.com/Winds-Studio/Leaf/issues/502
2025-10-12 23:38:44 -04:00
Dreeam
92dbf8e033 [ci skip] Added backported patches from ver/1.21.4 2025-10-12 15:30:25 -04:00
hayanesuru
043cb215fd Optimize canHoldAnyFluid in canMaybePassThrough (#527)
* optimize canHoldAnyFluid in canMaybePassThrough

* rebuild patches

* support reload
2025-10-12 14:26:33 -04:00
hayanesuru
2777740511 Fix no load chunk in optimize getOnPos (#526)
* revert get on pos load chunk

* move back fluid changes

* reuse chunk

* update comment
2025-10-09 10:00:48 -04:00
Dreeam
bc3fce4949 Drop useless fix
getProfiler method is removed from PathNavigationRegion since 1.21.3 snapshot 24w37a
2025-10-07 01:59:42 -04:00
Dreeam
264c07bc24 Temp fix api publish since javadoc.io is down 2025-10-06 14:00:25 -04:00
Dreeam
02a2e3e9ee Disable VT4ProfileExecutor & VT4BukkitScheduler by default
Default disable VT4ProfileExecutor to avoid error code 429 when fetched profile from mojang server.

If related logic in plugins may not designed for VirtualThread, then virtual thread pinning may happen and causes problems.

So only let user to enable if needed.

For reference:
https://stackoverflow.com/questions/76618264/synchronize-block-pinning-virtual-thread
https://openjdk.org/jeps/491
2025-10-06 13:00:50 -04:00
Dreeam
69a59f9fac Init Leaf config eariler
Move Leaf config init before the CrashReport#preload to prevent some configurable values can't read properly in some class static fields

For example, the CrashReport#preload triggers the init of Util class. If the config init happens after this, then can't read config values for VT4ProfilerExecutor properly
2025-10-06 12:53:46 -04:00
Dreeam
7a09871fc1 Allow watchdog thread to pass thread check
Similar as Paper # 12030, watchdog thread may also access chunks when server crashed by watchdog timeout

We don't need to add same condition to isSameThreadFor used by PWT, since it already uses instanceOf to check is TickThread or not.
2025-10-03 13:18:54 -04:00
Dreeam
472e20b564 [ci skip] Cleanup 2025-10-02 09:20:43 -04:00
hayanesuru
404bffa010 Fix cache biome chunk pos (#514)
* fix cache biome chunk pos

* move up
2025-10-02 08:48:27 -04:00
hayanesuru
57e61e2b59 Avoid MobCategory allocation in chunk access (#517) 2025-10-01 18:42:36 -04:00
Dreeam
3b162fb788 Move Purpur patches to first
To reduce the difficulty on maintenance and reduce chances to fix conflicts on updating
2025-10-01 18:27:42 -04:00
hayanesuru
f0e4107ca4 fix vmp patch skip entity zero movement (#511) 2025-10-01 10:03:59 -04:00
Dreeam
8a72cfe561 Fix incorrect coords passing
Co-Authored-By: hayanesuru <68378576+hayanesuru@users.noreply.github.com>
2025-09-30 18:37:01 -04:00
Dreeam
db053d5aa9 Fix incorrect coords passing 2025-09-30 12:47:05 -04:00
Dreeam
34c589f5f3 [ci skip] Fix diff 2025-09-29 14:00:33 -04:00
Dreeam
bd6bd9a965 Fix wrong salt param passing in secure seed patch 2025-09-29 13:38:14 -04:00
Dreeam
5e6c592485 Add missing log if kicked by keepalive timeout 2025-09-29 06:41:36 -04:00
Dreeam
39ee996235 Prevent executing commands if server stopped 2025-09-29 03:39:32 -04:00
Dreeam
d7f9f05c83 [ci skip] Fix comment 2025-09-28 00:54:47 -04:00
Dreeam
f1e884e0fc Bump Gradle to 9.1.0 2025-09-18 10:04:01 -04:00
Dreeam
6949bed1f4 Bump Gradle 2025-09-16 17:16:17 -04:00
Dreeam
802fed0045 Cleanup fix to be better
Cleanup and always use updated projectile data on crossbow
2025-09-16 16:40:12 -04:00
Dreeam
e4422f64eb Only update crossbow's projectile data if holding crossbow
To prevent sus things from plugins and prevent wrong item's data gets polluted
2025-09-15 21:39:45 -04:00
Dreeam
784786f100 Fix failed update crossbow's projectile data
Explicitly update new data to crossbow on hand, to prevent failed to update projectile data on crossbow and also avoid dupe.

Some plugins may change items by setting new item copy to player's inventory under scheduler under other projectile related events. In this way, the reference of crossbow item changed, thus the set call to `weapon` may not update data on the actual item.
2025-09-15 20:39:14 -04:00
hayanesuru
fe444c434f Update optimize entity despawn (#454)
* update partial sort in despawn map

* inline get pos

* cache difficulty

* refactor

* fix fallback extract

* remove test code

* cleanup

* direct compare

* cleanup

* cleanup

* fix axis and remove bucket

* reduce alloc

* paper vertical fallback

* add 2 dimension

* cleanup
2025-09-14 20:45:57 -04:00
MrlingXD
69b6fe60ad fix(replay): run ServerPhotographer player ops on main thread (#499)
* fix(replay): schedule ServerPhotographer player ops on main thread when async ticking
2025-09-14 20:34:39 -04:00
Dreeam
b9ebfff44c Mark as exp 2025-09-11 15:42:17 -04:00
Dreeam
d8de34989a [ci skip] Move some removed patches to work 2025-09-11 15:38:08 -04:00