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faster maps for brain
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@@ -5,7 +5,7 @@ Subject: [PATCH] Replace brain maps with optimized collection
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diff --git a/net/minecraft/world/entity/ai/Brain.java b/net/minecraft/world/entity/ai/Brain.java
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index 083eb9a7a0bc14d30db944f356d98ca552fa1784..c561b749fb9b76ba9b1e9689089b743248c65d50 100644
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index 083eb9a7a0bc14d30db944f356d98ca552fa1784..778e3b99a7f941a53b87cbec510db8deed5d77c8 100644
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--- a/net/minecraft/world/entity/ai/Brain.java
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+++ b/net/minecraft/world/entity/ai/Brain.java
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@@ -45,14 +45,18 @@ public class Brain<E extends LivingEntity> {
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@@ -14,11 +14,12 @@ index 083eb9a7a0bc14d30db944f356d98ca552fa1784..c561b749fb9b76ba9b1e9689089b7432
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private static final int SCHEDULE_UPDATE_DELAY = 20;
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- private final Map<MemoryModuleType<?>, Optional<? extends ExpirableValue<?>>> memories = Maps.newHashMap();
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- private final Map<SensorType<? extends Sensor<? super E>>, Sensor<? super E>> sensors = Maps.newLinkedHashMap();
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- private final Map<Integer, Map<Activity, Set<BehaviorControl<? super E>>>> availableBehaviorsByPriority = Maps.newTreeMap();
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+ // Leaf start - Replace brain maps with optimized collection
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+ private final Map<MemoryModuleType<?>, Optional<? extends ExpirableValue<?>>> memories = new it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap<>();
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+ private final Map<SensorType<? extends Sensor<? super E>>, Sensor<? super E>> sensors = new it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap<>();
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+ private final Map<MemoryModuleType<?>, Optional<? extends ExpirableValue<?>>> memories = new it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap<>();
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+ private final Map<SensorType<? extends Sensor<? super E>>, Sensor<? super E>> sensors = new it.unimi.dsi.fastutil.objects.Reference2ReferenceLinkedOpenHashMap<>();
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+ private final Map<Integer, Map<Activity, Set<BehaviorControl<? super E>>>> availableBehaviorsByPriority = new it.unimi.dsi.fastutil.objects.Object2ObjectRBTreeMap<>();
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+ // Leaf end - Replace brain maps with optimized collection
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private final Map<Integer, Map<Activity, Set<BehaviorControl<? super E>>>> availableBehaviorsByPriority = Maps.newTreeMap();
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private Schedule schedule = Schedule.EMPTY;
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- private final Map<Activity, Set<Pair<MemoryModuleType<?>, MemoryStatus>>> activityRequirements = Maps.newHashMap();
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- private final Map<Activity, Set<MemoryModuleType<?>>> activityMemoriesToEraseWhenStopped = Maps.newHashMap();
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