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mirror of https://github.com/Winds-Studio/Leaf.git synced 2026-01-06 15:51:31 +00:00

update flush knockback

This commit is contained in:
hayanesuru
2025-05-11 21:47:18 +09:00
parent 867391e7a5
commit 727766c5ef

View File

@@ -5,32 +5,40 @@ Subject: [PATCH] send and flush position while knockback player
diff --git a/net/minecraft/world/entity/player/Player.java b/net/minecraft/world/entity/player/Player.java
index 477455fdfcc591a89823e88983eb12dabb078d9b..789eed2336c31c486ea09eff7744d2e2146506cc 100644
index 477455fdfcc591a89823e88983eb12dabb078d9b..fdc9c68a0ed30b8b342ceaca5d988e82524d6bf9 100644
--- a/net/minecraft/world/entity/player/Player.java
+++ b/net/minecraft/world/entity/player/Player.java
@@ -1411,6 +1411,25 @@ public abstract class Player extends LivingEntity {
@@ -1411,6 +1411,20 @@ public abstract class Player extends LivingEntity {
player.setVelocity(event.getVelocity());
}
+
+ // Leaf start
+ if (org.dreeam.leaf.config.modules.gameplay.Knockback.flushKnockback) {
+ if (org.dreeam.leaf.config.modules.gameplay.Knockback.flushKnockback && !cancelled && this instanceof ServerPlayer player1) {
+ ServerPlayer target1 = (ServerPlayer) target;
+ Vec3 before = target1.getDeltaMovement();
+ var targetV = target1.getDeltaMovement();
+ target1.aiStep();
+ target1.setDeltaMovement(before);
+ target1.connection.send(new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(this));
+ target1.setDeltaMovement(targetV);
+ target1.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(this));
+ target1.connection.resumeFlushing();
+ player1.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(target1));
+ player1.connection.send(new ClientboundSetEntityMotionPacket(target1));
+ player1.hasImpulse = true;
+ target1.hasImpulse = true;
+ if (this instanceof ServerPlayer player1) {
+ player1.connection.send(new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(target1));
+ player1.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(target1));
+ player1.connection.resumeFlushing();
+ player1.hasImpulse = true;
+ }
+ }
+ // Leaf end
if (!cancelled) {
((ServerPlayer)target).connection.send(new ClientboundSetEntityMotionPacket(target));
target.hurtMarked = false;
@@ -1480,6 +1494,12 @@ public abstract class Player extends LivingEntity {
}
this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
+ // Leaf start
+ if (org.dreeam.leaf.config.modules.gameplay.Knockback.flushKnockback && target instanceof ServerPlayer target1 && this instanceof ServerPlayer player1) {
+ target1.connection.connection.flushChannel();
+ player1.connection.connection.flushChannel();
+ }
+ // Leaf end
} else {
this.sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
// CraftBukkit start - resync on cancelled event